Initialize engine version: 5.4.4f1 (5a3967d8c55d) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 950 (ID=0x1402) Vendor: NVIDIA VRAM: 1970 MB Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll into Unity Child Domain - Completed reload, in 0.323 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 1.358511 ms WFTO Version: 'v1.6.3' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Start LoadingPage loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Settings Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Initializing Coherent UI ver. 2.6.6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent Browser system initialized.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 15:56:49.227597 Staring Coherent UI Host ver. 2.6.6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 15:56:49.227597 Detected OS: Windows NT 6.1 SP1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 15:56:49.267599 [4460:4764:INFO:UIContentClient.cpp(74)] GPU info collected in host process: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 15:56:49.267599 [4460:4764:INFO:UIContentClient.cpp(79)] Main GPU vendor 4318 device 5122 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 15:56:49.267599 [4460:4764:INFO:UIContentClient.cpp(99)] GPU driver NVIDIA 22.21.13.8541 from 8-21-2017 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Coherent UI context initialized successfully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Selected DirectX device info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Device name {\\.\DISPLAY1}, DeviceId {5122} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Device description {NVIDIA GeForce GTX 950} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) VendorId {4318}, Driver ver. {6192539682808157} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) This video adapter has NO support for non-power-of-two textures (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) View created successfully with id 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 15:56:49.413607 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 15:56:49.429608 [4460:4764:INFO:(0)] Selected DirectX device in GPUproc info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Error) Accessing inactive internal renderer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 15:56:49.429608 [4460:4764:INFO:(0)] Device name {\\.\DISPLAY1}, DeviceId {5122} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 15:56:49.429608 [4460:4764:INFO:(0)] VendorId {4318}, Driver ver. {6192539682808157} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 6528 15:56:49.447609 [7656:7052:INFO:renderer_main.cc(214)] Running without renderer sandbox (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 4460 | 4764 15:56:49.644621 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 16 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 4460 | 4764 15:56:49.644621 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 17 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 4460 | 6528 15:56:49.652621 Could not recognize the mime type of coui://uiresources/wftoUI/common/fonts/narkism.ttf (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent finished loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 0 - start async loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Impl:DRMSteam (DRMSteam) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Steam host name Hans Brotmeister (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 1920x1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 1024 x 768 @ 60Hz,1152 x 864 @ 75Hz,1176 x 664 @ 60Hz,1280 x 720 @ 60Hz,1280 x 768 @ 59Hz,1280 x 800 @ 59Hz,1280 x 960 @ 60Hz,1280 x 1024 @ 60Hz,1360 x 768 @ 59Hz,1366 x 768 @ 59Hz,1440 x 900 @ 59Hz,1600 x 900 @ 60Hz,1600 x 1024 @ 59Hz,1680 x 1050 @ 59Hz,1920 x 1080 @ 60Hz (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Index: 14 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) current resolution: 1920 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found GOG Auth:True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame.exe (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Regular launch (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 15:57:34.503186 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 9.292334 ms Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 101281. Total: 81.708412 ms (FindLiveObjects: 6.448924 ms CreateObjectMapping: 9.108286 ms MarkObjects: 65.725159 ms DeleteObjects: 0.425171 ms) Setting up 1 worker threads for Enlighten. Thread -> id: c18 -> priority: 1 Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) menu_notifyCampaignClicked (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: load LoadingPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 15:57:49.868065 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 4460 | 4764 15:57:50.044075 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 89 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 4460 | 4764 15:57:50.044075 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 90 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: LoadingPage loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 30.394833 ms Unloading 2910 unused Assets to reduce memory usage. Loaded Objects now: 85219. Total: 87.440651 ms (FindLiveObjects: 6.414852 ms CreateObjectMapping: 7.323729 ms MarkObjects: 65.470337 ms DeleteObjects: 8.231151 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 85230. Total: 91.494934 ms (FindLiveObjects: 14.000092 ms CreateObjectMapping: 8.679620 ms MarkObjects: 68.539734 ms DeleteObjects: 0.274614 ms) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.937608 ms 0 active units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: WLevel_levelStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 85246. Total: 71.931206 ms (FindLiveObjects: 5.018483 ms CreateObjectMapping: 6.225854 ms MarkObjects: 60.411671 ms DeleteObjects: 0.274614 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) MQ Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't retrieve the ref for id 3088323 type: WPhysical existing value: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlaySound(footstep) at Bafu_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Add DH for player ! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trying to load prop null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trying to load prop null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Logic.afterLevelLoaded call (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOW::Txt size:87120 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 0 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 1 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 2 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Logic.afterLevelLoaded call succeed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adjusted main cam far plane to: 172.8, based on EditMode=False with MaxZoom 30.0 and cos(70.0) = 0.34 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fog of War setting: Regular (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tick registration complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LogicStart gold shrine (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create GatewaySpawning for faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) start potion brew srcipt for prop Prop_AlchemyLab(6758) id:-61152 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) deserialize potion brewing on: Prop_AlchemyLab(6758) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) start potion brew srcipt for prop Prop_AlchemyLab(6762) id:-61190 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) deserialize potion brewing on: Prop_AlchemyLab(6762) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) start potion brew srcipt for prop Prop_AlchemyLab(6989) id:-62992 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) deserialize potion brewing on: Prop_AlchemyLab(6989) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) start potion brew srcipt for prop Prop_AlchemyLab(6993) id:-63030 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) deserialize potion brewing on: Prop_AlchemyLab(6993) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Registered Empire AI player GameLogic.AI.ArtificialPlayer.AIEmpire for faction 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Registered Empire AI player GameLogic.AI.ArtificialPlayer.AIEmpire for faction 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 460 unused Assets to reduce memory usage. Loaded Objects now: 227100. Total: 849.151062 ms (FindLiveObjects: 16.733423 ms CreateObjectMapping: 16.716824 ms MarkObjects: 814.753235 ms DeleteObjects: 0.946735 ms) [Coherent Browser] (Info) PID: 4460 | 4636 15:58:36.554736 [4460:4636:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 15:58:36.721745 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) load page Ingame GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Haste! id: potionpanel.Haste (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Hellfire! id: potionpanel.Hellfire (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Transmutation! id: potionpanel.Transmutation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template WorkALot! id: potionpanel.WorkALot (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template SpiritWorkers! id: potionpanel.SpiritWorkers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template WisdomJuice! id: potionpanel.WisdomJuice (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Wormhole! id: potionpanel.Wormhole (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template QuickFreeze! id: potionpanel.QuickFreeze (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template FrostPotion! id: potionpanel.FrostPotion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) finished load page Ingame GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.422723, 0.2463749 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) worker filter category clicked. cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.3983089, 0.1835959 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4296984, 0.2359118 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Huntress_1(10387) is damaging KO Vampire_0(10248) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Outpost (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 2500 for defence blue print. new gold amount = 9454 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.3773825, 0.8637019 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) worker filter category clicked. cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6215232, 0.8462633 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) spellpanel_spellClicked: spellpanel.VolcanicBridge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.SummonWorker (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.3913334, 0.8462633 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) spellpanel_spellClicked: spellpanel.SummonWorker (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Vampire, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Sentinel, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Gnarling, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Cultist, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Cultist, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.VolcanicBridge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 10954 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.2762386, 0.1661573 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) mm: 0.4924774, 0.1870836 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Vampire eat started on Juggernaut_1(10605) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.SummonWorker (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Vampire sucked oout now Juggernaut_1(10605) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.1855578, 0.1940591 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.3983089, 0.8462633 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[1].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[1].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[1].Abilities[1]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[1].Abilities[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[2].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[2].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[2].Abilities[1]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[2].Abilities[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[3].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[3].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[3].Abilities[1]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[3].Abilities[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[5].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[5].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[5].Abilities[1]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[5].Abilities[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[11].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[11].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[11].Abilities[1]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[11].Abilities[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[17].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[17].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[17].Abilities[1]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[17].Abilities[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[25].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[25].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[25].Abilities[1]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[25].Abilities[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[623].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[623].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[623].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[623].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[5581].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[5581].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[5581].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[5581].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[7006].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[7006].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[7006].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[7006].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[8781].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[8781].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[8781].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[8781].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[7].Childs[0].Childs[6].Childs[0].Childs[0].Childs[0].Childs[0].Childs[0].Target (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[7].Childs[0].Childs[6].Childs[0].Childs[0].Childs[0].Childs[0].Childs[0].Target (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[7].Childs[0].Childs[6].Childs[0].Childs[0].Childs[0].Childs[0].Childs[0].Target (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[7].Childs[0].Childs[6].Childs[0].Childs[0].Childs[0].Childs[0].Childs[0].Target (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[18].Childs[0].Childs[0].List[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[18].Childs[0].Childs[0].List[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[18].Childs[0].Childs[0].List[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[18].Childs[0].Childs[0].List[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[4] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[4] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[4] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[4] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[5] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[5] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[5] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[5] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[7] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[7] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[7] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[7] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[8] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[8] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[8] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[8] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[9] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[9] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[9] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[9] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[10] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[10] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[10] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[10] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[11] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[11] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[11] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[11] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[13] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[13] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[13] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[13] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[14] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[14] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[14] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[14] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[36] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[36] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[36] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[36] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GUI: IngameMenuContinueButton (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) grabbable gold detected, nv: 'Prop_Shrine_Artefact (WProp)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) QAddition (GameLogic.Quest.QAddition) have multiple input data ?! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.18207, 0.2219609 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6877899, 0.7904598 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityScript.Lang.dll (this message is harmless) mm: 0.3494808, 0.8462633 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Prophecy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) mm: 0.7645198, 0.8148738 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) spellpanel_spellClicked: spellpanel.VolcanicBridge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) spellpanel_spellClicked: spellpanel.SummonWorker (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.3564562, 0.8497511 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6319863, 0.3928593 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) mm: 0.8098602, 0.8148738 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.283214, 0.7590703 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[0].units[47].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[0].units[47].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[0].units[47].Abilities[1]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[0].units[47].Abilities[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[1].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[1].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[1].Abilities[1]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[1].Abilities[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[3].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[3].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[3].Abilities[1]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[3].Abilities[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[4].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[4].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[4].Abilities[1]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[4].Abilities[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[623].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[623].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[623].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[623].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[5581].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[5581].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[5581].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[5581].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[7006].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[7006].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[7006].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[7006].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[8781].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[8781].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[8781].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[8781].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[7].Childs[0].Childs[6].Childs[0].Childs[0].Childs[0].Childs[0].Childs[0].Target (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[7].Childs[0].Childs[6].Childs[0].Childs[0].Childs[0].Childs[0].Childs[0].Target (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[7].Childs[0].Childs[6].Childs[0].Childs[0].Childs[0].Childs[0].Childs[0].Target (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[7].Childs[0].Childs[6].Childs[0].Childs[0].Childs[0].Childs[0].Childs[0].Target (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[18].Childs[0].Childs[0].List[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[18].Childs[0].Childs[0].List[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[18].Childs[0].Childs[0].List[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[18].Childs[0].Childs[0].List[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[4] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[4] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[4] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[4] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[5] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[5] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[5] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[5] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[6] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[6] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[6] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[6] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[7] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[7] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[7] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[7] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[8] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[8] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[8] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[8] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[9] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[9] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[9] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[9] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[10] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[10] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[10] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[10] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[11] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[11] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[11] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[11] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[12] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[12] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[12] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[12] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[13] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[13] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[13] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[13] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[14] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[14] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[14] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[14] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[15] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[15] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[15] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[15] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[16] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[16] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[16] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[16] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[17] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[17] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[17] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[17] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[19] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[19] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[19] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[19] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[21] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[21] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[21] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[21] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[23] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[23] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[23] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[23] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[25] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[25] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[25] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[25] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[26] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[26] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[26] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[26] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[27] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[27] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[27] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[27] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[29] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[29] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[29] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[29] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[36] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[36] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[36] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[36] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.SummonWorker (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) mm: 0.61106, 0.3928593 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.8203234, 0.8218493 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) mm: 0.3390176, 0.8392879 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 14500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Vampire eat started on Templar_1(12144) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) mm: 0.8412498, 0.8218493 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Vampire sucked oout now Templar_1(12144) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.VolcanicBridge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 13000 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) mm: 0.3494808, 0.8113861 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.3285544, 0.8288247 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4924774, 0.1487187 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) QAddition (GameLogic.Quest.QAddition) have multiple input data ?! