Initialize engine version: 5.4.6f3 (7c5210d1343f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
    Vendor:   NVIDIA
    VRAM:     6052 MB
Default GameObject BitMask: UI already registered
 
(Filename:  Line: 98)

Begin MonoManager ReloadAssembly
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll (this message is harmless)
Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll (this message is harmless)
Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless)
Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll (this message is harmless)
Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll into Unity Child Domain
- Completed reload, in  0.849 seconds
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0
<RI> Initialized touch support.

UnloadTime: 1.799100 ms
WFTO Version: 'v2.0.7f1'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Coherent GT system initialized.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent GT] System renderer initialized.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

OnReadyForBindings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ActuallyReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Listener_FinishLoad
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

internalLoadPage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadedAndReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless)
Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Multiple audio items with name 'tutorial_addsin_introduction_1'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 9.706200 ms
Naviguating to Main
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 154 unused Assets to reduce memory usage. Loaded Objects now: 122925.
Total: 104.946999 ms (FindLiveObjects: 8.431900 ms CreateObjectMapping: 9.421600 ms MarkObjects: 86.602303 ms  DeleteObjects: 0.481400 ms)

OnReadyForBindings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ActuallyReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Listener_FinishLoad
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

internalLoadPage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadedAndReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Empty Translation key queried
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Empty Translation key queried
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent GT] File not found for coui://uiresources/wftoUI/ingame/
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Empty Translation key queried
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Empty Translation key queried
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent GT] File not found for coui://uiresources/wftoUI/ingame/
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

OnReadyForBindings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ActuallyReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Listener_FinishLoad
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

internalLoadPage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadedAndReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 41.801899 ms

Unloading 4800 unused Assets to reduce memory usage. Loaded Objects now: 95402.
Total: 224.273804 ms (FindLiveObjects: 6.197400 ms CreateObjectMapping: 8.172500 ms MarkObjects: 83.915504 ms  DeleteObjects: 125.987503 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 12.604300 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 95431.
Total: 97.392998 ms (FindLiveObjects: 6.073100 ms CreateObjectMapping: 7.571000 ms MarkObjects: 83.253502 ms  DeleteObjects: 0.495000 ms)

MULTIPLE QUESTS NOT ALLOWED!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap Start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Old AI replaced by new implementation for DeathMatch! BuildOrder: Underlord Difficulty: Hard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 156631.
Total: 330.008820 ms (FindLiveObjects: 10.726900 ms CreateObjectMapping: 9.224800 ms MarkObjects: 309.636414 ms  DeleteObjects: 0.419700 ms)

Preloaded 0 units.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Preloaded 551 VFX textures.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GameStatePlay:SetupSound
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Multiple audio items with name 'tutorial_addsin_introduction_1'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

OnReadyForBindings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ActuallyReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Listener_FinishLoad
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

internalLoadPage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadedAndReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setting up Minimap
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap first tick
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Minimap Stop
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadTime: 18.975100 ms

Unloading 2526 unused Assets to reduce memory usage. Loaded Objects now: 112179.
Total: 236.635513 ms (FindLiveObjects: 9.236900 ms CreateObjectMapping: 8.129100 ms MarkObjects: 212.378693 ms  DeleteObjects: 6.889900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 112179.
Total: 237.076706 ms (FindLiveObjects: 7.851800 ms CreateObjectMapping: 8.209300 ms MarkObjects: 215.314896 ms  DeleteObjects: 5.699800 ms)

OnReadyForBindings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ActuallyReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Listener_FinishLoad
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

internalLoadPage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadedAndReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 14.360801 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 112199.
Total: 232.585297 ms (FindLiveObjects: 7.814700 ms CreateObjectMapping: 8.266100 ms MarkObjects: 216.135910 ms  DeleteObjects: 0.368100 ms)

MULTIPLE QUESTS NOT ALLOWED!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap Start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Old AI replaced by new implementation for DeathMatch! BuildOrder: Underlord2 Difficulty: Hard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 156618.
Total: 437.551788 ms (FindLiveObjects: 10.787600 ms CreateObjectMapping: 9.220800 ms MarkObjects: 416.953796 ms  DeleteObjects: 0.589100 ms)

Preloaded 0 units.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Preloaded 551 VFX textures.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GameStatePlay:SetupSound
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

