Initialize engine version: 5.4.6f3 (7c5210d1343f) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 1070 Ti (ID=0x1b82) Vendor: NVIDIA VRAM: 8077 MB Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll into Unity Child Domain - Completed reload, in 0.117 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1200 59Hz; virtual: 5760x1200 at -1920,0 Initialized touch support. UnloadTime: 2.370720 ms WFTO Version: 'v2.0.7f1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent GT system initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] System renderer initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Debug] No render texture present. Recreating it (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GOG Auth:True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 16.942671 ms Naviguating to Main (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 122917. Total: 140.027039 ms (FindLiveObjects: 5.626657 ms CreateObjectMapping: 21.859167 ms MarkObjects: 111.235443 ms DeleteObjects: 1.303927 ms) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 110.219856 ms Unloading 4788 unused Assets to reduce memory usage. Loaded Objects now: 95395. Total: 273.408783 ms (FindLiveObjects: 7.988997 ms CreateObjectMapping: 18.829500 ms MarkObjects: 100.152519 ms DeleteObjects: 146.437119 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 10.666688 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 95424. Total: 130.995163 ms (FindLiveObjects: 7.360778 ms CreateObjectMapping: 21.575167 ms MarkObjects: 101.920166 ms DeleteObjects: 0.138742 ms) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Old AI replaced by new implementation for Core Shards! BuildOrder: Underlord3 Difficulty: Medium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 242312. Total: 721.631592 ms (FindLiveObjects: 15.872463 ms CreateObjectMapping: 23.739479 ms MarkObjects: 681.603149 ms DeleteObjects: 0.415915 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 551 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'BeastMaster_0(12477)' was unable to bring beast: Shadow_0(14941) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1348) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1348) UnloadTime: 48.846825 ms Unloading 23923 unused Assets to reduce memory usage. Loaded Objects now: 114198. Total: 723.763916 ms (FindLiveObjects: 25.192081 ms CreateObjectMapping: 30.547152 ms MarkObjects: 594.759583 ms DeleteObjects: 73.263573 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 114198. Total: 650.053101 ms (FindLiveObjects: 11.665817 ms CreateObjectMapping: 15.510244 ms MarkObjects: 587.801697 ms DeleteObjects: 35.074738 ms) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 20.488199 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 114227. Total: 655.421509 ms (FindLiveObjects: 5.623864 ms CreateObjectMapping: 20.721607 ms MarkObjects: 599.938354 ms DeleteObjects: 29.137384 ms) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Old AI replaced by new implementation for Core Shards! BuildOrder: Underlord Difficulty: Medium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 243459. Total: 1269.374390 ms (FindLiveObjects: 20.281481 ms CreateObjectMapping: 23.812731 ms MarkObjects: 1224.554199 ms DeleteObjects: 0.725059 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 551 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Core_Standard 83,16(18029), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Core_Standard 83,16(18029), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Core_Standard 83,16(18029), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Core_Standard 83,16(18029), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1348) UnloadTime: 134.319687 ms Unloading 22316 unused Assets to reduce memory usage. Loaded Objects now: 115793. Total: 1317.841675 ms (FindLiveObjects: 44.130527 ms CreateObjectMapping: 29.840096 ms MarkObjects: 1131.126465 ms DeleteObjects: 112.743904 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 115793. Total: 1362.594727 ms (FindLiveObjects: 11.864773 ms CreateObjectMapping: 19.766863 ms MarkObjects: 1253.951050 ms DeleteObjects: 77.008980 ms) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 23.265213 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 115822. Total: 1448.679443 ms (FindLiveObjects: 9.014508 ms CreateObjectMapping: 23.299044 ms MarkObjects: 1290.231934 ms DeleteObjects: 126.133606 ms) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Old AI replaced by new implementation for Core Shards! BuildOrder: Underlord1 Difficulty: Medium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 245602. Total: 1942.971680 ms (FindLiveObjects: 21.206118 ms CreateObjectMapping: 21.942041 ms MarkObjects: 1899.192017 ms DeleteObjects: 0.630081 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 551 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1348) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1348) UnloadTime: 