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.8935656, 0.7276807 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Vampire, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Cultist, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Vampire, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Vampire, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Cultist, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Crackpot, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Bafu, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Shadow, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Shadow, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Shadow, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.2483368, 0.6474631 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Huntress_1(12637) is damaging KO Vampire_0(10270) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 14500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.8796147, 0.7416316 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 13000 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Heal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Cultist, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Chunder, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Chunder, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Oculus, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Oculus, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Chunder, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Oculus, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Oculus, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Skarg, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) filter category clicked. unit: unitpanel.Gnarling, cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Heal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) spellpanel_spellClicked: spellpanel.Heal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Heal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.3564562, 0.7799966 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.9075165, 0.7799966 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Prophecy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 12500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.3355299, 0.8323125 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.7784707, 0.8183616 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.712204, 0.3265926 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.5413055, 0.8532388 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[0].units[31].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[0].units[31].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[0].units[31].Abilities[1]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[0].units[31].Abilities[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[623].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[623].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[623].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[623].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[5581].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[5581].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[5581].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[5581].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[7006].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[7006].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[7006].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[7006].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[8638].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[8638].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[8638].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[8638].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[8781].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[8781].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[8781].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[8781].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[7].Childs[0].Childs[6].Childs[0].Childs[0].Childs[0].Childs[0].Childs[0].Target (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[7].Childs[0].Childs[6].Childs[0].Childs[0].Childs[0].Childs[0].Childs[0].Target (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[7].Childs[0].Childs[6].Childs[0].Childs[0].Childs[0].Childs[0].Childs[0].Target (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[7].Childs[0].Childs[6].Childs[0].Childs[0].Childs[0].Childs[0].Childs[0].Target (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[18].Childs[0].Childs[0].List[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[18].Childs[0].Childs[0].List[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[18].Childs[0].Childs[0].List[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[18].Childs[0].Childs[0].List[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[4] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[4] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[4] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[4] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[5] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[5] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[5] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[5] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[6] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[6] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[6] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[6] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[7] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[7] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[7] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[7] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[8] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[8] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[8] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[8] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[9] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[9] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[9] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[9] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[10] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[10] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[10] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[10] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[11] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[11] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[11] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[11] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[12] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[12] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[12] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[12] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[13] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[13] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[13] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[13] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[14] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[14] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[14] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[14] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[15] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[15] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[15] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[15] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[16] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[16] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[16] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[16] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[17] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[17] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[17] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[17] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[19] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[19] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[19] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[19] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[20] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[20] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[20] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[20] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[21] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[21] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[21] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[21] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[23] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[23] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[23] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[23] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[24] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[24] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[24] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[24] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[25] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[25] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[25] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[25] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[26] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[26] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[26] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[26] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[27] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[27] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[27] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[27] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[28] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[28] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[28] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[28] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[29] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[29] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[29] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[29] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[30] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[30] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[30] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[30] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[31] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[31] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[31] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[31] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[32] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[32] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[32] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[32] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[33] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[33] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[33] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[33] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[34] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[34] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[34] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[34] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[35] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[35] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[35] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[35] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[36] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[36] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[36] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[36] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[37] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[37] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[37] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[37] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[38] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[38] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[38] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[38] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[40] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[40] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[40] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[40] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GUI: IngameMenuContinueButton (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.WardingTotem (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.8412498, 0.762558 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) veins of evil aspect clicked: veinsofevil.Annex (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4401616, 0.2463749 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.2867017, 0.6404877 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.SummonWorker (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.SummonWorker (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.8447375, 0.8497511 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 9530 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.2797263, 0.724193 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 9030 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) QAddition (GameLogic.Quest.QAddition) have multiple input data ?! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[0].units[21].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[0].units[21].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[0].units[21].Abilities[1]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[0].units[21].Abilities[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[482].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[482].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[482].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[482].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[623].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[623].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[623].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[623].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[0].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[1].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[2].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'GameLogic.Rules.SentinelDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[3].logic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WDefence'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[1089].attachedProp.Logic.StoneKnightShells[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[1089].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[1089].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[1089].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[1089].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[5581].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[5581].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[5581].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[5581].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[7006].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[7006].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[7006].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[7006].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[8638].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[8638].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[8638].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[8638].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null _activeBlocks[8781].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null _activeBlocks[8781].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null _activeBlocks[8781].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WArtefact'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null _activeBlocks[8781].attachedProp.Logic.Artefact (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[7].Childs[0].Childs[6].Childs[0].Childs[0].Childs[0].Childs[0].Childs[0].Target (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[7].Childs[0].Childs[6].Childs[0].Childs[0].Childs[0].Childs[0].Childs[0].Target (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[7].Childs[0].Childs[6].Childs[0].Childs[0].Childs[0].Childs[0].Childs[0].Target (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[7].Childs[0].Childs[6].Childs[0].Childs[0].Childs[0].Childs[0].Childs[0].Target (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[18].Childs[0].Childs[0].List[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[18].Childs[0].Childs[0].List[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[18].Childs[0].Childs[0].List[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[18].Childs[0].Childs[0].List[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[1] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[3] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[4] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[4] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[4] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[4] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[5] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[5] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[5] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[5] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[6] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[6] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[6] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[6] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[7] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[7] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[7] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[7] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[8] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[8] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[8] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[8] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[9] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[9] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[9] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[9] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[10] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[10] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[10] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[10] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[11] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[11] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[11] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[11] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[12] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[12] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[12] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[12] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[13] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[13] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[13] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[13] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[14] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[14] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[14] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[14] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[15] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[15] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[15] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[15] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[16] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[16] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[16] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[16] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[17] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[17] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[17] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[17] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[19] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[19] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[19] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[19] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[20] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[20] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[20] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[20] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[21] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[21] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[21] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[21] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[23] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[23] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[23] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[23] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[24] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[24] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[24] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[24] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[25] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[25] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[25] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[25] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[26] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[26] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[26] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[26] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[27] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[27] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[27] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[27] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[28] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[28] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[28] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[28] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[29] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[29] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[29] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[29] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[30] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[30] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[30] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[30] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[31] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[31] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[31] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[31] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[32] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[32] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[32] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[32] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[33] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[33] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[33] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[33] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[34] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[34] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[34] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[34] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[35] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[35] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[35] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[35] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[36] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[36] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[36] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[36] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[37] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[37] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[37] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[37] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[38] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[38] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[38] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[38] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[49].Childs[0].INPUTDATA[40] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[49].Childs[0].INPUTDATA[40] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[49].Childs[0].INPUTDATA[40] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[49].Childs[0].INPUTDATA[40] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Try unlock DLC1_Level_Coleem (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Try unlock DLC1_CompleteLevel2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) showWinScreen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Uninitialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistered AI player GameLogic.AI.ArtificialPlayer.AIEmpire for faction 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistered AI player GameLogic.AI.ArtificialPlayer.AIEmpire for faction 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) level unloading, start dispose events on DAOs. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10684)' picked from 'DEFENCE_PART(4519)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10683)' picked from 'DEFENCE_PART(4509)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10682)' picked from 'DEFENCE_PART(4508)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10681)' picked from 'DEFENCE_PART(4518)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10680)' picked from 'DEFENCE_PART(4507)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10679)' picked from 'DEFENCE_PART(4517)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10678)' picked from 'DEFENCE_PART(4506)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10677)' picked from 'DEFENCE_PART(4516)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10676)' picked from 'DEFENCE_PART(4515)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10675)' picked from 'DEFENCE_PART(4788)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10674)' picked from 'DEFENCE_PART(4787)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10673)' picked from 'DEFENCE_PART(4778)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10672)' picked from 'DEFENCE_PART(4505)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10671)' picked from 'DEFENCE_PART(4504)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10670)' picked from 'DEFENCE_PART(4777)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10669)' picked from 'DEFENCE_PART(4776)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10668)' picked from 'DEFENCE_PART(4775)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10667)' picked from 'DEFENCE_PART(4786)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10666)' picked from 'DEFENCE_PART(4785)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10665)' picked from 'DEFENCE_PART(4774)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10664)' picked from 'DEFENCE_PART(4514)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10663)' picked from 'DEFENCE_PART(4773)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10662)' picked from 'DEFENCE_PART(4784)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(10660)' picked from 'DEFENCE_PART(4783)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) unload native side level. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) level unloaded, start destroying DAOs. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) All Tickers are cleared!!! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) [Coherent Browser] (Info) PID: 4460 | 4764 16:13:36.022182 Navigating view 0 to coui://uiresources/wftoUI/debrief/debrief.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 16915 unused Assets to reduce memory usage. Loaded Objects now: 102042. Total: 1279.910889 ms (FindLiveObjects: 23.371925 ms CreateObjectMapping: 12.545481 ms MarkObjects: 867.038025 ms DeleteObjects: 376.955017 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 12.258344 ms Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 117715. Total: 829.721313 ms (FindLiveObjects: 6.365346 ms CreateObjectMapping: 7.966729 ms MarkObjects: 814.872925 ms DeleteObjects: 0.515448 ms) Achievement 'DLC1_Level_Coleem' unlocked! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 16:13:50.650019 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) menu_notifyCampaignClicked (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SetSelectedMap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SetSelectedMap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4636 16:14:50.881464 [4460:4636:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SetSelectedMap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) campaign_notifyPlayClicked (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: load LoadingPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 16:16:40.560737 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 4460 | 4764 16:16:40.814752 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 450 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 4460 | 4764 16:16:40.814752 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 451 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: LoadingPage loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 31.128983 ms Unloading 2498 unused Assets to reduce memory usage. Loaded Objects now: 101669. Total: 931.709839 ms (FindLiveObjects: 10.837803 ms CreateObjectMapping: 10.959240 ms MarkObjects: 894.230042 ms DeleteObjects: 15.681560 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 101680. Total: 910.551147 ms (FindLiveObjects: 7.140847 ms CreateObjectMapping: 8.816781 ms MarkObjects: 892.426819 ms DeleteObjects: 2.166046 ms) Switch level to DLC1 - C4 - The Heart of Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 9.764390 ms The AnimationClip 'idle' used by the Animation component 'HeartOfGold' must be marked as Legacy. (Filename: Line: 1983) Default clip could not be found in attached animations list. (Filename: Line: 402) 179 active units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) MQ Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: WLevel_levelStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 195628. Total: 1100.143433 ms (FindLiveObjects: 14.588053 ms CreateObjectMapping: 12.133121 ms MarkObjects: 1072.793701 ms DeleteObjects: 0.627565 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Mutators applied to Level: Level (WLevel) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Add DH for player ! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Add DH for player ! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trying to load prop null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Logic.afterLevelLoaded call (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOW::Txt size:118296 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 0 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 1 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 2 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Logic.afterLevelLoaded call succeed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adjusted main cam far plane to: 172.8, based on EditMode=False with MaxZoom 30.0 and cos(70.0) = 0.34 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fog of War setting: Regular (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tick registration complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Registered Empire AI player GameLogic.AI.ArtificialPlayer.AIEmpire for faction 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 295535. Total: 1997.475464 ms (FindLiveObjects: 26.832706 ms CreateObjectMapping: 14.599991 ms MarkObjects: 1954.931763 ms DeleteObjects: 1.109814 ms) [Coherent Browser] (Info) PID: 4460 | 4764 16:17:04.839126 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) load page Ingame GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Haste! id: potionpanel.Haste (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Hellfire! id: potionpanel.Hellfire (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Transmutation! id: potionpanel.Transmutation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template WorkALot! id: potionpanel.WorkALot (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template SpiritWorkers! id: potionpanel.SpiritWorkers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template WisdomJuice! id: potionpanel.WisdomJuice (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Wormhole! id: potionpanel.Wormhole (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template QuickFreeze! id: potionpanel.QuickFreeze (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template FrostPotion! id: potionpanel.FrostPotion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) finished load page Ingame GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create GatewaySpawning for faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) QListAdd (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) QListRemove (GameLogic.Quest.QListRemove) have multiple input data ?! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) QListAdd (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) QListRemove (GameLogic.Quest.QListRemove) have multiple input data ?! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) QListAdd (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) defence part 'DefencePart(Clone)(30333)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30361)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30305)' picked from 'DEFENCE_PART(30212)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30326)' picked from 'DEFENCE_PART(30218)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30351)' picked from 'DEFENCE_PART(30263)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30354)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30491)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30318)' picked from 'DEFENCE_PART(30227)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30490)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30411)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30486)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30492)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30489)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30498)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30497)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30504)' picked from 'DEFENCE_PART(30198)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30502)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30505)' picked from 'DEFENCE_PART(30243)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30503)' picked from 'DEFENCE_PART(30197)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30501)' picked from 'DEFENCE_PART(30196)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30507)' picked from 'DEFENCE_PART(30243)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30510)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30506)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30511)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30517)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 39500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30509)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30518)' picked from 'DEFENCE_PART(30283)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 39500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30512)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30519)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30513)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30522)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30646)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30508)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30523)' picked from 'DEFENCE_PART(30234)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.SummonWorker (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30649)' picked from 'DEFENCE_PART(30276)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30572)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30651)' picked from 'DEFENCE_PART(30283)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30647)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30644)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30645)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30631)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30673)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30727)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30543)' picked from 'DEFENCE_PART(30251)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30738)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30748)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30691)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30714)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30749)' picked from 'DEFENCE_PART(30243)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30751)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30752)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30753)' picked from 'DEFENCE_PART(30196)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30754)' picked from 'DEFENCE_PART(30243)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30760)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30750)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30755)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30757)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30762)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30758)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30761)' picked from 'DEFENCE_PART(30243)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30797)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30827)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30854)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30775)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30855)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30882)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30886)' picked from 'DEFENCE_PART(30243)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Prophecy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30853)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30896)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30887)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30921)' picked from 'DEFENCE_PART(30251)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30923)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30924)' picked from 'DEFENCE_PART(30251)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30919)' picked from 'DEFENCE_PART(30186)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30932)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30892)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.VolcanicBridge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30930)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30899)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30897)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30936)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30934)' picked from 'DEFENCE_PART(30251)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30935)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30937)' picked from 'DEFENCE_PART(30234)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30939)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30931)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Barracks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30938)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30943)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31010)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30969)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30958)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31029)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(30996)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31069)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31031)' picked from 'DEFENCE_PART(30276)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31054)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31072)' picked from 'DEFENCE_PART(30283)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31030)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31070)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31071)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31077)' picked from 'DEFENCE_PART(30186)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31063)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31076)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31075)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.VolcanicBridge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31120)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31119)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31082)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31121)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31172)' picked from 'DEFENCE_PART(30276)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31199)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31209)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31208)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31203)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31210)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31217)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31228)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31280)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31289)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31321)' picked from 'DEFENCE_PART(30186)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31239)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31254)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31272)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 39500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31306)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31338)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31342)' picked from 'DEFENCE_PART(30197)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31339)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31335)' picked from 'DEFENCE_PART(30196)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31279)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31344)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Barracks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31356)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31350)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31369)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31385)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31367)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31386)' picked from 'DEFENCE_PART(30186)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31406)' picked from 'DEFENCE_PART(30187)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31393)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31408)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31371)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31411)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31417)' picked from 'DEFENCE_PART(30186)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31345)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31462)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31471)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Foundry (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31490)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31442)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31472)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31451)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31503)' picked from 'DEFENCE_PART(30235)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31518)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31533)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31475)' picked from 'DEFENCE_PART(30234)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Tavern (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31592)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31567)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31593)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31594)' picked from 'DEFENCE_PART(30243)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31546)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31601)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31598)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31602)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31604)' picked from 'DEFENCE_PART(30234)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Slaughterpen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31605)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31597)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31603)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31617)' picked from 'DEFENCE_PART(30197)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31607)' picked from 'DEFENCE_PART(30196)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31608)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31649)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31665)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31636)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31670)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31656)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31715)' picked from 'DEFENCE_PART(30196)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31671)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31676)' picked from 'DEFENCE_PART(30243)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31689)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31727)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31773)' picked from 'DEFENCE_PART(30276)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31704)' picked from 'DEFENCE_PART(30186)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31774)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31744)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31758)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31789)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31799)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.SpiritChamber (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31800)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31809)' picked from 'DEFENCE_PART(30284)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31786)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Garrison (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31807)' picked from 'DEFENCE_PART(30187)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31801)' picked from 'DEFENCE_PART(30283)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31838)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31806)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31805)' picked from 'DEFENCE_PART(30186)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31859)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31822)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31849)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31867)' picked from 'DEFENCE_PART(30283)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31891)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31889)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31890)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31876)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31816)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31914)' picked from 'DEFENCE_PART(30186)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31631)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31906)' picked from 'DEFENCE_PART(30283)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[4].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[4].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[4].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[4].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[5].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[5].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[5].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[5].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[6].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[6].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[6].