OnReadyForBindings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ActuallyReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Listener_FinishLoad
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

internalLoadPage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadedAndReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setting up Minimap
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap first tick
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Couldn't deactivate impe wall side. direction:1 rotation:-90 resultSide:2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Walls:earth_block_5(Clone) (ImpenetrableWalls) wall Walls:UnityEngine.GameObject[] inside:;;;walls_6 (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Minimap Stop
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadTime: 220.575012 ms

Unloading 8338 unused Assets to reduce memory usage. Loaded Objects now: 112661.
Total: 440.970215 ms (FindLiveObjects: 14.744600 ms CreateObjectMapping: 9.515901 ms MarkObjects: 387.952301 ms  DeleteObjects: 28.756599 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 112661.
Total: 423.503998 ms (FindLiveObjects: 8.583500 ms CreateObjectMapping: 9.077200 ms MarkObjects: 393.254486 ms  DeleteObjects: 12.587800 ms)

OnReadyForBindings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ActuallyReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Listener_FinishLoad
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

internalLoadPage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadedAndReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 21.392799 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 112690.
Total: 428.517395 ms (FindLiveObjects: 8.121100 ms CreateObjectMapping: 8.392600 ms MarkObjects: 399.561279 ms  DeleteObjects: 12.441899 ms)

MULTIPLE QUESTS NOT ALLOWED!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap Start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Old AI replaced by new implementation for DeathMatch! BuildOrder: Underlord Difficulty: Hard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 157159.
Total: 622.005249 ms (FindLiveObjects: 10.171000 ms CreateObjectMapping: 14.529201 ms MarkObjects: 596.800781 ms  DeleteObjects: 0.503500 ms)

Preloaded 0 units.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Preloaded 551 VFX textures.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GameStatePlay:SetupSound
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

OnReadyForBindings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ActuallyReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Listener_FinishLoad
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

internalLoadPage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadedAndReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setting up Minimap
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap first tick
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Tried to move a LocatedObject type '(13757) 2539 (COLLECT_CORPSE, at=Vector3f( 87.5602 ; 34.50422 ; 10.17415 ), owner=3, occupant= )' out of map! Location: Vector3f( 87.5602 ; 34.50422 ; 12.08652 )
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Tried to move a LocatedObject type '(15636) 3302 (COLLECT_CORPSE, at=Vector3f( 87.5602 ; 34.50422 ; 10.17415 ), owner=2, occupant= )' out of map! Location: Vector3f( 87.5602 ; 34.50422 ; 12.08652 )
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Tried to move a LocatedObject type '(13653) 2452 (COLLECT_CORPSE, at=Vector3f( 87.5602 ; 34.50422 ; 10.17415 ), owner=1, occupant= )' out of map! Location: Vector3f( 87.5602 ; 34.50422 ; 12.08652 )
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Tried to move a LocatedObject type '(15635) 3301 (COLLECT_CORPSE, at=Vector3f( 87.5602 ; 34.50422 ; 10.17415 ), owner=0, occupant= )' out of map! Location: Vector3f( 87.5602 ; 34.50422 ; 12.08652 )
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

An unpooled VFX Object was destroyed, elements remaining in stack 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Minimap Stop
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadTime: 137.259399 ms

Unloading 15818 unused Assets to reduce memory usage. Loaded Objects now: 113580.
Total: 994.502930 ms (FindLiveObjects: 20.834002 ms CreateObjectMapping: 10.915800 ms MarkObjects: 894.902100 ms  DeleteObjects: 67.849899 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 113580.
Total: 610.230347 ms (FindLiveObjects: 9.282700 ms CreateObjectMapping: 8.278399 ms MarkObjects: 577.381775 ms  DeleteObjects: 15.286400 ms)

OnReadyForBindings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ActuallyReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Listener_FinishLoad
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

internalLoadPage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadedAndReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 21.992701 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 113597.
Total: 633.916504 ms (FindLiveObjects: 8.582500 ms CreateObjectMapping: 9.080300 ms MarkObjects: 593.279907 ms  DeleteObjects: 22.973400 ms)

