Initialize engine version: 5.6.7f1 (e80cc3114ac1) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce 840M (ID=0x1341) Vendor: NVIDIA VRAM: 2010 MB Driver: 30.0.14.7212 Default GameObject BitMask: UI already registered (Filename: Line: 103) Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\XGamingRuntime.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\XGamingRuntime.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-5.6-Runtime.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-5.6-Runtime.dll into Unity Child Domain - Completed reload, in 0.985 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 3.777300 ms WFTO Version: 'v2.0.8' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Coherent GT system initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 481) [Coherent GT] (Info) Initializing Coherent UI GT ver. 2.6.0.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Coherent UI GT Settings: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Run Asynchronous {1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Debugger port {19999} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Debugger folder {C:/Program Files (x86)/Steam/steamapps/common/War For The Overworld/WFTOGame_Data} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Development module not found, remote debugging disabled. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) Coherent Renoir library initialized! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) TestDriver port invalid - test driver will be disabled. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) Initialized rendering resources! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] System renderer initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Creating view 0 with url coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) Render target set. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) Render target set. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/css/wftoUI.css (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/css/style.css (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/css/menu.css (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/Loading.css (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/js/jquery-2.1.0.min.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/js/coherent.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/js/block-backspace.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/js/block-scrolling.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/js/wftoUI.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/js/i18n.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/js/underscore.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/js/backbone.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/js/modal.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/Loading.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/repeating-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/WFTO_2.0_logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Accelerated compositing on View 0 enabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/loading-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/top-piece.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/random_loading_pics/Ld3.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/load-bar-empty.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/load-bar-full.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/editor/frame-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/editor/frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/button-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/button-frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Allocated new sdf glyph atlas (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Allocated new raster glyph atlas (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/fonts/Narkisim.ttf (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GOG Auth:True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.645200 ms Naviguating to Main (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 246 unused Assets to reduce memory usage. Loaded Objects now: 123244. Total: 119.965393 ms (FindLiveObjects: 7.523100 ms CreateObjectMapping: 12.940500 ms MarkObjects: 98.964806 ms DeleteObjects: 0.535900 ms) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Accelerated compositing on View 0 disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/loading-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/top-piece.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/load-bar-empty.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/WFTO_2.0_logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/random_loading_pics/Ld3.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/repeating-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/load-bar-full.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/css/jquery.qtip.min.css (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/css/custom-qtip.css (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/css/fontawesome-5-0-8.min.css (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/debrief/css/achievement_list.css (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/css/spinner.css (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/js/captionator.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/js/jquery.qtip.min.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/js/select.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/js/prevent-page-up-down.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/js/circle-progress.min.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/js/progressSVG.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/js/svgProgress.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/js/controller.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/js/asyncProgress.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/js/main/levelsListItem.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/js/main/levelsList.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/js/main/mainContentView.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/js/main/mainNav.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/js/tiles/main-navigation-tiles.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/js/tiles/single-player-view.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/js/tiles/selection-campaign-view.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/js/tiles/extras-view.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/js/main/mainFeed.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/js/main/skirmish.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/js/main/survival.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/js/main/crucible.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/js/main/undergames.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/js/main/myPetDungeon.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/js/main/sandbox.js (Filename: 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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/MPDTUT.webm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/LAMASH.webm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/KASITA.webm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/SHALE.webm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/VOLTA.webm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/MAPTUT.webm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/webfonts/fa-brands-400.ttf (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/webfonts/fa-solid-900.ttf (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/load.js:82:14: load-mode-1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/mainContentView.js:19:16: show main view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/webfonts/fa-regular-400.ttf (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:19:15: LANGCODE: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:186:15: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:190:17: Track en set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:186:15: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:190:17: Track en set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:186:15: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:190:17: Track en set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:186:15: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:190:17: Track en set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:186:15: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:190:17: Track en set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:186:15: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:190:17: Track en set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/MPDTUT_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/LAMASH_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/KASITA_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/SHALE_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/VOLTA_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/MAPTUT_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 53.789 URL: coui://uiresources/wftoUI/menu/menu.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 125 URL: coui://uiresources/wftoUI/menu/menu.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 7.577 URL: coui://uiresources/wftoUI/menu/menu.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 21.34 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/mainContentView.js:24:16: hide main view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/tiles/single-player-view.js:24:16: show single player view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/tiles/selection-campaign-view.js:20:16: show campaign player view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.33 URL: coui://uiresources/wftoUI/menu/menu.html#main/singlePlayer [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 127 URL: coui://uiresources/wftoUI/menu/menu.html#main/singlePlayer [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 4.23 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.713 URL: coui://uiresources/wftoUI/menu/menu.html#main/singlePlayer [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/mainNav.js:37:20: campaign on (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/mainContentView.js:24:16: hide main view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/campaign/campaignContentView.js:4:16: view campaign (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/campaign/campaignContentView.js:4:16: view campaign (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/unlocks/c1.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/unlocks/c1_speed.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/unlocks/c1_sub.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/MenuButtonSimple.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/locked-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 10.34 URL: coui://uiresources/wftoUI/menu/menu.html#campaign/details/1 - Oberon's Realm - "Awakening" [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 130 URL: coui://uiresources/wftoUI/menu/menu.html#campaign/details/1 - Oberon's Realm - "Awakening" [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 5.242 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.671 URL: coui://uiresources/wftoUI/menu/menu.html#campaign/details/1 - Oberon's Realm - "Awakening" [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Accelerated compositing on View 0 disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/video-play.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/frame-bottom.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/achievement-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/character-box-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/flyin-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-2.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/cell-container.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidebar-title-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/locked-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/content-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidebar-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/progress-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-content-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/checkbox.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/modal-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidetab.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/subheader-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/campaign-status-circle-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/icons/mutators-icon-glow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/headline-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-5.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/scrollbar-thumb.