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[6].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[67].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[67].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[67].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[67].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[68].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[68].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[68].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[68].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[69].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[69].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[69].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[69].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[86].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[86].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[86].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[86].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[103].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[103].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[103].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[103].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[106].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[106].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[106].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[106].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GUI: IngameMenuContinueButton (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31829)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[4].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[4].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[4].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[4].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[5].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[5].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[5].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[5].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[6].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[6].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[6].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[6].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[67].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[67].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[67].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[67].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[68].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[68].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[68].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[68].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[69].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[69].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[69].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[69].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[86].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[86].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[86].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[86].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[103].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[103].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[103].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[103].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[106].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[106].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[106].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[106].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31964)' picked from 'DEFENCE_PART(30196)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31923)' picked from 'DEFENCE_PART(30284)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31936)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[4].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[4].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[4].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[4].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[5].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[5].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[5].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[5].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[6].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[6].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[6].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[6].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[67].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[67].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[67].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[67].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[68].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[68].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[68].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[68].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[69].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[69].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[69].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[69].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[86].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[86].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[86].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[86].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[103].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[103].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[103].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[103].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[106].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[106].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[106].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[106].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GUI: IngameMenuContinueButton (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31769)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32001)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32081)' picked from 'DEFENCE_PART(30234)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31946)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(31958)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32084)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32082)' picked from 'DEFENCE_PART(30251)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32088)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32083)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32089)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32093)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32097)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32004)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32085)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32130)' picked from 'DEFENCE_PART(30196)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32109)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32114)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32147)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32139)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32157)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32163)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32173)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32162)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32190)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.5761828, 0.8323125 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32199)' picked from 'DEFENCE_PART(30234)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32226)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32182)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32268)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32259)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32239)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32248)' picked from 'DEFENCE_PART(30196)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32274)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32270)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32271)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32278)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32272)' picked from 'DEFENCE_PART(30186)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Garrison (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32295)' picked from 'DEFENCE_PART(30283)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32304)' picked from 'DEFENCE_PART(30197)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32284)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32289)' picked from 'DEFENCE_PART(30196)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32273)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32312)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32279)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4924774, 0.6335122 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32367)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32381)' picked from 'DEFENCE_PART(30283)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32416)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32374)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32395)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Prop Gateway_Overword_Modable 1(18144) of player 1 died! by Colossus_0(28495) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:atk_OnAbilityImpact() WAttackable:tickAbilityImpact(Single) Ticker:reliableTickGame() Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32397)' picked from 'DEFENCE_PART(30243)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32357)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32394)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32429)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32461)' picked from 'DEFENCE_PART(30283)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32454)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32468)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32440)' picked from 'DEFENCE_PART(30196)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32212)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32473)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32337)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32420)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32486)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32477)' picked from 'DEFENCE_PART(30243)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32489)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32482)' picked from 'DEFENCE_PART(30244)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32491)' picked from 'DEFENCE_PART(30245)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32518)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32512)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32532)' picked from 'DEFENCE_PART(30252)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32565)' picked from 'DEFENCE_PART(30243)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32576)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32593)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32558)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32571)' picked from 'DEFENCE_PART(30234)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32629)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32480)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32603)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32642)' picked from 'DEFENCE_PART(30243)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32698)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32577)' picked from 'DEFENCE_PART(30202)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32485)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32671)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32709)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32712)' picked from 'DEFENCE_PART(30202)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32710)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32722)' picked from 'DEFENCE_PART(30243)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.5622319, 0.8671897 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32727)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32499)' picked from 'DEFENCE_PART(30251)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32582)' picked from 'DEFENCE_PART(30197)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32694)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32785)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32803)' picked from 'DEFENCE_PART(30197)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32794)' picked from 'DEFENCE_PART(30234)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32838)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32777)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32840)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.283214, 0.4695892 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32542)' picked from 'DEFENCE_PART(30196)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.447137, 0.5672455 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32920)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32864)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32730)' picked from 'DEFENCE_PART(30200)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32956)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32998)' picked from 'DEFENCE_PART(30243)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32735)' picked from 'DEFENCE_PART(30252)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32986)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33032)' picked from 'DEFENCE_PART(30196)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32706)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33066)' picked from 'DEFENCE_PART(30197)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33040)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33054)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33070)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33045)' picked from 'DEFENCE_PART(30196)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33076)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33073)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32525)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33091)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33102)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33082)' picked from 'DEFENCE_PART(30276)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33124)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33118)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32748)' picked from 'DEFENCE_PART(30253)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33112)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33134)' picked from 'DEFENCE_PART(30196)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33141)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33150)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33167)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33162)' picked from 'DEFENCE_PART(30234)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33177)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Prophecy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33174)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33211)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33069)' picked from 'DEFENCE_PART(30202)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32839)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32770)' picked from 'DEFENCE_PART(30254)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32617)' picked from 'DEFENCE_PART(30199)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33231)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33168)' picked from 'DEFENCE_PART(30203)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33012)' picked from 'DEFENCE_PART(30188)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32602)' picked from 'DEFENCE_PART(30198)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32653)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33258)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33243)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33239)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32758)' picked from 'DEFENCE_PART(30186)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(32876)' picked from 'DEFENCE_PART(30187)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33282)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33306)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33276)' picked from 'DEFENCE_PART(30284)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33238)' picked from 'DEFENCE_PART(30235)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33324)' picked from 'DEFENCE_PART(30238)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33352)' picked from 'DEFENCE_PART(30235)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33344)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 39500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33345)' picked from 'DEFENCE_PART(30256)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33310)' picked from 'DEFENCE_PART(30237)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33240)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33354)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33184)' picked from 'DEFENCE_PART(30243)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33298)' picked from 'DEFENCE_PART(30245)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33388)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33221)' picked from 'DEFENCE_PART(30244)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33195)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33200)' picked from 'DEFENCE_PART(30234)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33418)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33346)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33293)' picked from 'DEFENCE_PART(30236)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33405)' picked from 'DEFENCE_PART(30286)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33445)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33460)' picked from 'DEFENCE_PART(30286)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33446)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33247)' picked from 'DEFENCE_PART(30283)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33466)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33374)' picked from 'DEFENCE_PART(30251)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33512)' picked from 'DEFENCE_PART(30286)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33377)' picked from 'DEFENCE_PART(30285)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33475)' picked from 'DEFENCE_PART(30283)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33319)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.MidasTouch (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33553)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33433)' picked from 'DEFENCE_PART(30252)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33555)' picked from 'DEFENCE_PART(30283)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33576)' picked from 'DEFENCE_PART(30285)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33335)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33365)' picked from 'DEFENCE_PART(30284)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33608)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33596)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33628)' picked from 'DEFENCE_PART(30285)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33633)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33636)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33605)' picked from 'DEFENCE_PART(30283)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33616)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33216)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33658)' picked from 'DEFENCE_PART(30243)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33671)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33224)' picked from 'DEFENCE_PART(30282)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33720)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33786)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33621)' picked from 'DEFENCE_PART(30284)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33819)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33556)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33824)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33848)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33821)' picked from 'DEFENCE_PART(30243)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33853)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33885)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33876)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33895)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33912)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33921)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33924)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33826)' picked from 'DEFENCE_PART(30252)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33931)' picked from 'DEFENCE_PART(30281)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[4].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[4].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[4].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[4].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[5].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[5].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[5].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[5].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[6].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[6].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[6].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[6].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[67].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[67].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[67].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[67].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[68].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[68].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[68].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[68].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[69].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[69].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[69].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[69].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[86].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[86].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[86].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[86].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[103].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[103].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[103].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[103].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[106].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[106].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[106].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[106].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33964)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33950)' picked from 'DEFENCE_PART(30233)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 15, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33981)' picked from 'DEFENCE_PART(30249)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Uninitialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistered AI player GameLogic.AI.ArtificialPlayer.AIEmpire for faction 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) level unloading, start dispose events on DAOs. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33992)' picked from 'DEFENCE_PART(30275)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33991)' picked from 'DEFENCE_PART(30255)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33990)' picked from 'DEFENCE_PART(30205)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33989)' picked from 'DEFENCE_PART(30243)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 15, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33986)' picked from 'DEFENCE_PART(30189)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33957)' picked from 'DEFENCE_PART(30188)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33925)' picked from 'DEFENCE_PART(30204)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33865)' picked from 'DEFENCE_PART(30254)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33825)' picked from 'DEFENCE_PART(30203)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33729)' picked from 'DEFENCE_PART(30250)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33646)' picked from 'DEFENCE_PART(30187)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33637)' picked from 'DEFENCE_PART(30202)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33589)' picked from 'DEFENCE_PART(30186)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33565)' picked from 'DEFENCE_PART(30200)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33554)' picked from 'DEFENCE_PART(30201)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33550)' picked from 'DEFENCE_PART(30199)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33544)' picked from 'DEFENCE_PART(30251)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33525)' picked from 'DEFENCE_PART(30253)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33505)' picked from 'DEFENCE_PART(30198)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33481)' picked from 'DEFENCE_PART(30197)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33450)' picked from 'DEFENCE_PART(30196)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33444)' picked from 'DEFENCE_PART(30195)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(33396)' picked from 'DEFENCE_PART(30185)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) unload native side level. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) level unloaded, start destroying DAOs. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) All Tickers are cleared!!! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Loading: load LoadingPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 16:29:14.860881 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 7536 unused Assets to reduce memory usage. Loaded Objects now: 104718. Total: 1848.018311 ms (FindLiveObjects: 10.934777 ms CreateObjectMapping: 13.849242 ms MarkObjects: 1519.901855 ms DeleteObjects: 303.331818 ms) [Coherent Browser] (Warning) PID: 4460 | 4764 16:29:19.386139 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 722 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 4460 | 4764 16:29:19.386139 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 723 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: LoadingPage loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 14.459918 ms Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 104408. Total: 1474.514160 ms (FindLiveObjects: 8.463830 ms CreateObjectMapping: 8.895700 ms MarkObjects: 1456.027832 ms DeleteObjects: 1.124666 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 104419. Total: 1401.850586 ms (FindLiveObjects: 6.361269 ms CreateObjectMapping: 7.871502 ms MarkObjects: 1387.194580 ms DeleteObjects: 0.422259 ms) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 9.904173 ms 0 active units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: WLevel_levelStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 104435. Total: 1473.035645 ms (FindLiveObjects: 6.799545 ms CreateObjectMapping: 7.773946 ms MarkObjects: 1457.949097 ms DeleteObjects: 0.512535 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The AnimationClip 'idle' used by the Animation component 'HeartOfGold(Clone)' must be marked as Legacy. (Filename: Line: 1983) Default clip could not be found in attached animations list. (Filename: Line: 402) MQ Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Add DH for player ! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Add DH for player ! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trying to load prop null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Logic.afterLevelLoaded call (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOW::Txt size:118296 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 0 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 1 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 2 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Logic.afterLevelLoaded call succeed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adjusted main cam far plane to: 172.8, based on EditMode=False with MaxZoom 30.0 and cos(70.0) = 0.34 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fog of War setting: Regular (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tick registration complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create GatewaySpawning for faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Registered Empire AI player GameLogic.AI.ArtificialPlayer.AIEmpire for faction 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 101 unused Assets to reduce memory usage. Loaded Objects now: 295355. Total: 2449.055908 ms (FindLiveObjects: 26.544407 ms CreateObjectMapping: 12.330855 ms MarkObjects: 2409.269775 ms DeleteObjects: 0.910333 ms) defence part 'DefencePart(Clone)(49592)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(50994)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 16:30:08.209932 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(49603)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) load page Ingame GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Haste! id: potionpanel.Haste (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Hellfire! id: potionpanel.Hellfire (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Transmutation! id: potionpanel.Transmutation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template WorkALot! id: potionpanel.WorkALot (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template SpiritWorkers! id: potionpanel.SpiritWorkers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template WisdomJuice! id: potionpanel.WisdomJuice (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Wormhole! id: potionpanel.Wormhole (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template QuickFreeze! id: potionpanel.QuickFreeze (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template FrostPotion! id: potionpanel.FrostPotion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) finished load page Ingame GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(50999)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51008)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51015)' picked from 'DEFENCE_PART(41526)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(49601)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51065)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51026)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(49604)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51042)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(49602)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51045)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51140)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51001)' picked from 'DEFENCE_PART(41966)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51221)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51202)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51213)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51018)' picked from 'DEFENCE_PART(41978)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51222)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51238)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51262)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51227)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51233)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51265)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51268)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51247)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51271)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51272)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51281)' picked from 'DEFENCE_PART(40647)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51273)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51261)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51278)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51279)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51320)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51331)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51283)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51357)' picked from 'DEFENCE_PART(40648)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51369)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51287)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51338)' picked from 'DEFENCE_PART(40647)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51487)' picked from 'DEFENCE_PART(41675)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51489)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51372)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51403)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51492)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51440)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51506)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51496)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51523)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Prop Gateway_Overword_Modable 1(38784) of player 1 died! by Colossus_0(34055) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:atk_OnAbilityImpact() WAttackable:tickAbilityImpact(Single) Ticker:reliableTickGame() Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51531)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51488)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51509)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51559)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51560)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51575)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51577)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51581)' picked from 'DEFENCE_PART(40939)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51566)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51562)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 15, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51528)' picked from 'DEFENCE_PART(40938)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51587)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51582)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51688)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Prophecy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51526)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51591)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51738)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51745)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51728)' picked from 'DEFENCE_PART(40938)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51645)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51619)' picked from 'DEFENCE_PART(42104)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51747)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51750)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51593)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 39500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51752)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51755)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51770)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51729)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51789)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51751)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Arena (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51790)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51799)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51520)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51794)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Garrison (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51801)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51807)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51818)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51793)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Crypt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51834)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51783)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51715)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51762)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51527)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51923)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51856)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51966)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51951)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51970)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51968)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51981)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51993)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51982)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52016)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52067)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51809)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51879)' picked from 'DEFENCE_PART(42104)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52096)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51969)' picked from 'DEFENCE_PART(50960)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 15, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 15, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52113)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52108)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52116)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52128)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51967)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52148)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52184)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52214)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51570)' picked from 'DEFENCE_PART(40647)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52132)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52117)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52195)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52255)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52230)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52097)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52162)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51898)' picked from 'DEFENCE_PART(40649)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51766)' picked from 'DEFENCE_PART(40648)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Lair (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52271)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52270)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52267)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51942)' picked from 'DEFENCE_PART(40650)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52095)' picked from 'DEFENCE_PART(40651)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52282)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52139)' picked from 'DEFENCE_PART(41697)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52286)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52287)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52112)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52299)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52261)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52304)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52303)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52296)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52263)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52309)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52262)' picked from 'DEFENCE_PART(41698)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52245)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52367)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52448)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52278)' picked from 'DEFENCE_PART(41699)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52396)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defencepanel_defenceClicked: defencepanel.Portcullis (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52410)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52484)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52332)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52461)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 2500 for defence blue print. new gold amount = 35900 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Forge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52494)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52492)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52499)' picked from 'DEFENCE_PART(41526)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52489)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51956)' picked from 'DEFENCE_PART(37767)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52431)' picked from 'DEFENCE_PART(42365)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52470)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52375)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52496)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52498)' picked from 'DEFENCE_PART(42367)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52516)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52493)' picked from 'DEFENCE_PART(42366)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52300)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 15, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 15, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52509)' picked from 'DEFENCE_PART(40938)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52532)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52501)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52569)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52298)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 15, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52606)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52595)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52292)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52580)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52615)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52649)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52636)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52511)' picked from 'DEFENCE_PART(40939)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52629)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52658)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52556)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52659)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52663)' picked from 'DEFENCE_PART(40938)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52661)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52664)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52683)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52669)' picked from 'DEFENCE_PART(40938)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52656)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 38727 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52660)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52684)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52692)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52495)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52702)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52746)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52515)' picked from 'DEFENCE_PART(40647)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52527)' picked from 'DEFENCE_PART(40648)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52756)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52655)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52729)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52761)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 37227 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52775)' picked from 'DEFENCE_PART(41675)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52807)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52883)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52657)' picked from 'DEFENCE_PART(40651)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52782)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52914)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52622)' picked from 'DEFENCE_PART(40650)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52541)' picked from 'DEFENCE_PART(40649)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52925)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52915)' picked from 'DEFENCE_PART(42365)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52940)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52695)' picked from 'DEFENCE_PART(50961)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52910)' picked from 'DEFENCE_PART(50962)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52947)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52913)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52958)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52652)' picked from 'DEFENCE_PART(50960)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52968)' picked from 'DEFENCE_PART(50960)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52828)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52965)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52959)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52535)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52973)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52978)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52640)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4750388, 0.7486071 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53009)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52994)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52510)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53029)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53030)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52682)' picked from 'DEFENCE_PART(41697)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53036)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53052)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52502)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53049)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53066)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53059)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53076)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52724)' picked from 'DEFENCE_PART(41698)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52884)' picked from 'DEFENCE_PART(41699)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53078)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53080)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53079)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53087)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53077)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53081)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53103)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53088)' picked from 'DEFENCE_PART(40647)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53112)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53126)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53089)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[4].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[4].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[4].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[4].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[5].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[5].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[5].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[5].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[6].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[6].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[6].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[6].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[67].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[67].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[67].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[67].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[68].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[68].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[68].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[68].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[69].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[69].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[69].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[69].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[86].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[86].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[86].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[86].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[103].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[103].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[103].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[103].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[106].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[106].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[106].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[106].