MULTIPLE QUESTS NOT ALLOWED!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap Start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Old AI replaced by new implementation for DeathMatch! BuildOrder: Underlord3 Difficulty: Hard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 157893.
Total: 808.271423 ms (FindLiveObjects: 10.530700 ms CreateObjectMapping: 13.431800 ms MarkObjects: 783.868591 ms  DeleteObjects: 0.439300 ms)

Preloaded 0 units.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Preloaded 551 VFX textures.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GameStatePlay:SetupSound
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

OnReadyForBindings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ActuallyReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Listener_FinishLoad
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

internalLoadPage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadedAndReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setting up Minimap
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap first tick
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Minimap Stop
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadTime: 18.786200 ms

Unloading 500 unused Assets to reduce memory usage. Loaded Objects now: 113655.
Total: 820.493835 ms (FindLiveObjects: 16.075100 ms CreateObjectMapping: 8.754500 ms MarkObjects: 776.673218 ms  DeleteObjects: 18.989901 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 113655.
Total: 781.401306 ms (FindLiveObjects: 8.103600 ms CreateObjectMapping: 8.129200 ms MarkObjects: 764.005127 ms  DeleteObjects: 1.162300 ms)

OnReadyForBindings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ActuallyReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Listener_FinishLoad
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

internalLoadPage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadedAndReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 16.458700 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 113679.
Total: 810.915588 ms (FindLiveObjects: 8.022700 ms CreateObjectMapping: 9.063900 ms MarkObjects: 792.578796 ms  DeleteObjects: 1.249600 ms)

MULTIPLE QUESTS NOT ALLOWED!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap Start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Old AI replaced by new implementation for DeathMatch! BuildOrder: Underlord1 Difficulty: Hard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 158160.
Total: 905.144287 ms (FindLiveObjects: 10.799500 ms CreateObjectMapping: 11.108299 ms MarkObjects: 882.814209 ms  DeleteObjects: 0.421400 ms)

Preloaded 0 units.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Preloaded 551 VFX textures.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GameStatePlay:SetupSound
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

OnReadyForBindings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Listener_FinishLoad
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

internalLoadPage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadedAndReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setting up Minimap
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap first tick
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Minimap Stop
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadTime: 24.359001 ms

Unloading 7932 unused Assets to reduce memory usage. Loaded Objects now: 114102.
Total: 1031.906250 ms (FindLiveObjects: 24.741201 ms CreateObjectMapping: 9.312099 ms MarkObjects: 942.131836 ms  DeleteObjects: 55.720501 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 114102.
Total: 990.940674 ms (FindLiveObjects: 9.244700 ms CreateObjectMapping: 8.466000 ms MarkObjects: 934.834778 ms  DeleteObjects: 38.394299 ms)

OnReadyForBindings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ActuallyReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Listener_FinishLoad
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

internalLoadPage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadedAndReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 18.277399 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 114126.
Total: 971.296021 ms (FindLiveObjects: 8.113200 ms CreateObjectMapping: 8.136900 ms MarkObjects: 929.726440 ms  DeleteObjects: 25.318800 ms)

MULTIPLE QUESTS NOT ALLOWED!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap Start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Old AI replaced by new implementation for DeathMatch! BuildOrder: Underlord2 Difficulty: Hard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 158567.
Total: 1058.677002 ms (FindLiveObjects: 10.587399 ms CreateObjectMapping: 12.129100 ms MarkObjects: 1035.541992 ms  DeleteObjects: 0.417700 ms)

Preloaded 0 units.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Preloaded 551 VFX textures.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GameStatePlay:SetupSound
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

OnReadyForBindings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Listener_FinishLoad
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