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/MenuButtonSimple.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-1.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/stone-bg-texture.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidebar-background-plain.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/lobby-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] 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Loaded Objects now: 94117. Total: 288.081207 ms (FindLiveObjects: 8.825300 ms CreateObjectMapping: 18.407499 ms MarkObjects: 175.784393 ms DeleteObjects: 85.062599 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 14.234401 ms Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 100972. Total: 126.744301 ms (FindLiveObjects: 8.954400 ms CreateObjectMapping: 12.697399 ms MarkObjects: 104.899803 ms DeleteObjects: 0.191700 ms) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 120804. Total: 181.831299 ms (FindLiveObjects: 6.187400 ms CreateObjectMapping: 14.063800 ms MarkObjects: 161.157593 ms DeleteObjects: 0.421700 ms) Preloaded 3 units. 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C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/repeating-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/load-bar-full.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| 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C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-sins.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/sin-orb.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-sins-top-overlay.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/gold-bar-empty-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-separator.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/gold-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-left-end-backdrop.png (Filename: 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coui://uiresources/wftoUI/ingame/images/top-bar/ritual-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/mana-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/mana-blocked-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/mana-bg.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/mana-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/mana-mark-line.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/load.js:82:14: load-mode-1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-hand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-hand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-workers.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-workers.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-defences.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-defences.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-rituals.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-rituals.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-ember-rifts.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-constructs.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-units.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-units.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-right-end-backdrop.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/core-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-right-end.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mpd/next-room.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/hp-bar-empty-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/hp-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/connector.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/voe-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-big-faded.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-big-red.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/gate-thick.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/decor-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-short-faded.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-short-yellow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-top-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-bottom-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/gate-middle.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-big-blue.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/decor-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/frame-bottom.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/button-clutter.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/bottom-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/top-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/button-add.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/group-button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/group-button-bg-mask.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/icon-peace.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/bottom-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/repeating-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/button-rally-all.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/button-imps-rally.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/button-imps-repell.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/right-bar/toggle-panel-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/right-bar/controls-bg-rounded-stacked.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/right-bar/horizontal-frame-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/right-bar/vertical-frame-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/minimap-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/minimapnoise.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/separator.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/menu_button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/help_button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/sell-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/sell-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/info-panel-fill-new.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-rooms.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-units.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-spells.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-constructs.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-defences.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-potions.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-rituals.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-artefacts.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-toolbox.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-end-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/arrows-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-end-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/arrows-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/headline-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/headline-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/editor/sidetab.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/button-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/scrollbar-thumb.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/editor/frame-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/editor/frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/button-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/button-frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 42 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 44.433 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/ingame/js/swish.js:175:13: SF: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/ingame/js/swish.js:193:13: 1.12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 7.471 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/ritualbar/ritual-empty-icon.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/unitpanel/worker-slab.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/locked-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/spells/recall.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/spells/possession.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://Minimap#1589675805 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 4.173 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 53 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 16.726 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 2.537 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 48 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.109 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 3.473 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 4.884 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 48 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 11.959 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.63 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 6.7 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 48 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.68 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.696 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 9.016 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 47 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.823 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.2 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/ingame/js/popups.js:79:14: popups_setPauseMenuOpen(4) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/popups/win.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/popups/pausemenu/main-menu-sprite.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/popups/lose.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/mainmenu-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/subheader-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/flyin-close-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/options.js:66:20: [object Object],[object Object],[object Object],[object Object] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/options.js:68:20: createdOptions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/options.js:405:20: make checkbox [object Object] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/options.js:405:20: make checkbox [object Object] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/options.js:405:20: make checkbox [object Object] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/options.js:405:20: make checkbox [object Object] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/options.js:405:20: make checkbox [object Object] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/options.js:405:20: make checkbox [object Object] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/options.js:405:20: make checkbox [object Object] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/options.js:405:20: make checkbox [object Object] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/options.js:405:20: make checkbox [object Object] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/options.js:405:20: make checkbox [object Object] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/options.js:405:20: make checkbox [object Object] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/options.js:405:20: make checkbox [object Object] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/dropdown-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/value-box.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/range-track.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/range-thumb.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/checkbox-checked.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/checkbox.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 13.671 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 262 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.629 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.863 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 8.574 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 263 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.667 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.372 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 8.521 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 262 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.905 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.323 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 12.805 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 263 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.836 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 5.241 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 10.14 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 58 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.579 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.583 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 4.271 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 58 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 2.148 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 6.234 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 3.035 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 58 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.548 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 7.456 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 4.755 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/mainContentView.js:30:16: Called close panel on main content view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/load.js:240:14: close panel from load view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/mainContentView.js:30:16: Called close panel on main content view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/mainContentView.js:30:16: Called close panel on main content view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 52 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 2.954 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 6.494 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 3.806 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/right-bar/notification-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/right-bar/notification-icon-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/rooms/gateway_underworld.