46.502182 ms Unloading 10281 unused Assets to reduce memory usage. Loaded Objects now: 116514. Total: 1718.148682 ms (FindLiveObjects: 55.966747 ms CreateObjectMapping: 21.436733 ms MarkObjects: 1535.819092 ms DeleteObjects: 104.924995 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 116514. Total: 1617.964233 ms (FindLiveObjects: 9.025682 ms CreateObjectMapping: 21.050304 ms MarkObjects: 1537.415039 ms DeleteObjects: 50.472935 ms) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 18.054779 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 116543. Total: 1511.353882 ms (FindLiveObjects: 7.400197 ms CreateObjectMapping: 25.220016 ms MarkObjects: 1478.296997 ms DeleteObjects: 0.436401 ms) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Old AI replaced by new implementation for Core Shards! BuildOrder: Underlord1 Difficulty: Medium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 245911. Total: 2168.836426 ms (FindLiveObjects: 18.894993 ms CreateObjectMapping: 22.349266 ms MarkObjects: 2126.731201 ms DeleteObjects: 0.860387 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 551 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1348) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1348) UnloadTime: 30.718794 ms Unloading 8599 unused Assets to reduce memory usage. Loaded Objects now: 117346. Total: 1838.687622 ms (FindLiveObjects: 56.516125 ms CreateObjectMapping: 19.269007 ms MarkObjects: 1670.316162 ms DeleteObjects: 92.585648 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 117346. Total: 1728.859497 ms (FindLiveObjects: 8.690467 ms CreateObjectMapping: 16.510923 ms MarkObjects: 1665.352905 ms DeleteObjects: 38.303982 ms) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 11.898916 ms Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 117373. Total: 1662.181763 ms (FindLiveObjects: 7.633606 ms CreateObjectMapping: 19.291975 ms MarkObjects: 1634.584473 ms DeleteObjects: 0.670741 ms) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Old AI replaced by new implementation for Core Shards! BuildOrder: Underlord3 Difficulty: Medium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 246470. Total: 2276.404785 ms (FindLiveObjects: 16.524273 ms CreateObjectMapping: 19.720926 ms MarkObjects: 2239.610596 ms DeleteObjects: 0.548139 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 551 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find any assoziated Skirmish AI Voiceover key for: oberon_skirmish_taunt_line (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Can not play a disabled audio source (Filename: Line: 432) Tried to move a LocatedObject type '(78949) 12476 (COLLECT_CORPSE, at=Vector3f( 253.4892 ; 174.3806 ; -11.63216 ), owner=5, occupant= )' out of map! Location: Vector3f( 253.5195 ; 174.4109 ; -12.05667 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(78948) 12475 (COLLECT_CORPSE, at=Vector3f( 253.4892 ; 174.3806 ; -11.63216 ), owner=4, occupant= )' out of map! Location: Vector3f( 253.5195 ; 174.4109 ; -12.05667 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(79008) 12535 (COLLECT_CORPSE, at=Vector3f( 253.4892 ; 174.3806 ; -11.63216 ), owner=3, occupant= )' out of map! Location: Vector3f( 253.5195 ; 174.4109 ; -12.05667 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(80509) 13407 (COLLECT_CORPSE, at=Vector3f( 253.4892 ; 174.3806 ; -11.63216 ), owner=2, occupant= )' out of map! Location: Vector3f( 253.5195 ; 174.4109 ; -12.05667 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(84717) 14577 (COLLECT_CORPSE, at=Vector3f( 253.4892 ; 174.3806 ; -11.63216 ), owner=1, occupant= )' out of map! Location: Vector3f( 253.5195 ; 174.4109 ; -12.05667 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(84479) 14533 (COLLECT_CORPSE, at=Vector3f( 253.4892 ; 174.3806 ; -11.63216 ), owner=0, occupant= )' out of map! Location: Vector3f( 253.5195 ; 174.4109 ; -12.05667 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Can not play a disabled audio source (Filename: Line: 432) Couldn't deactivate impe wall side. direction:0 rotation:-90 resultSide:1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Walls:earth_block_5(Clone) (ImpenetrableWalls) wall Walls:UnityEngine.GameObject[] inside:;;;walls_6 (UnityEngine.GameObject) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find any assoziated Skirmish AI Voiceover key for: oberon_skirmish_taunt_line (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Core_Standard 83,16(69952), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Core_Standard 83,16(69952), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Core_Standard 83,16(69952), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Core_Standard 83,16(69952), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Core_Standard 83,16(69952), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Object:get_name () at FowRenderer.EditorInit () [0x00000] in :0 