internalLoadPage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadedAndReadyForTriggering
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setting up Minimap
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap first tick
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, True' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
Tick:reliableTickGame()
Tick:TickGame()
Ticker:TickGame()
Game:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, True' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
Tick:reliableTickGame()
Tick:TickGame()
Ticker:TickGame()
Game:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
Tick:reliableTickGame()
Tick:TickGame()
Ticker:TickGame()
Game:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, True' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
Tick:reliableTickGame()
Tick:TickGame()
Ticker:TickGame()
Game:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Object:get_name ()
  at FowRenderer.EditorInit () [0x00000] in <filename unknown>:0 
  at FowRenderer.SetupMesh (UnityEngine.GameObject prefab) [0x00000] in <filename unknown>:0 
  at FowRenderer.VisibleSetMesh () [0x00000] in <filename unknown>:0 
  at FowRenderer.FowRenderer_OnVisible (IPhysicalObject obj) [0x00000] in <filename unknown>:0 
  at FowRenderer.CheckState (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, True' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  at uLink.MonoBehaviour.get_gameObject () [0x00000] in <filename unknown>:0 
  at WBehaviour.Clean () [0x00000] in <filename unknown>:0 
  at WRenderer.Clean () [0x00000] in <filename unknown>:0 
  at WSummoningStoneRenderer.TryDestroy () [0x00000] in <filename unknown>:0 
  at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in <filename unknown>:0 
  at FowRenderer.CheckState (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Tried to move a LocatedObject type '(33763) 6622 (COLLECT_CORPSE, at=Vector3f( 150.0504 ; 80.08053 ; 10.19523 ), owner=3, occupant= )' out of map! Location: Vector3f( 150.0504 ; 80.08053 ; 12.07415 )
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Tried to move a LocatedObject type '(33462) 6416 (COLLECT_CORPSE, at=Vector3f( 150.0504 ; 80.08053 ; 10.19523 ), owner=2, occupant= )' out of map! Location: Vector3f( 150.0504 ; 80.08053 ; 12.07415 )
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Tried to move a LocatedObject type '(32556) 5854 (COLLECT_CORPSE, at=Vector3f( 150.0504 ; 80.08053 ; 10.19523 ), owner=1, occupant= )' out of map! Location: Vector3f( 150.0504 ; 80.08053 ; 12.07415 )
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Tried to move a LocatedObject type '(33423) 6391 (COLLECT_CORPSE, at=Vector3f( 150.0504 ; 80.08053 ; 10.19523 ), owner=0, occupant= )' out of map! Location: Vector3f( 150.0504 ; 80.08053 ; 12.07415 )
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Could not drop WitchDoctor_0(38293) on podium
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Could not drop WitchDoctor_0(38430) on podium
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Could not drop WitchDoctor_0(38430) on podium
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Could not drop WitchDoctor_0(38430) on podium
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, True' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
Tick:reliableTickGame()
Tick:TickGame()
Ticker:TickGame()
Game:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, True' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
Tick:reliableTickGame()
Tick:TickGame()
Ticker:TickGame()
Game:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, True' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Object:get_name ()
  at FowRenderer.EditorInit () [0x00000] in <filename unknown>:0 
  at FowRenderer.SetupMesh (UnityEngine.GameObject prefab) [0x00000] in <filename unknown>:0 
  at FowRenderer.VisibleSetMesh () [0x00000] in <filename unknown>:0 
  at FowRenderer.FowRenderer_OnVisible (IPhysicalObject obj) [0x00000] in <filename unknown>:0 
  at FowRenderer.CheckState (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
Tick:reliableTickGame()
Tick:TickGame()
Ticker:TickGame()
Game:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, True' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
Tick:reliableTickGame()
Tick:TickGame()
Ticker:TickGame()
Game:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
Tick:reliableTickGame()
Tick:TickGame()
Ticker:TickGame()
Game:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, True' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  at uLink.MonoBehaviour.get_gameObject () [0x00000] in <filename unknown>:0 
  at WBehaviour.Clean () [0x00000] in <filename unknown>:0 
  at WRenderer.Clean () [0x00000] in <filename unknown>:0 
  at WSummoningStoneRenderer.TryDestroy () [0x00000] in <filename unknown>:0 
  at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in <filename unknown>:0 
  at FowRenderer.CheckState (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
Tick:reliableTickGame()
Tick:TickGame()
Ticker:TickGame()
Game:Update()
 
(Filename:  Line: -1)