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/alerts/room-claimed-by-you.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 53 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/rooms/barracks.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 3.961 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.127 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 4.034 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 54 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.524 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.61 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 4.195 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/unitpanel/grabbable.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/unitpanel/ungrabbable.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 16.147 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 60 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 3.981 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/gnarling_small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/alerts/unit-enters.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 3.891 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.725 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 54 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 2.818 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 3.163 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/ingame/js/notifications.js:889:14: Flash: notifications.notification.Unit_Entry2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-short.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/hp-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/xp-bar-empty-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/xp-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/abilities/work.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/abilities/Possession_AddToRaid.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/abilities/Possession_DisbandRaid.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/abilities/Gnarling_BasicAttack.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/button-bg-hl.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/abilities/Gnarling_Shiv.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/abilities/Gnarling_Cleave.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/abilities/Gnarling_BladeSpin.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.684 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 47 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 3.068 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 5.637 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 47 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.576 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 21.048 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/rooms/lair.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.335 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 55 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/n00b4rr0w.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 6.451 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 2.259 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 6.013 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 55 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 2.465 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.523 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.187 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/rooms/vault.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 52 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 5.797 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.634 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 5.891 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/rooms/slaughterpen.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 58 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 4.652 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.518 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.441 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 51 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 4.051 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.541 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.058 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/icon-group-recall.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 52 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 2.298 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.979 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/right-bar/status-icon-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/alerts/combat-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/alerts/combat.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 6.443 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 55 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 7.411 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.724 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.666 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 53 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 6.661 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.691 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.451 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 54 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 2.782 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 2.717 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 5.248 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Try unlock CompleteLevel1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Accelerated compositing on View 0 disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Campaign start:WFTO_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 2526 unused Assets to reduce memory usage. Loaded Objects now: 112055. Total: 327.607300 ms (FindLiveObjects: 14.130200 ms CreateObjectMapping: 20.257000 ms MarkObjects: 284.816711 ms DeleteObjects: 8.401299 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 13.210199 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 140446. Total: 176.145706 ms (FindLiveObjects: 12.574500 ms CreateObjectMapping: 15.102800 ms MarkObjects: 148.221603 ms DeleteObjects: 0.246100 ms) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/debrief/debrief.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/range-thumb.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-spells.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/lair.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-rally-all.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-rooms.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-blocked-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/frame-bottom.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/group-button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-ember-rifts.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-sins-top-overlay.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/horizontal-frame-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-clutter.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/button-bg-hl.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/ritual-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/controls-bg-rounded-stacked.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-rituals.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/slaughterpen.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/unit-enters.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/repeating-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-artefacts.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/abilities/Gnarling_Cleave.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/range-track.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/gate-middle.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-bottom-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/minimapnoise.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-workers.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-rituals.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/combat.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/hp-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/sin-orb.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/decor-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/vertical-frame-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-units.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-imps-repell.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-big-blue.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-group-recall.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/bottom-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/ritual-box.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/gate-thick.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/unitpanel/worker-slab.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-potions.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/abilities/Possession_AddToRaid.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/minimap-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/abilities/Gnarling_BasicAttack.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-sins.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/popups/win.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-separator.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/checkbox.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-top-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-right-end.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/possession.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/gold-bar-empty-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/dropdown-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/combat-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-peace.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/notification-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-mark-line.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/barracks.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/xp-bar-empty-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-short-faded.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/checkbox-checked.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/hp-bar-empty-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/abilities/Possession_DisbandRaid.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-left-end.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-hand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/help_button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-constructs.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/n00b4rr0w.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-workers.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-units.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-short-yellow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-big-faded.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/separator.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-end-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/headline-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-rituals.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/abilities/work.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-bg.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/info-panel-fill-new.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/decor-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mpd/next-room.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/scrollbar-thumb.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-end-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidetab.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/popups/lose.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/ritualbar/ritual-empty-icon.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-add.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/locked-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/headline-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/status-icon-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/arrows-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/hp-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-short.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-right-end-backdrop.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/top-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/sell-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/toggle-panel-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/menu_button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/sell-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-imps-rally.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/notification-icon-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-constructs.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/mainmenu-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/popups/pausemenu/main-menu-sprite.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/value-box.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/xp-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/connector.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-hand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/subheader-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/ritual-bar-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/core-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/voe-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-defences.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/gnarling_small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-units.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/arrows-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-big-red.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/bottom-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/flyin-close-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-left-end-backdrop.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/recall.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-defences.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-defences.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/group-button-bg-mask.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-toolbox.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/abilities/Gnarling_Shiv.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/abilities/Gnarling_BladeSpin.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/vault.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/payday-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/gold-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/debrief/css/style.css (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/debrief/js/debrief.js (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Accelerated compositing on View 0 enabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/headline-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/editor/frame-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/editor/frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/button-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/mainContentView.js:19:16: show main view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/common/images/headline-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/common/images/scrollbar-thumb.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/MenuButtonSimple.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/locked-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/rooms/lair.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/icons/voiceover-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/rooms/slaughterpen.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/rooms/barracks.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/rooms/vault.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/worker.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/gnarling.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/spells/possession.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/spells/recall.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/flags/rally.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/headline-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/scrollbar-thumb.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 3.568 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 2.141 URL: coui://uiresources/wftoUI/debrief/debrief.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/mainContentView.js:24:16: hide main view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 1.612 URL: coui://uiresources/wftoUI/debrief/debrief.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 37 URL: coui://uiresources/wftoUI/debrief/debrief.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Naviguating to MapSelect (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Accelerated compositing on View 0 disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/headline-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/icons/voiceover-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/lair.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/MenuButtonSimple.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/slaughterpen.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/possession.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/locked-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/recall.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/vault.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/barracks.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/flags/rally.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/gateway_underworld.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/worker.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/gnarling.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Accelerated compositing on View 0 enabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/common/images/headline-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/menu/img/editor/sidetab.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/tile-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/tile-frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/tile-content-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/tile-header-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/campaign-status-circle-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/progress-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/achievement-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/discord-logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/flyin-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/flyin-close-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/frame-bottom.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/button-icon-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/button-icon-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/select-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/modal-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/icons/godmode-icon-glow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/icons/mutators-icon-glow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/content-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/character-box-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/video-play.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/cell-container.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/progress-cell-1.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/progress-cell-2.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/progress-cell-3.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/progress-cell-4.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/progress-cell-5.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/progress-cell-6.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/progress-cell-7.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/lobby-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/editor/sidebar-background-plain.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/editor/sidebar-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/editor/sidebar-title-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/editor/frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/stone-bg-texture.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/headline-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/button-frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/editor/sidetab.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/MPDTUT.webm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/LAMASH.webm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/KASITA.webm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/SHALE.webm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/VOLTA.webm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/MAPTUT.webm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/load.js:82:14: load-mode-1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/mainContentView.js:19:16: show main view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:19:15: LANGCODE: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:186:15: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:190:17: Track en set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:186:15: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:190:17: Track en set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:186:15: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:190:17: Track en set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:186:15: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:190:17: Track en set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:186:15: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:190:17: Track en set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:186:15: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:190:17: Track en set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/mainNav.js:37:20: campaign on (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/mainContentView.js:24:16: hide main view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/campaign/campaignContentView.js:4:16: view campaign (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/MPDTUT_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/LAMASH_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/KASITA_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/SHALE_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/VOLTA_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/MAPTUT_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/campaign/campaignContentView.js:4:16: view campaign (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 5.991 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 2.279 URL: coui://uiresources/wftoUI/menu/menu.html#campaign/details/Oberon's Home Realm [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 7.561 URL: coui://uiresources/wftoUI/menu/menu.html#campaign/details/Oberon's Home Realm [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 127 URL: coui://uiresources/wftoUI/menu/menu.html#campaign/details/Oberon's Home Realm [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Accelerated compositing on View 0 disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/video-play.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/frame-bottom.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/achievement-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/character-box-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/flyin-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-2.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/cell-container.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidebar-title-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/content-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidebar-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/progress-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-content-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/modal-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/campaign-status-circle-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/icons/mutators-icon-glow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-5.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-1.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/stone-bg-texture.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidebar-background-plain.