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53177)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53125)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53148)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53143)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53129)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53134)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53188)' picked from 'DEFENCE_PART(41675)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53206)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53167)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53225)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53229)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53212)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53207)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53261)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53181)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53252)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53253)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53236)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53272)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53274)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53281)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53243)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53266)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53262)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53295)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53309)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53321)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53330)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53350)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53366)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53357)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53384)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53324)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53341)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53362)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53320)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53435)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53432)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53394)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Heal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53408)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53448)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53370)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53463)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53467)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53462)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53455)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53481)' picked from 'DEFENCE_PART(40939)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53442)' picked from 'DEFENCE_PART(41697)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53474)' picked from 'DEFENCE_PART(40938)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53466)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53487)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53465)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Heal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53497)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53416)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53514)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53483)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53461)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53521)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53464)' picked from 'DEFENCE_PART(41698)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53529)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53526)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53525)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53686)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53490)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53675)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53688)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53612)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53552)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53524)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53581)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53732)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53711)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53734)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53693)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53784)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53775)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53774)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53768)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53733)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53735)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53726)' picked from 'DEFENCE_PART(40647)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53823)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53795)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53704)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53822)' picked from 'DEFENCE_PART(41675)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53830)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53826)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53851)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53790)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53858)' picked from 'DEFENCE_PART(41526)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53861)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53833)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53808)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53721)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53890)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53900)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53869)' picked from 'DEFENCE_PART(42365)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53916)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53880)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53909)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53922)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53921)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53893)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GUI: IngameMenuContinueButton (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53914)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53942)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53949)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53940)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53915)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53882)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53998)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53995)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53954)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53937)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53969)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54024)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54030)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54025)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53991)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54006)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54046)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54066)' picked from 'DEFENCE_PART(42366)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54050)' picked from 'DEFENCE_PART(42365)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54037)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54063)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54076)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54058)' picked from 'DEFENCE_PART(41526)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54075)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53989)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54055)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54097)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54092)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54089)' picked from 'DEFENCE_PART(41527)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(53827)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54011)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54001)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54148)' picked from 'DEFENCE_PART(40938)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54149)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54147)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54142)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54169)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54188)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54184)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54105)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54208)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54191)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54198)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54207)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54211)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54216)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54224)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54181)' picked from 'DEFENCE_PART(50960)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54223)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54242)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54248)' picked from 'DEFENCE_PART(50960)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54255)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54261)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54086)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54260)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54266)' picked from 'DEFENCE_PART(40647)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54310)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54292)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54118)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54415)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54275)' picked from 'DEFENCE_PART(40648)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54416)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54094)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54457)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54463)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54129)' picked from 'DEFENCE_PART(41697)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54445)' picked from 'DEFENCE_PART(40647)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6005968, 0.8532388 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54104)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54450)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54487)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54469)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54156)' picked from 'DEFENCE_PART(41698)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54490)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54482)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54427)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54229)' picked from 'DEFENCE_PART(41699)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54518)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54527)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54517)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54528)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54508)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54484)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54497)' picked from 'DEFENCE_PART(41526)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54566)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomRightClicked: roompanel.Archive (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) room button for: Archive (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54539)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Archive (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54579)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54575)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54589)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54588)' picked from 'DEFENCE_PART(40939)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54578)' picked from 'DEFENCE_PART(40938)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54531)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54598)' picked from 'DEFENCE_PART(40940)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.BeastDen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54544)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54536)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54627)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54638)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54633)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.BeastDen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54626)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54555)' picked from 'DEFENCE_PART(40647)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54609)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54656)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.2936772, 0.4451752 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54693)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54687)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54686)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4192352, 0.6195613 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54730)' picked from 'DEFENCE_PART(40647)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54673)' picked from 'DEFENCE_PART(42365)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54711)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54739)' picked from 'DEFENCE_PART(42367)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54645)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6529127, 0.661414 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54727)' picked from 'DEFENCE_PART(40938)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54714)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54698)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54761)' picked from 'DEFENCE_PART(40647)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54769)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54664)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54692)' picked from 'DEFENCE_PART(42366)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54789)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54798)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54797)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54773)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54803)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.3564562, 0.5881718 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54810)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54828)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54843)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54796)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54851)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54868)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54750)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54770)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54884)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54910)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54815)' picked from 'DEFENCE_PART(41697)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54940)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6319863, 0.6439754 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54947)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54859)' picked from 'DEFENCE_PART(41698)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54925)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[4].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[4].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[4].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[4].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[5].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[5].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[5].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[5].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[6].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[6].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[6].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[6].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[67].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[67].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[67].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[67].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[68].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[68].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[68].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[68].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[69].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[69].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[69].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[69].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[86].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[86].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[86].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[86].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[102].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[102].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[102].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[102].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[105].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[105].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[105].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[105].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54955)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54879)' picked from 'DEFENCE_PART(42105)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.509916, 0.5532946 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54952)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54823)' picked from 'DEFENCE_PART(42104)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54766)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54982)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54950)' picked from 'DEFENCE_PART(50968)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54988)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54844)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54985)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.5413055, 0.8078984 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55017)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55027)' picked from 'DEFENCE_PART(50969)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55038)' picked from 'DEFENCE_PART(40647)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54899)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54951)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55056)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55080)' picked from 'DEFENCE_PART(41675)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55049)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55034)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 33977 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54981)' picked from 'DEFENCE_PART(41526)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55179)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54966)' picked from 'DEFENCE_PART(42367)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4087721, 0.5846841 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55213)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55222)' picked from 'DEFENCE_PART(42367)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55212)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55223)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55228)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54849)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55022)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55245)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55259)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55254)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54858)' picked from 'DEFENCE_PART(42366)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55211)' picked from 'DEFENCE_PART(42105)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55276)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54778)' picked from 'DEFENCE_PART(42365)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55265)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55300)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55321)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55354)' picked from 'DEFENCE_PART(41526)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55290)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55312)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54657)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55264)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54763)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55401)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55047)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55301)' picked from 'DEFENCE_PART(40647)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55403)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(54996)' picked from 'DEFENCE_PART(42104)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55411)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Heal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55337)' picked from 'DEFENCE_PART(40648)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55344)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55443)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55455)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55416)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55423)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55436)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6040846, 0.8218493 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55467)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55489)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55476)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55494)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55500)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55506)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.3738948, 0.5881718 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55497)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55513)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55515)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55412)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55525)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55496)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55578)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55567)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55585)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55304)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55554)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55603)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.VolcanicBridge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55605)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Heal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55407)' picked from 'DEFENCE_PART(50960)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55607)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55635)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55624)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55617)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55644)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55606)' picked from 'DEFENCE_PART(50962)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55608)' picked from 'DEFENCE_PART(40647)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55495)' picked from 'DEFENCE_PART(50961)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55358)' picked from 'DEFENCE_PART(40649)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55380)' picked from 'DEFENCE_PART(40650)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55698)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55702)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55394)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55719)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55268)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.673839, 0.7102422 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55410)' picked from 'DEFENCE_PART(41697)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55460)' picked from 'DEFENCE_PART(41699)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55735)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55370)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55446)' picked from 'DEFENCE_PART(41698)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55711)' picked from 'DEFENCE_PART(41526)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55779)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55783)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55678)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55789)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55664)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4785265, 0.6090981 