Unable to find any assoziated Skirmish AI Voiceover key for: oberon_skirmish_taunt_line
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, True' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
Tick:reliableTickGame()
Tick:TickGame()
Ticker:TickGame()
Game:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, True' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
Tick:reliableTickGame()
Tick:TickGame()
Ticker:TickGame()
Game:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, True' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Object:get_name ()
  at FowRenderer.EditorInit () [0x00000] in <filename unknown>:0 
  at FowRenderer.SetupMesh (UnityEngine.GameObject prefab) [0x00000] in <filename unknown>:0 
  at FowRenderer.VisibleSetMesh () [0x00000] in <filename unknown>:0 
  at FowRenderer.FowRenderer_OnVisible (IPhysicalObject obj) [0x00000] in <filename unknown>:0 
  at FowRenderer.CheckState (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, True' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
Tick:reliableTickGame()
Tick:TickGame()
Ticker:TickGame()
Game:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, True' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  at uLink.MonoBehaviour.get_gameObject () [0x00000] in <filename unknown>:0 
  at WBehaviour.Clean () [0x00000] in <filename unknown>:0 
  at WRenderer.Clean () [0x00000] in <filename unknown>:0 
  at WSummoningStoneRenderer.TryDestroy () [0x00000] in <filename unknown>:0 
  at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in <filename unknown>:0 
  at FowRenderer.CheckState (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, True' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
Tick:reliableTickGame()
Tick:TickGame()
Ticker:TickGame()
Game:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, True' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
Tick:reliableTickGame()
Tick:TickGame()
Ticker:TickGame()
Game:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
Tick:reliableTickGame()
Tick:TickGame()
Ticker:TickGame()
Game:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, True' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
Tick:reliableTickGame()
Tick:TickGame()
Ticker:TickGame()
Game:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Object:get_name ()
  at FowRenderer.EditorInit () [0x00000] in <filename unknown>:0 
  at FowRenderer.SetupMesh (UnityEngine.GameObject prefab) [0x00000] in <filename unknown>:0 
  at FowRenderer.VisibleSetMesh () [0x00000] in <filename unknown>:0 
  at FowRenderer.FowRenderer_OnVisible (IPhysicalObject obj) [0x00000] in <filename unknown>:0 
  at FowRenderer.CheckState (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, True' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
FOW.FOWSystem:UpdateVisibility()
FOW.FOWSystem:Update()
 
(Filename:  Line: -1)

Exception on invoking safe event with with 3 args 'Core_Standard 63,20(30666), 0, False' to target 'null'. See exception log below.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at uLink.MonoBehaviour.get_transform () [0x00000] in <filename unknown>:0 
  at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in <filename unknown>:0 
  at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in <filename unknown>:0 
  at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean)
DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean)
FOW.FOWSystem:SetTileVisibility(Int32, Boolean)
FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single)
Tick:reliableTickGame()
Tick:TickGame()
Ticker:TickGame()
Game:Update()
 
(Filename:  Line: -1)

Minimap Stop
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 39506 unused Assets to reduce memory usage. Loaded Objects now: 118977.
Total: 1802.459717 ms (FindLiveObjects: 23.387199 ms CreateObjectMapping: 26.696100 ms MarkObjects: 1555.361328 ms  DeleteObjects: 197.014297 ms)

DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 33554432.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 33554432.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 33554432.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 33554432.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 33554432!
Could not allocate memory: System out of memory!
Trying to allocate: 33554432B with 16 alignment. MemoryLabel: GfxDevice
Allocation happend at: Line:62 in 
Memory overview

[ ALLOC_DEFAULT ] used: 2549588253B | peak: 0B | reserved: 2961688149B 
[ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 14680064B 
[ ALLOC_GFX ] used: 71628720B | peak: 0B | reserved: 98478128B 
[ ALLOC_CACHEOBJECTS ] used: 662848B | peak: 0B | reserved: 10485760B 
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 
[ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B 
[ ALLOC_TEMP_THREAD ] used: 633681B | peak: 0B | reserved: 4423680B 
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 27236107.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 27236107.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 27236107.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 27236107.
Could not allocate memory: System out of memory!
Trying to allocate: 33554432B with 16 alignment. MemoryLabel: GfxDevice
Allocation happend at: Line:62 in 
Memory overview

[ ALLOC_DEFAULT ] used: 2549588253B | peak: 0B | reserved: 2961688149B 
[ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 14680064B 
[ ALLOC_GFX ] used: 71628720B | peak: 0B | reserved: 98478128B 
[ ALLOC_CACHEOBJECTS ] used: 662848B | peak: 0B | reserved: 10485760B 
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 
[ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B 
[ ALLOC_TEMP_THREAD ] used: 633681B | peak: 0B | reserved: 4423680B 

 
(Filename:  Line: 1035)

DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4718595.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4718595.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4718595.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4718595.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 4718595!
Could not allocate memory: System out of memory!
Trying to allocate: 4718595B with 16 alignment. MemoryLabel: Texture
Allocation happend at: Line:383 in 
Memory overview