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/lobby-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/discord-logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-6.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-7.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-4.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/select-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-icon-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/icons/godmode-icon-glow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/flyin-close-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-icon-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-3.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-header-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/Loading.css (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Accelerated compositing on View 0 enabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/repeating-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/loading-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/top-piece.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/WFTO_2.0_logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/random_loading_pics/Ld0.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/load-bar-empty.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/load-bar-full.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/random_loading_pics/Ld2.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 83.111099 ms Unloading 2530 unused Assets to reduce memory usage. Loaded Objects now: 111744. Total: 505.864014 ms (FindLiveObjects: 16.709600 ms CreateObjectMapping: 28.182301 ms MarkObjects: 366.383484 ms DeleteObjects: 94.586998 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 13.965500 ms Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 130483. Total: 221.705704 ms (FindLiveObjects: 12.040900 ms CreateObjectMapping: 14.766000 ms MarkObjects: 194.628403 ms DeleteObjects: 0.269400 ms) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level4_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level10_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level7_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level8_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level9_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level6_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level11a_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level3_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level2_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level1_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level12_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level13_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level0_narrator_intro' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level5_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'cutscene_kira_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'cutscene_kira_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'cutscene_kira_line_04' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_10' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_04' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_12' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_13' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_08' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_11' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_09' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_06' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_07' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_05' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_01_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_01_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_01_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_02_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_02_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_02_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_03_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_03_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_03_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_04_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_04_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_04_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_05_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_05_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_05_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_06_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_06_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_06_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_07_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_07_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_07_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_08_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_08_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_08_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_09_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_09_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_09_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_10_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_10_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_10_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_11_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_11_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_11_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_12_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_12_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_12_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_14_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_14_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_14_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_14_line_04' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_14_line_05' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_narrator_homerealm_return_14_line_06' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level4_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level10_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level7_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level8_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level9_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level6_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level11a_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level3_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level2_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level1_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level12_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level13_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level0_narrator_intro' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'campaign_level5_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'cutscene_narrator_line1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'cutscene_narrator_line2' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'cutscene_narrator_line4' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'cutscene_narrator_line3' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 157693. Total: 384.834808 ms (FindLiveObjects: 10.892300 ms CreateObjectMapping: 18.994400 ms MarkObjects: 354.694092 ms DeleteObjects: 0.253100 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Preloaded 551 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Campaign start:WFTO_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Accelerated compositing on View 0 disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/random_loading_pics/Ld2.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/random_loading_pics/Ld0.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/loading-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/top-piece.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/load-bar-empty.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/WFTO_2.0_logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/repeating-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/load-bar-full.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/load.js:82:14: load-mode-1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Accelerated compositing on View 0 enabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-sins.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/sin-orb.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-sins-top-overlay.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/gold-bar-empty-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-separator.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/gold-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-left-end-backdrop.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/payday-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-left-end.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/ritual-box.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/ritual-bar-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/ritual-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/mana-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/mana-blocked-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/mana-bg.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/mana-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/mana-mark-line.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-hand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-hand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-workers.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-workers.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-defences.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-defences.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-rituals.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-rituals.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-ember-rifts.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-constructs.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-units.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-units.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-right-end-backdrop.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/core-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-right-end.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mpd/next-room.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/hp-bar-empty-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/hp-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/connector.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/voe-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-big-faded.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-big-red.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/gate-thick.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/decor-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-short-faded.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-short-yellow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-top-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-bottom-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/gate-middle.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-big-blue.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/decor-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/frame-bottom.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/button-clutter.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/bottom-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/top-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/button-add.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/group-button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/group-button-bg-mask.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/icon-peace.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/bottom-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/repeating-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/button-rally-all.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/button-imps-rally.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/button-imps-repell.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/right-bar/toggle-panel-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/right-bar/controls-bg-rounded-stacked.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/right-bar/horizontal-frame-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/right-bar/vertical-frame-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/minimap-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/minimapnoise.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/separator.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/menu_button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/help_button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/sell-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/sell-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/info-panel-fill-new.