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55782)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55687)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55762)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55809)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55790)' picked from 'DEFENCE_PART(50968)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55749)' picked from 'DEFENCE_PART(41675)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55830)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55716)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55804)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55816)' picked from 'DEFENCE_PART(40938)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55776)' picked from 'DEFENCE_PART(41676)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55652)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55642)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55784)' picked from 'DEFENCE_PART(41526)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55879)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55857)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55895)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55894)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55773)' picked from 'DEFENCE_PART(41527)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55846)' picked from 'DEFENCE_PART(41528)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55938)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56022)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55862)' picked from 'DEFENCE_PART(42367)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55797)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56041)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55849)' picked from 'DEFENCE_PART(42366)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55726)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56069)' picked from 'DEFENCE_PART(50960)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55821)' picked from 'DEFENCE_PART(42365)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56068)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) worker filter category clicked. cat: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56077)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55861)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56062)' picked from 'DEFENCE_PART(40647)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(55833)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56007)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56076)' picked from 'DEFENCE_PART(42106)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56120)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56086)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 39477 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56108)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56143)' picked from 'DEFENCE_PART(40938)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56047)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56049)' picked from 'DEFENCE_PART(42104)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56152)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56153)' picked from 'DEFENCE_PART(40938)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56158)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56095)' picked from 'DEFENCE_PART(42107)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56195)' picked from 'DEFENCE_PART(40938)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56176)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56166)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56067)' picked from 'DEFENCE_PART(42105)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56118)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56238)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56254)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56135)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56246)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56283)' picked from 'DEFENCE_PART(50960)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Heal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56276)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56098)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56127)' picked from 'DEFENCE_PART(40647)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56297)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56149)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56208)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56317)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56314)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56260)' picked from 'DEFENCE_PART(41675)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56308)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56322)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56321)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56349)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56340)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56353)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56374)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56359)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56101)' picked from 'DEFENCE_PART(40648)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56332)' picked from 'DEFENCE_PART(41697)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56400)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56222)' picked from 'DEFENCE_PART(40650)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56430)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56360)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56140)' picked from 'DEFENCE_PART(40649)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56424)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56453)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56146)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56439)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56301)' picked from 'DEFENCE_PART(40651)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Heal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56466)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56462)' picked from 'DEFENCE_PART(41674)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56478)' picked from 'DEFENCE_PART(41695)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56471)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56495)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56507)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56524)' picked from 'DEFENCE_PART(41694)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56506)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56517)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Prophecy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56354)' picked from 'DEFENCE_PART(41696)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56529)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56563)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.VolcanicBridge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56371)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::simulateSpell - index is 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56387)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) VolcanicBridgeSpellAction::BuildTile - building tile given index 1! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56568)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56508)' picked from 'DEFENCE_PART(50960)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56589)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56586)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56616)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56641)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56588)' picked from 'DEFENCE_PART(41526)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Heal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56559)' picked from 'DEFENCE_PART(42103)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56636)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56578)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56625)' picked from 'DEFENCE_PART(41525)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56662)' picked from 'DEFENCE_PART(40938)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56607)' picked from 'DEFENCE_PART(41527)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56678)' picked from 'DEFENCE_PART(41524)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56691)' picked from 'DEFENCE_PART(40938)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56627)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56711)' picked from 'DEFENCE_PART(42366)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GUI: IngameMenuQuitToMainMenuButton (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Uninitialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistered AI player GameLogic.AI.ArtificialPlayer.AIEmpire for faction 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) level unloading, start dispose events on DAOs. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56722)' picked from 'DEFENCE_PART(40938)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56721)' picked from 'DEFENCE_PART(50959)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56718)' picked from 'DEFENCE_PART(50967)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56717)' picked from 'DEFENCE_PART(40647)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56705)' picked from 'DEFENCE_PART(40646)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56667)' picked from 'DEFENCE_PART(42365)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56666)' picked from 'DEFENCE_PART(40936)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56656)' picked from 'DEFENCE_PART(42364)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56648)' picked from 'DEFENCE_PART(40937)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56596)' picked from 'DEFENCE_PART(42363)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(56284)' picked from 'DEFENCE_PART(42362)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52989)' picked from 'DEFENCE_PART(37497)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52960)' picked from 'DEFENCE_PART(37782)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52942)' picked from 'DEFENCE_PART(37780)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52935)' picked from 'DEFENCE_PART(37771)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52916)' picked from 'DEFENCE_PART(37496)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52912)' picked from 'DEFENCE_PART(37495)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52813)' picked from 'DEFENCE_PART(37770)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52774)' picked from 'DEFENCE_PART(37781)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52751)' picked from 'DEFENCE_PART(37494)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52685)' picked from 'DEFENCE_PART(37493)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52662)' picked from 'DEFENCE_PART(37779)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52639)' picked from 'DEFENCE_PART(37767)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52372)' picked from 'DEFENCE_PART(37508)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52297)' picked from 'DEFENCE_PART(37507)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52277)' picked from 'DEFENCE_PART(37506)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52246)' picked from 'DEFENCE_PART(37769)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52153)' picked from 'DEFENCE_PART(37768)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52111)' picked from 'DEFENCE_PART(37778)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(52014)' picked from 'DEFENCE_PART(37777)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51956)' picked from 'DEFENCE_PART(37498)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51811)' picked from 'DEFENCE_PART(37505)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51760)' picked from 'DEFENCE_PART(37504)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(51235)' picked from 'DEFENCE_PART(37503)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) unload native side level. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) level unloaded, start destroying DAOs. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) All Tickers are cleared!!! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 16:44:32.181348 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 9230 unused Assets to reduce memory usage. Loaded Objects now: 111536. Total: 2868.012939 ms (FindLiveObjects: 24.684425 ms CreateObjectMapping: 14.273250 ms MarkObjects: 2374.312012 ms DeleteObjects: 454.742798 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 104.918129 ms Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 123269. Total: 2151.925537 ms (FindLiveObjects: 13.618603 ms CreateObjectMapping: 8.405879 ms MarkObjects: 2126.218262 ms DeleteObjects: 3.681521 ms) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) menu_notifyCampaignClicked (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SetSelectedMap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SetSelectedMap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4636 16:45:41.876335 [4460:4636:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) menu_notifyCampaignClicked (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlayVFX(greencore_beat) at Mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SetSelectedMap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) campaign_notifyPlayClicked (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: load LoadingPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 16:46:44.008888 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 4460 | 4764 16:46:44.380910 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 1069 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 4460 | 4764 16:46:44.380910 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 1070 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: LoadingPage loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 35.121521 ms Unloading 2720 unused Assets to reduce memory usage. Loaded Objects now: 107252. Total: 2302.586426 ms (FindLiveObjects: 11.948492 ms CreateObjectMapping: 8.664768 ms MarkObjects: 2258.656250 ms DeleteObjects: 23.315722 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 107263. Total: 2210.844971 ms (FindLiveObjects: 8.462666 ms CreateObjectMapping: 8.205523 ms MarkObjects: 2188.410400 ms DeleteObjects: 5.765154 ms) Switch level to Campaign 09 - Belmorne's Pass (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 13.451445 ms 13 active units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) MQ Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: WLevel_levelStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 135899. Total: 2298.905273 ms (FindLiveObjects: 10.225381 ms CreateObjectMapping: 7.917805 ms MarkObjects: 2280.125977 ms DeleteObjects: 0.635719 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Mutators applied to Level: Level (WLevel) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trying to load prop null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Add DH for player ! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trying to load prop null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trying to load prop null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trying to load prop null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Logic.afterLevelLoaded call (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOW::Txt size:41022 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 0 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 1 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Logic.afterLevelLoaded call succeed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adjusted main cam far plane to: 172.8, based on EditMode=False with MaxZoom 30.0 and cos(70.0) = 0.34 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fog of War setting: Regular (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tick registration complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create GatewaySpawning for faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LogicStart gold shrine (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Registered Empire AI player GameLogic.AI.ArtificialPlayer.AIEmpire for faction 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 167276. Total: 2692.065186 ms (FindLiveObjects: 12.497138 ms CreateObjectMapping: 11.009328 ms MarkObjects: 2667.913574 ms DeleteObjects: 0.644746 ms) [Coherent Browser] (Info) PID: 4460 | 4764 16:47:05.395112 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) load page Ingame GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Haste! id: potionpanel.Haste (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Transmutation! id: potionpanel.Transmutation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template WorkALot! id: potionpanel.WorkALot (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template QuickFreeze! id: potionpanel.QuickFreeze (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) finished load page Ingame GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.SummonWorker (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.SummonWorker (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.BeastDen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Slaughterpen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Slaughterpen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Archive (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Tavern (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Archive (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Sanctuary (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Prophecy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Prophecy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 4080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Prophecy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[0].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[0].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[0].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[0].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[1].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[1].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[1].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[1].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 8836 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.3425053, 0.574221 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Sanctuary (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Lair (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6180354, 0.4556383 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Prophecy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.1785823, 0.4765647 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4436493, 0.2428872 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.GoldVortex (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4262107, 0.598635 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Arena (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) veins of evil aspect clicked: veinsofevil.Annex (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ritualbar_ritualSelected: ritualbar.Besiege (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.3913334, 0.6230491 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4436493, 0.2254486 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.GoldVortex (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 928 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.321579, 0.4626138 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Foundry (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4541125, 0.2568381 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.GoldVortex (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 7708 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.321579, 0.5323682 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Garrison (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6354741, 0.4312243 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[0].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[0].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[0].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[0].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[1].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[1].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[1].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[1].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GUI: IngameMenuContinueButton (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.220435, 0.3684452 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.2797263, 0.3789084 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Arena (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[0].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[0].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[0].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[0].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[1].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[1].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[1].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[1].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GUI: IngameMenuContinueButton (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6703513, 0.4905156 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[0].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[0].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[0].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[0].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[1].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[1].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[1].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[1].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: artefacts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.447137, 0.3649575 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.7017408, 0.4695892 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ritualbar_ritualSelected: ritualbar.Besiege (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.3529685, 0.3823962 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defencepanel_defenceClicked: defencepanel.BladeLotus (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 14500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 13000 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 11500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defencepanel_defenceClicked: defencepanel.Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 9750 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 8250 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 6750 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 5250 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 3750 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 2250 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) veins of evil aspect clicked: veinsofevil.Gargoyle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) veins of evil aspect clicked: veinsofevil.MidasDoor (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Forge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Prophecy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4436493, 0.3684452 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.283214, 0.4172734 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Forge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6389618, 0.4661015 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GUI: IngameMenuContinueButton (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ritualbar_ritualSelected: ritualbar.Besiege (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Forge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.586646, 0.473077 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) veins of evil aspect clicked: veinsofevil.Uprising (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) veins of evil aspect clicked: veinsofevil.WisdomJuice (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template WisdomJuice! id: potionpanel.WisdomJuice (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.3355299, 0.3789084 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Heal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Forge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GUI: IngameMenuContinueButton (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Forge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defencepanel_defenceClicked: defencepanel.Portcullis (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 2500 for defence blue print. new gold amount = 13500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Forge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defencepanel_defenceClicked: defencepanel.Portcullis (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 2500 for defence blue print. new gold amount = 13500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defencepanel_defenceClicked: defencepanel.Gargoyle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 5000 for defence blue print. new gold amount = 11000 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 5000 for defence blue print. new gold amount = 6000 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 5000 for defence blue print. new gold amount = 1000 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[0].