[ ALLOC_DEFAULT ] used: 2576713520B | peak: 0B | reserved: 2988924256B 
[ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 14680064B 
[ ALLOC_GFX ] used: 71629040B | peak: 0B | reserved: 98478128B 
[ ALLOC_CACHEOBJECTS ] used: 392512B | peak: 0B | reserved: 10485760B 
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 
[ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B 
[ ALLOC_TEMP_THREAD ] used: 369541B | peak: 0B | reserved: 4423680B 
Could not allocate memory: System out of memory!
Trying to allocate: 4718595B with 16 alignment. MemoryLabel: Texture
Allocation happend at: Line:383 in 
Memory overview

[ ALLOC_DEFAULT ] used: 2576713520B | peak: 0B | reserved: 2988924256B 
[ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 14680064B 
[ ALLOC_GFX ] used: 71629040B | peak: 0B | reserved: 98478128B 
[ ALLOC_CACHEOBJECTS ] used: 392512B | peak: 0B | reserved: 10485760B 
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 
[ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B 
[ ALLOC_TEMP_THREAD ] used: 369541B | peak: 0B | reserved: 4423680B 

 
(Filename:  Line: 1035)

Crash!!!
SymInit: Symbol-SearchPath: '.;D:\Steam\steamapps\common\War For The Overworld;D:\Steam\steamapps\common\War For The Overworld;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Dracus'
OS-Version: 10.0.18362 () 0x100-0x1
D:\Steam\steamapps\common\War For The Overworld\WFTOGame.exe:WFTOGame.exe (00007FF72C3B0000), size: 22265856 (result: 0), SymType: '-nosymbols-', PDB: 'D:\Steam\steamapps\common\War For The Overworld\WFTOGame.exe', fileVersion: 5.4.6.21008
C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFAEE1E0000), size: 2031616 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.18362.418
C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFAECC70000), size: 729088 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 10.0.18362.329
C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFAEBD10000), size: 2764800 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\KERNELBASE.dll', fileVersion: 10.0.18362.535
C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFAECA80000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\GDI32.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFAEC170000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\win32u.dll', fileVersion: 10.0.18362.535
C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFAEB170000), size: 1654784 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\gdi32full.dll', fileVersion: 10.0.18362.535
C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFAEC1A0000), size: 647168 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\msvcp_win.dll', fileVersion: 10.0.18362.387
C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FFAEC070000), size: 1024000 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\ucrtbase.dll', fileVersion: 10.0.18362.387
C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFAE9CC0000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.18362.1
C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFAEC8E0000), size: 1654784 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\USER32.dll', fileVersion: 10.0.18362.535
C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FFAEE060000), size: 647168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcrt.dll', fileVersion: 7.0.18362.1
C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFAEC2A0000), size: 667648 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\ADVAPI32.dll', fileVersion: 10.0.18362.329
C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FFAEE100000), size: 618496 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\sechost.dll', fileVersion: 10.0.18362.267
C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FFAECF10000), size: 1179648 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\RPCRT4.dll', fileVersion: 10.0.18362.476
C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FFAECD60000), size: 454656 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\WS2_32.dll', fileVersion: 10.0.18362.387
C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FFAEDDD0000), size: 1400832 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\ole32.dll', fileVersion: 10.0.18362.113
C:\WINDOWS\System32\combase.dll:combase.dll (00007FFAEDA80000), size: 3366912 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\combase.dll', fileVersion: 10.0.18362.449
C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFAEBAB0000), size: 524288 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcryptPrimitives.dll', fileVersion: 10.0.18362.295
C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FFAE6D50000), size: 40960 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FFAECEB0000), size: 335872 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\SHLWAPI.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FFAED2A0000), size: 7229440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHELL32.dll', fileVersion: 10.0.18362.535
C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FFAEC240000), size: 303104 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\cfgmgr32.dll', fileVersion: 10.0.18362.387
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C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFAC9160000), size: 1400832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 10.0.18362.387
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C:\WINDOWS\System32\NSI.dll:NSI.dll (00007FFAECAB0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\NSI.dll', fileVersion: 10.0.18362.449
C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFADE880000), size: 983040 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 10.0.18362.449