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-rooms.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-units.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-spells.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-constructs.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-defences.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-potions.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-rituals.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-artefacts.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-toolbox.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-end-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/arrows-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-end-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/arrows-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/headline-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/headline-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/editor/sidetab.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/button-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/button-frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/button-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/ingame/js/swish.js:175:13: SF: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/ingame/js/swish.js:193:13: 1.12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/resources/ritualbar/ritual-empty-icon.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/unitpanel/worker-slab.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/locked-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/spells/unclaim.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://Minimap#1393568454 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/rooms/lair.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/rooms/slaughterpen.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/rooms/vault.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/rooms/barracks.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/spells/possession.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/spells/recall.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 2.601 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 47 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 1.972 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 3.959 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.584 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 46 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.5 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/right-bar/notification-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/right-bar/notification-icon-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/rooms/gateway_underworld.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/alerts/room-claimed-by-you.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 2.72 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.851 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 46 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.487 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 9.145 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 3.098 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 46 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.073 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/ingame/js/notifications.js:889:14: Flash: notifications.notification.Unit_Entry2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/gnarling_small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/alerts/unit-enters.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 2.143 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 2.053 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 46 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.488 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 5.047 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 46 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.659 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.668 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 2.631 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 46 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 2.773 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.339 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 2.579 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 46 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 2.395 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.122 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 46 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.686 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.465 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 3.095 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 46 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.532 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.525 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 3.484 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 46 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.741 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.036 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 3.003 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 49 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.181 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 2.856 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 46 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.576 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.699 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 2.015 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 46 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.491 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.567 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 3.016 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 46 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 2.961 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.804 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 2.153 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 47 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.944 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.823 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 3.637 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 46 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 5.602 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.505 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 5.099 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/ingame/js/popups.js:79:14: popups_setPauseMenuOpen(4) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/popups/win.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/popups/pausemenu/main-menu-sprite.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/popups/lose.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/mainmenu-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/subheader-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/flyin-close-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 51 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.943 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 3.37 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 2.921 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 51 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.941 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.593 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 3.345 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 51 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.273 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.6 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 4.098 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 51 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 5.497 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 3.079 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 2.184 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 51 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.077 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 2.205 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/load.js:240:14: close panel from load view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/mainContentView.js:30:16: Called close panel on main content view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/mainContentView.js:30:16: Called close panel on main content view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 4.982 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 46 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 4.595 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.751 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 3.582 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 47 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.479 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 2.123 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 46 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 3.484 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 3.651 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.515 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/ingame/js/popups.js:79:14: popups_setPauseMenuOpen(4) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/common/images/mainmenu-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/mainmenu-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 51 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 323 unused Assets to reduce memory usage. Loaded Objects now: 115769. Total: 566.303772 ms (FindLiveObjects: 16.222000 ms CreateObjectMapping: 21.087799 ms MarkObjects: 520.553894 ms DeleteObjects: 8.438001 ms) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/load.js:240:14: close panel from load view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/mainContentView.js:30:16: Called close panel on main content view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/mainContentView.js:30:16: Called close panel on main content view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 28.013102 ms Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Naviguating to Campaign (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 142884. Total: 304.180420 ms (FindLiveObjects: 12.696401 ms CreateObjectMapping: 15.711101 ms MarkObjects: 275.206512 ms DeleteObjects: 0.565800 ms) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/menu.html#campaign (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Accelerated compositing on View 0 disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-spells.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/lair.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-rally-all.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-rooms.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-blocked-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/frame-bottom.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/group-button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-ember-rifts.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-sins-top-overlay.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/horizontal-frame-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-clutter.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/ritual-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/controls-bg-rounded-stacked.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-rituals.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/slaughterpen.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/unit-enters.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/repeating-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-artefacts.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/gate-middle.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-bottom-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/minimapnoise.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-workers.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-rituals.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/hp-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/sin-orb.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/decor-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/vertical-frame-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-units.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-imps-repell.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-big-blue.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/bottom-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/ritual-box.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/gate-thick.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-potions.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/minimap-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-sins.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/popups/win.