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[0].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[0].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[0].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[1].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[1].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[1].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[1].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Heal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6215232, 0.4940033 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Forced launch !894.1071 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.2727509, 0.2742767 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defencepanel_defenceClicked: defencepanel.BladeLotus (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 14500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defencepanel_defenceClicked: defencepanel.Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 14500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defencepanel_defenceClicked: defencepanel.Rampart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 3000 for defence blue print. new gold amount = 11500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 3000 for defence blue print. new gold amount = 8500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.5971091, 0.5114419 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.1541683, 0.4835401 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Forge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomRightClicked: roompanel.Foundry (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) room button for: Foundry (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6529127, 0.4661015 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4994529, 0.2533504 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6389618, 0.4521506 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.SummonWorker (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.SummonWorker (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.1262665, 0.4277366 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[0].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[0].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[0].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[0].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[1].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[1].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[1].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[1].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[6].Childs[0].Incomming (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[6].Childs[0].Incomming (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[6].Childs[0].Incomming (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[6].Childs[0].Incomming (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Foundry (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6145477, 0.4486629 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Forced launch !1200.659 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.3320422, 0.4033225 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Forge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Garrison (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Forge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defencepanel_defenceClicked: defencepanel.Rampart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 3000 for defence blue print. new gold amount = 13000 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 3000 for defence blue print. new gold amount = 10000 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 3000 for defence blue print. new gold amount = 7000 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Forge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomRightClicked: roompanel.Barracks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) room button for: Barracks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Barracks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63646)' picked from 'DEFENCE_PART(63574)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63685)' picked from 'DEFENCE_PART(63576)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63667)' picked from 'DEFENCE_PART(63575)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63709)' picked from 'DEFENCE_PART(63574)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.3111158, 0.333568 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4541125, 0.6056104 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63710)' picked from 'DEFENCE_PART(63574)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63721)' picked from 'DEFENCE_PART(63559)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63735)' picked from 'DEFENCE_PART(63574)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63743)' picked from 'DEFENCE_PART(63560)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Forge (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63770)' picked from 'DEFENCE_PART(63561)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defencepanel_defenceClicked: defencepanel.BladeLotus (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63795)' picked from 'DEFENCE_PART(63574)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63797)' picked from 'DEFENCE_PART(63562)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63758)' picked from 'DEFENCE_PART(63568)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6668636, 0.4835401 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GUI: IngameMenuContinueButton (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_BasicAttack (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[0].Abilities[0]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_BasicAttack (WAbility) _activeFactions[1].units[0].Abilities[0] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) no serstring found for template 'null'! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Juggernaut_Shockwave (WAbility) Newtonsoft.Json.JsonWriterException: Token PropertyName in state Property would result in an invalid JSON object. Path '_activeFactions[1].units[0].Abilities[2]'. at Newtonsoft.Json.JsonWriter.AutoComplete (JsonToken tokenBeingWritten) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.InternalWritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.Bson.BsonWriter.WritePropertyName (System.String name) [0x00000] in :0 at Newtonsoft.Json.JsonWriter.WritePropertyName (System.String name, Boolean escape) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonProperty.WritePropertyName (Newtonsoft.Json.JsonWriter writer) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False LastExecTime Juggernaut_Shockwave (WAbility) _activeFactions[1].units[0].Abilities[2] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: artefacts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63789)' picked from 'DEFENCE_PART(63561)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GUI: IngameMenuQuitToMainMenuButton (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Uninitialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistered AI player GameLogic.AI.ArtificialPlayer.AIEmpire for faction 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) level unloading, start dispose events on DAOs. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63803)' picked from 'DEFENCE_PART(63554)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63796)' picked from 'DEFENCE_PART(63569)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63788)' picked from 'DEFENCE_PART(63553)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63782)' picked from 'DEFENCE_PART(63552)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63769)' picked from 'DEFENCE_PART(63560)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63767)' picked from 'DEFENCE_PART(63551)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63760)' picked from 'DEFENCE_PART(63550)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63757)' picked from 'DEFENCE_PART(63567)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63744)' picked from 'DEFENCE_PART(63566)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63736)' picked from 'DEFENCE_PART(63559)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(63716)' picked from 'DEFENCE_PART(63558)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) unload native side level. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) level unloaded, start destroying DAOs. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) All Tickers are cleared!!! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 17:17:16.387695 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 18099 unused Assets to reduce memory usage. Loaded Objects now: 110577. Total: 2883.431152 ms (FindLiveObjects: 16.859810 ms CreateObjectMapping: 9.893397 ms MarkObjects: 2517.827393 ms DeleteObjects: 338.849396 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 33.751362 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 125024. Total: 2396.683838 ms (FindLiveObjects: 11.661064 ms CreateObjectMapping: 8.843573 ms MarkObjects: 2374.217041 ms DeleteObjects: 1.961032 ms) No receivers for PlayVFX(greencore_beat) at Mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) menu_notifyCampaignClicked (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) menu_notifySkirmishClicked (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) call multiplayer.js.gamelobby.setPlayer(0,Open,Hans Brotmeister) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) call multiplayer.js.gamelobby.setPlayer(1,AI,Player 2) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4636 17:18:24.497590 [4460:4636:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Try change slot at 1 from AI to AI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) call multiplayer.js.gamelobby.setPlayer(1,AI,Player 2) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameLobby.OnNotifyGameStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameLobby.GameStart: NetworkServer.GetLevelMap().SaveFileName: Border War (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: load LoadingPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameLobby.GameStart success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4460 | 4764 17:18:51.282122 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 4460 | 4764 17:18:51.556138 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 1387 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 4460 | 4764 17:18:51.556138 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 1388 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: LoadingPage loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 31.464752 ms Unloading 2471 unused Assets to reduce memory usage. Loaded Objects now: 108997. Total: 2408.886719 ms (FindLiveObjects: 7.575920 ms CreateObjectMapping: 9.124303 ms MarkObjects: 2376.699951 ms DeleteObjects: 15.485572 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 109008. Total: 2397.936279 ms (FindLiveObjects: 7.182782 ms CreateObjectMapping: 12.283970 ms MarkObjects: 2365.543945 ms DeleteObjects: 12.924349 ms) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 14.703372 ms 0 active units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: WLevel_levelStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 109024. Total: 2548.781006 ms (FindLiveObjects: 6.608800 ms CreateObjectMapping: 11.631944 ms MarkObjects: 2526.195557 ms DeleteObjects: 4.343741 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) MQ Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Mutators applied to Level: Level (WLevel) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup is multiplayer ! _gameSetup:True, Players.Count:2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 0: Player: 'Player 2', type: AI, startPos: 1, team: 1, local: False, host: 'False', colorIndex: 7, needsMap:False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 1: Player: 'Hans Brotmeister', type: Human, startPos: 2, team: 0, local: False, host: 'True', colorIndex: 5, needsMap:False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Local player fctId: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 2: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 3: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Add DH for player ! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Add DH for player ! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trying to load prop null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trying to load prop null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Logic.afterLevelLoaded call (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOW::Txt size:30267 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 0 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 1 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 2 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 3 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Logic.afterLevelLoaded call succeed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adjusted main cam far plane to: 172.8, based on EditMode=False with MaxZoom 30.0 and cos(70.0) = 0.34 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fog of War setting: StartWithGreyFoW (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tick registration complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) AIPlayer/Personalities/Skirmish/Draven Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applied Difficulty Master (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Registered Underlord AI player 'Draven' for faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Registered Empire AI player GameLogic.AI.ArtificialPlayer.AIEmpire for faction 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Registered Empire AI player GameLogic.AI.ArtificialPlayer.AIEmpire for faction 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 147232. Total: 2732.758301 ms (FindLiveObjects: 15.033027 ms CreateObjectMapping: 8.819693 ms MarkObjects: 2708.197510 ms DeleteObjects: 0.707066 ms) [Coherent Browser] (Info) PID: 4460 | 4764 17:19:17.866643 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) load page Ingame GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) finished load page Ingame GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create GatewaySpawning for faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.SummonWorker (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Try trigger no lockable Mana Alert (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Try trigger no lockable Mana Alert (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create GatewaySpawning for faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) veins of evil aspect clicked: veinsofevil.Barracks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) veins of evil aspect clicked: veinsofevil.Archive (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Barracks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Barracks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Barracks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Barracks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Archive (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Archive (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.04256113, 0.0894274 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.523867, 0.3789084 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Slaughterpen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) veins of evil aspect clicked: veinsofevil.Tavern (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Slaughterpen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Tavern (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Lair (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.837762, 0.07547651 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4680634, 0.3754207 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.18207, 0.044087 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4924774, 0.3196171 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Tavern (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 14500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Tavern (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) veins of evil aspect clicked: veinsofevil.BeastDen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Tavern (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 14500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Try trigger no Gold Alert (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Bridge_Wooden (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) veins of evil aspect clicked: veinsofevil.Foundry (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) veins of evil aspect clicked: veinsofevil.BladeLotus (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) veins of evil aspect clicked: veinsofevil.Portcullis (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defencepanel_defenceClicked: defencepanel.Portcullis (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 2500 for defence blue print. new gold amount = 1772 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Foundry (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Foundry (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.2239227, 0.09640285 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.523867, 0.4312243 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Bridge_Wooden (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.ReplacementWall (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) veins of evil aspect clicked: veinsofevil.Prophecy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.485502, 0.4800524 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Bridge_Wooden (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.8447375, 0.106866 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.3529685, 0.2917154 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.220435, 0.09640285 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.1053401, 0.270789 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4436493, 0.3370557 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Foundry (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.BeastDen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(69821)' picked from 'DEFENCE_PART(69316)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.BeastDen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.2727509, 0.2742767 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) veins of evil aspect clicked: veinsofevil.WardingTotem (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) crypt start consumes Oculus_0(68081) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) crypt consumes Oculus_0(68081) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GUI: IngameMenuContinueButton (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) crypt start consumes Oculus_0(69063) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(69936)' picked from 'DEFENCE_PART(69316)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) crypt consumes Oculus_0(69063) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) veins of evil aspect clicked: veinsofevil.Arena (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6284986, 0.2219609 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) crypt start consumes Oculus_0(69495) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) crypt consumes Oculus_0(69495) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Arena (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Heal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Heal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) HealSpellHandler: perform heal spell on Gnarling_0(68117) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) HealSpellHandler: perform heal spell on Gnarling_0(68117) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) eventRallyFlagActiveChanged 0, False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) HealSpellHandler: perform heal spell on Gnarling_0(68117) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) HealSpellHandler: perform heal spell on Gnarling_0(68117) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) HealSpellHandler: perform heal spell on Gnarling_0(68117) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Prophecy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.7993971, 0.05106245 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4715511, 0.4242488 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Barracks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.8691515, 0.05455017 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6982531, 0.3510067 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 10185 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.6947654, 0.473077 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Arena (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(70554)' picked from 'DEFENCE_PART(69651)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Barracks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) veins of evil aspect clicked: veinsofevil.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnderminerRenderer::Init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 1500 for defence blue print. new gold amount = 6649 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.08790153, 0.03362383 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) constructpanel_constructClicked: constructpanel.Underminer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.8238111, 0.06850106 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.3913334, 0.4033225 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) crypt start consumes BeastMaster_1(70322) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) crypt start consumes Oculus_0(70869) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.4296984, 0.3754207 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) crypt consumes Oculus_0(70869) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) crypt consumes BeastMaster_1(70322) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defencepanel_defenceClicked: defencepanel.Portcullis (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 2500 for defence blue print. new gold amount = 13500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 2500 for defence blue print. new gold amount = 11000 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) paid 2500 for defence blue print. new gold amount = 8500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(70761)' picked from 'DEFENCE_PART(69651)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(70846)' picked from 'DEFENCE_PART(69652)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Tavern (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(71125)' picked from 'DEFENCE_PART(69643)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mm: 0.774983, 0.03362383 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Lightning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) HealSpellHandler: perform heal spell on Worker_0(69370) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(71273)' picked from 'DEFENCE_PART(69643)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defencepanel_defenceClicked: defencepanel.Portcullis (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Removing view 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Uninitializing Coherent UI Session (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Coherent UI Session uninitialized successfully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Uninitializing Coherent UI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistered AI player GameLogic.AI.ArtificialPlayer.AIUnderlord for faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistered AI player GameLogic.AI.ArtificialPlayer.AIEmpire for faction 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistered AI player GameLogic.AI.ArtificialPlayer.AIEmpire for faction 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) level unloading, start dispose events on DAOs. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(70845)' picked from 'DEFENCE_PART(70784)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(70825)' picked from 'DEFENCE_PART(70764)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(70786)' picked from 'DEFENCE_PART(70765)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(70702)' picked from 'DEFENCE_PART(70785)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(69547)' picked from 'DEFENCE_PART(69219)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(69453)' picked from 'DEFENCE_PART(69218)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(69423)' picked from 'DEFENCE_PART(69205)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) defence part 'DefencePart(Clone)(69376)' picked from 'DEFENCE_PART(69204)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) unload native side level. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) level unloaded, start destroying DAOs. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) All Tickers are cleared!!! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at GameData.get_MainCameraObject () [0x00000] in :0 at WFTO.WireRenderer.get_Line () [0x00000] in :0 at WFTO.WireRenderer.SetVisible (Boolean visible) [0x00000] in :0 at WFTO.MouseCursor.OnDisable () [0x00000] in :0 (Filename: Line: -1)