C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (00007FFAE7A70000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FFAE4800000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 10.0.18362.387
C:\WINDOWS\SYSTEM32\dxcore.dll:dxcore.dll (00007FFAE9D90000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dxcore.dll', fileVersion: 10.0.18362.1
D:\Steam\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (00007FFAB7BC0000), size: 1765376 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\gameoverlayrenderer64.dll', fileVersion: 5.56.68.4
C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (00007FFAEDDC0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PSAPI.DLL', fileVersion: 10.0.18362.1
C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FFAE9430000), size: 626688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 10.0.18362.449
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C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (00007FFAEA920000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (00007FFAED030000), size: 1265664 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSCTF.dll', fileVersion: 10.0.18362.535
C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (00007FFAE8890000), size: 2469888 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d11.dll', fileVersion: 10.0.18362.387
C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (00007FFAE9DB0000), size: 962560 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dxgi.dll', fileVersion: 10.0.18362.387
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_db678424d2641c3d\nvldumdx.dll:nvldumdx.dll (00007FFAE48B0000), size: 974848 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_db678424d2641c3d\nvldumdx.dll', fileVersion: 26.21.14.3200
C:\WINDOWS\System32\crypt32.dll:crypt32.dll (0000000007790000), size: 1347584 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\crypt32.dll', fileVersion: 10.0.18362.476
C:\WINDOWS\System32\MSASN1.dll:MSASN1.dll (00007FFAEB0C0000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSASN1.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\System32\WINTRUST.DLL:WINTRUST.DLL (00007FFAEBCB0000), size: 376832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WINTRUST.DLL', fileVersion: 10.0.18362.387
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C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (00007FFAEA490000), size: 208896 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\rsaenh.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\System32\bcrypt.dll:bcrypt.dll (00007FFAEBB30000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcrypt.dll', fileVersion: 10.0.18362.267
C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (00007FFAEAAF0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_db678424d2641c3d\nvwgf2umx.dll:nvwgf2umx.dll (00007FFAB5310000), size: 39546880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_db678424d2641c3d\nvwgf2umx.dll', fileVersion: 26.21.14.3200
C:\WINDOWS\system32\nvspcap64.dll:nvspcap64.dll (00007FFACE7B0000), size: 2658304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\nvspcap64.dll', fileVersion: 3.15.0.164
C:\WINDOWS\SYSTEM32\ntmarta.dll:ntmarta.dll (00007FFAEA110000), size: 200704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntmarta.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\System32\clbcatq.dll:clbcatq.dll (00007FFAED170000), size: 663552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\clbcatq.dll', fileVersion: 2001.12.10941.16384
C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (00007FFAE5E10000), size: 466944 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MMDevApi.dll', fileVersion: 10.0.18362.387
C:\WINDOWS\System32\DEVOBJ.dll:DEVOBJ.dll (00007FFAEAEB0000), size: 172032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DEVOBJ.dll', fileVersion: 10.0.18362.387
C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (00007FFAD9910000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wdmaud.drv', fileVersion: 10.0.18362.1
C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (00007FFAE7540000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (00007FFAE3620000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FFAE5F20000), size: 1429504 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 10.0.18362.449
C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FFAE68B0000), size: 1388544 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 10.0.18362.449
C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (00007FFAE2C40000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 10.0.18362.1
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C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (00007FFAE1820000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll:resourcepolicyclient.dll (00007FFAE9750000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000000400000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0
C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FFAEC350000), size: 4653056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SETUPAPI.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (00007FFADDA40000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemprox.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FFADD980000), size: 540672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wbemcomn.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FFADD3F0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemsvc.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (00007FFADD410000), size: 1052672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\fastprox.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\SYSTEM32\amsi.dll:amsi.dll (00007FFADAC30000), size: 86016 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\amsi.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (00007FFAEAFD0000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USERENV.dll', fileVersion: 10.0.18362.387