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-separator.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-top-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-right-end.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/possession.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/gold-bar-empty-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-peace.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/notification-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-mark-line.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/barracks.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-short-faded.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/hp-bar-empty-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/gateway_underworld.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-left-end.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-hand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/help_button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-constructs.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/unclaim.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-workers.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-units.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-short-yellow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-big-faded.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/separator.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-end-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/headline-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-rituals.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-bg.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/info-panel-fill-new.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/decor-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mpd/next-room.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/scrollbar-thumb.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-end-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidetab.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/popups/lose.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/ritualbar/ritual-empty-icon.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-add.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/locked-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/headline-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/arrows-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-right-end-backdrop.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/top-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/sell-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/toggle-panel-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/menu_button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/sell-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-imps-rally.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/notification-icon-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-constructs.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/mainmenu-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/popups/pausemenu/main-menu-sprite.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/connector.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-hand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/subheader-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/ritual-bar-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/core-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/voe-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-defences.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/gnarling_small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-units.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/arrows-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-big-red.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/bottom-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/flyin-close-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-left-end-backdrop.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/recall.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-defences.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-defences.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/group-button-bg-mask.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/unitpanel/worker-slab.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-toolbox.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/vault.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/payday-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/room-claimed-by-you.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/gold-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Accelerated compositing on View 0 enabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/menu/img/editor/sidetab.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/singleplayer-tile.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/multiplayer-tile.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/mapeditor-tile.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/campaign-tile.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/campaign-mpd-tile.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/campaign-skirmish-tile.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/campaign-crucible-tile.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/campaign-scenarios-tile.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/campaign-wfto-tile.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/campaign-hog-tile.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/campaign-ug-tile.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/campaign-custom-tile.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/campaign-download-tile.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/latestnews-tile.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/community-tile.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/newsletter-tile.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/tile-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/tile-frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/tile-content-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/tile-header-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/campaign-status-circle-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/progress-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/achievement-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/discord-logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/flyin-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/flyin-close-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/frame-bottom.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/button-icon-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/button-icon-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/select-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/modal-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/value-box.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/icons/godmode-icon-glow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/icons/mutators-icon-glow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/content-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/character-box-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/video-play.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/cell-container.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/progress-cell-1.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/progress-cell-2.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/progress-cell-3.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/progress-cell-4.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/progress-cell-5.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/progress-cell-6.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/undergames/progress-cell-7.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/checkbox.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/lobby-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/editor/sidebar-background-plain.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/editor/sidebar-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/editor/sidebar-title-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/editor/frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/stone-bg-texture.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/button-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/main-menu/button-frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/img/editor/sidetab.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/MPDTUT.webm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/LAMASH.webm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/KASITA.webm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/SHALE.webm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/VOLTA.webm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/MAPTUT.webm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/load.js:82:14: load-mode-1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/campaign/campaignContentView.js:4:16: view campaign (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 14.133 URL: coui://uiresources/wftoUI/menu/menu.html#campaign [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:19:15: LANGCODE: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:186:15: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:190:17: Track en set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:186:15: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:190:17: Track en set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:186:15: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:190:17: Track en set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:186:15: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:190:17: Track en set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:186:15: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:190:17: Track en set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:186:15: EN (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/gameMenu.js:190:17: Track en set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 6.825 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/MPDTUT_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/LAMASH_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/KASITA_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/SHALE_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/VOLTA_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/menu/vids/MAPTUT_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Blur Kernel size is limited! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/tiles/selection-campaign-view.js:20:16: show campaign player view (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/mainNav.js:37:20: campaign on (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 2.526 URL: coui://uiresources/wftoUI/menu/menu.html#campaign [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/campaign/campaignContentView.js:4:16: view campaign (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/unlocks/c2.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/unlocks/c2_speed.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/icons/unlocks/c2_sub.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/common/images/MenuButtonSimple.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/veins-of-evil/locked-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 129 URL: coui://uiresources/wftoUI/menu/menu.html#campaign/details/2 - Keepsake Keep - "Welcome to Kairos" [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Accelerated compositing on View 0 disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/video-play.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/frame-bottom.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/achievement-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/character-box-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/flyin-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-2.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/cell-container.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidebar-title-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/locked-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/content-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidebar-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/progress-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-content-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/checkbox.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/modal-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/campaign-status-circle-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/icons/mutators-icon-glow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/headline-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-5.