at FowRenderer.SetupMesh (UnityEngine.GameObject prefab) [0x00000] in :0 at FowRenderer.VisibleSetMesh () [0x00000] in :0 at FowRenderer.FowRenderer_OnVisible (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Core_Standard 83,16(69952), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Core_Standard 83,16(69952), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Core_Standard 83,16(69952), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Core_Standard 83,16(69952), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Core_Standard 83,16(69952), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WSummoningStoneRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1348) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1348) Unloading 31113 unused Assets to reduce memory usage. Loaded Objects now: 121359. Total: 2697.205322 ms (FindLiveObjects: 9.560476 ms CreateObjectMapping: 29.430387 ms MarkObjects: 2443.778564 ms DeleteObjects: 214.435318 ms) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 74.432480 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 120476. Total: 2945.760254 ms (FindLiveObjects: 103.092491 ms CreateObjectMapping: 19.039322 ms MarkObjects: 2615.865479 ms DeleteObjects: 207.762054 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 15.993202 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 120505. Total: 2591.646240 ms (FindLiveObjects: 8.675568 ms CreateObjectMapping: 20.701122 ms MarkObjects: 2561.953125 ms DeleteObjects: 0.315040 ms) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Old AI replaced by new implementation for Core Shards! BuildOrder: Underlord2 Difficulty: Medium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 910 unused Assets to reduce memory usage. Loaded Objects now: 346846. Total: 3185.160156 ms (FindLiveObjects: 25.708250 ms CreateObjectMapping: 21.619240 ms MarkObjects: 3135.863525 ms DeleteObjects: 1.967219 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 551 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Oculus_0(104310) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(105705) 15560 (COLLECT_CORPSE, at=Vector3f( 107.0845 ; 158.761 ; 9.477952 ), owner=5, occupant= )' out of map! Location: Vector3f( 107.0845 ; 158.761 ; 12.17168 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(105704) 15559 (COLLECT_CORPSE, at=Vector3f( 107.0845 ; 158.761 ; 9.477952 ), owner=4, occupant= )' out of map! Location: Vector3f( 107.0845 ; 158.761 ; 12.17168 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(107223) 16653 (COLLECT_CORPSE, at=Vector3f( 107.0845 ; 158.761 ; 9.477952 ), owner=3, occupant= )' out of map! Location: Vector3f( 107.0845 ; 158.761 ; 12.17168 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(106104) 15959 (COLLECT_CORPSE, at=Vector3f( 107.0845 ; 158.761 ; 9.477952 ), owner=2, occupant= )' out of map! Location: Vector3f( 107.0845 ; 158.761 ; 12.17168 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(106036) 15891 (COLLECT_CORPSE, at=Vector3f( 107.0845 ; 158.761 ; 9.477952 ), owner=1, occupant= )' out of map! Location: Vector3f( 107.0845 ; 158.761 ; 12.17168 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(106035) 15890 (COLLECT_CORPSE, at=Vector3f( 107.0845 ; 158.761 ; 9.477952 ), owner=0, occupant= )' out of map! Location: Vector3f( 107.0845 ; 158.761 ; 12.17168 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(106191) 16046 (COLLECT_CORPSE, at=Vector3f( 106.8746 ; 126.1649 ; 9.783113 ), owner=5, occupant= )' out of map! Location: Vector3f( 106.8746 ; 126.1649 ; 12.03399 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(105500) 15355 (COLLECT_CORPSE, at=Vector3f( 106.8746 ; 126.1649 ; 9.783113 ), owner=4, occupant= )' out of map! Location: Vector3f( 106.8746 ; 126.1649 ; 12.03399 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(105915) 15770 (COLLECT_CORPSE, at=Vector3f( 106.8746 ; 126.1649 ; 9.783113 ), owner=3, occupant= )' out of map! Location: Vector3f( 106.8746 ; 126.1649 ; 12.03399 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(105620) 15475 (COLLECT_CORPSE, at=Vector3f( 106.8746 ; 126.1649 ; 9.783113 ), owner=2, occupant= )' out of map! Location: Vector3f( 106.8746 ; 126.1649 ; 12.03399 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(105619) 15474 (COLLECT_CORPSE, at=Vector3f( 106.8746 ; 126.1649 ; 9.783113 ), owner=1, occupant= )' out of map! Location: Vector3f( 106.8746 ; 126.1649 ; 12.03399 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(106305) 16160 (COLLECT_CORPSE, at=Vector3f( 106.8746 ; 126.1649 ; 9.783113 ), owner=0, occupant= )' out of map! Location: Vector3f( 106.8746 ; 126.1649 ; 12.03399 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up 3 worker threads for Enlighten. Thread -> id: c3c -> priority: 1 Thread -> id: 1664 -> priority: 1 Thread -> id: 387c -> priority: 1 Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1348) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1348)