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/MenuButtonSimple.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-1.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/stone-bg-texture.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidebar-background-plain.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/lobby-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/value-box.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/discord-logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-6.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-7.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-4.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/select-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-icon-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/icons/godmode-icon-glow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/flyin-close-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-icon-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-3.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-header-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Accelerated compositing on View 0 enabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/loading/images/loading-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/loading/images/load-bar-empty.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/loading/images/top-piece.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/repeating-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/WFTO_2.0_logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/random_loading_pics/Ld11.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/loading-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/load-bar-empty.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/top-piece.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 115.454597 ms Unloading 2413 unused Assets to reduce memory usage. Loaded Objects now: 113814. Total: 417.486786 ms (FindLiveObjects: 7.127300 ms CreateObjectMapping: 15.312900 ms MarkObjects: 303.075409 ms DeleteObjects: 91.970200 ms) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/loading/images/load-bar-full.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/loading/images/load-bar-full.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 60.711 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Style update and Layout time is high (values is in ms). Threshold value: 1.5 Detected value: 1.703 URL: coui://uiresources/wftoUI/loading/Loading.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 16.262499 ms Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 131861. Total: 340.098694 ms (FindLiveObjects: 10.615000 ms CreateObjectMapping: 14.696400 ms MarkObjects: 314.569427 ms DeleteObjects: 0.217200 ms) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 156005. Total: 467.804199 ms (FindLiveObjects: 12.922800 ms CreateObjectMapping: 17.949100 ms MarkObjects: 436.705200 ms DeleteObjects: 0.226500 ms) Preloaded 6 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Preloaded 551 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Campaign start:WFTO_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Accelerated compositing on View 0 disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/random_loading_pics/Ld11.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/WFTO_2.0_logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/repeating-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Info) ConsoleAPI coui://uiresources/wftoUI/menu/js/main/load.js:82:14: load-mode-1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Accelerated compositing on View 0 enabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/hp-bar-empty-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-separator.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/hp-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/mpd/next-room.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/gold-bar-empty-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/gold-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-left-end-backdrop.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-blocked-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-bg.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-right-end-backdrop.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/horizontal-frame-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/vertical-frame-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/controls-bg-rounded-stacked.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/toggle-panel-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/minimapnoise.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/minimap-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/sell-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/sell-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/info-panel-fill-new.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/ritual-box.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/ritual-bar-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/ritual-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-rooms.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-units.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-spells.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-constructs.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-defences.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-potions.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-rituals.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-artefacts.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-toolbox.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-end-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-end-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/separator.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/menu_button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/help_button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-mark-line.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-clutter.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/bottom-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/top-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-add.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/group-button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/bottom-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-rally-all.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-imps-rally.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-imps-repell.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/group-button-bg-mask.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-peace.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-left-end.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-right-end.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/payday-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/core-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-sins.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/sin-orb.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-sins-top-overlay.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BindingException: Binder is not ready for view 0 Will ignore event: main.js.initialize at Coherent.UIGT.ViewExtensions.TriggerEvent[Int32,Single,String] (Coherent.UIGT.View view, System.String name, Int32 argument1, Single argument2, System.String argument3) [0x00000] in :0 at WftoUI.IngamePage.loadedAndReadyForTriggering () [0x00000] in :0 at WftoUI.ViewController.FullyReady () [0x00000] in :0 at WftoUI.ViewController.StopGapLoadedAndReadyForTriggering () [0x00000] in :0 at Game+c__Iterator0.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) Game:Delay(Action, Single) WftoUI.ViewController:LoadedAndReadyForTriggering(Boolean) WftoUI.ViewController:internalLoadPage() WftoUI.ViewController:Listener_FinishLoad(String, Boolean) Coherent.UIGT.UnityGTViewListener:OnFinishLoad(String, Boolean) Coherent.UIGT.ViewListener:SwigDirectorOnFinishLoad(String, Boolean) Coherent.UIGT.CoherentUIGT_NativePINVOKE:View_Layout(HandleRef) Coherent.UIGT.View:Layout() CoherentUIGTView:Layout() CoherentUIGTSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/hp-bar-empty-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-separator.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/hp-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mpd/next-room.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/gold-bar-empty-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/gold-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-left-end-backdrop.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/mana-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/mana-blocked-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/mana-bg.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/mana-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-right-end-backdrop.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/right-bar/horizontal-frame-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/right-bar/vertical-frame-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/right-bar/controls-bg-rounded-stacked.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/right-bar/toggle-panel-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/minimapnoise.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/minimap-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/sell-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/sell-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/info-panel-fill-new.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/ritual-box.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/ritual-bar-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/ritual-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-rooms.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-units.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-spells.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-constructs.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-defences.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-potions.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-rituals.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-artefacts.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-toolbox.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-end-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-end-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/separator.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/menu_button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/bottom-bar/help_button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/mana-mark-line.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/button-clutter.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/bottom-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/top-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/button-add.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/group-button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/bottom-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/button-rally-all.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/button-imps-rally.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/button-imps-repell.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/group-button-bg-mask.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/units-bar/icon-peace.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-left-end.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-right-end.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/payday-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/core-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-sins.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/sin-orb.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Coherent GT] (Debug) Resource request for coui://uiresources/wftoUI/ingame/images/top-bar/frame-sins-top-overlay.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.562 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 56 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 View drawing time (Paint() call - CPU time) is high. The execution time on graphics API is in ms. Threshold value: 2 Detected value: 4.449 [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Rendering commands recording time is high (values is in ms). Threshold value: 1.5 Detected value: 1.558 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) [Coherent GT] (Warning) Coherent GT: Performance warning on View 0 Many layers detected. Having too many layers can lead to perf. degradation. Threshold value: 32 Detected value: 56 URL: coui://uiresources/wftoUI/ingame/GUI.html [You can customize this warning] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Setting up 2 worker threads for Enlighten. Thread -> id: 3524 -> priority: 1 Thread -> id: 31d4 -> priority: 1