C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFAE4890000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 10.0.18362.267
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C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFADDC80000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 10.0.18362.1
D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CoherentUIGT_Native.dll:CoherentUIGT_Native.dll (00007FFAAD6A0000), size: 4427776 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CoherentUIGT_Native.dll', fileVersion: 2.4.1.4
D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\WTF.dll:WTF.dll (00007FFAD9550000), size: 520192 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\WTF.dll'
D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\MSVCP140.dll:MSVCP140.dll (00007FFAD94B0000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\MSVCP140.dll', fileVersion: 14.0.23506.0
D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\RenoirCore.WindowsDesktop.dll:RenoirCore.WindowsDesktop.dll (00007FFAAD530000), size: 1499136 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\RenoirCore.WindowsDesktop.dll'
D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\VCRUNTIME140.dll:VCRUNTIME140.dll (00007FFAE6080000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\VCRUNTIME140.dll', fileVersion: 14.0.23506.0
D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CoherentGTJS.dll:CoherentGTJS.dll (00007FFAACBF0000), size: 9641984 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CoherentGTJS.dll'
D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CoherentGTCore.dll:CoherentGTCore.dll (00007FFAAB130000), size: 28000256 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CoherentGTCore.dll'
D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\coherenticuuc.dll:coherenticuuc.dll (00007FFABB810000), size: 1351680 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\coherenticuuc.dll'
D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\coherenticuin.dll:coherenticuin.dll (00007FFAAAF60000), size: 1859584 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\coherenticuin.dll'
D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\icudtcoherent53.dll:icudtcoherent53.dll (000000006C600000), size: 21536768 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\icudtcoherent53.dll', fileVersion: 53.1.0.0
C:\WINDOWS\SYSTEM32\gpapi.dll:gpapi.dll (00007FFAE9CD0000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\gpapi.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\SYSTEM32\cryptnet.dll:cryptnet.dll (00007FFADD310000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\cryptnet.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\SYSTEM32\WINNSI.DLL:WINNSI.DLL (00007FFAE5540000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINNSI.DLL', fileVersion: 10.0.18362.449
C:\Windows\System32\Windows.UI.dll:Windows.UI.dll (00007FFADEC20000), size: 1380352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Windows.UI.dll', fileVersion: 10.0.18362.387
C:\Windows\System32\InputHost.dll:InputHost.dll (00007FFAE3A80000), size: 1155072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\InputHost.dll', fileVersion: 10.0.18362.387
C:\Windows\System32\TextInputFramework.dll:TextInputFramework.dll (00007FFAE4060000), size: 647168 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\TextInputFramework.dll', fileVersion: 10.0.18362.267
C:\Windows\System32\CoreMessaging.dll:CoreMessaging.dll (00007FFAE9050000), size: 868352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\CoreMessaging.dll', fileVersion: 10.0.18362.1
C:\Windows\System32\CoreUIComponents.dll:CoreUIComponents.dll (00007FFAE6D70000), size: 3317760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\CoreUIComponents.dll', fileVersion: 10.0.18362.207
C:\Windows\System32\PROPSYS.dll:PROPSYS.dll (00007FFAE73D0000), size: 978944 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\PROPSYS.dll', fileVersion: 7.0.18362.267
C:\WINDOWS\SYSTEM32\dwmapi.dll:dwmapi.dll (00007FFAE9930000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dwmapi.dll', fileVersion: 10.0.18362.267
D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\steam_api64.dll:steam_api64.dll (0000000000ED0000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\steam_api64.dll', fileVersion: 4.4.91.85
D:\Steam\steamclient64.dll:steamclient64.dll (00007FFAC39D0000), size: 18604032 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamclient64.dll', fileVersion: 5.56.68.4
D:\Steam\tier0_s64.dll:tier0_s64.dll (00007FFAAADE0000), size: 1523712 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\tier0_s64.dll', fileVersion: 5.56.68.4
D:\Steam\vstdlib_s64.dll:vstdlib_s64.dll (00007FFAD37C0000), size: 499712 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\vstdlib_s64.dll', fileVersion: 5.56.68.4
C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (00007FFAD75E0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\Secur32.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (00007FFAEAFA0000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SSPICLI.DLL', fileVersion: 10.0.18362.1
D:\Steam\steamapps\common\War For The Overworld\GalaxyCSharpGlue.dll:GalaxyCSharpGlue.dll (00007FFAAAC70000), size: 1503232 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\War For The Overworld\GalaxyCSharpGlue.dll', fileVersion: 1.121.2.0
D:\Steam\steamapps\common\War For The Overworld\Galaxy64.dll:Galaxy64.dll (00007FFAA9F90000), size: 13471744 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\War For The Overworld\Galaxy64.dll', fileVersion: 1.121.2.0
D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\GalaxyCSharpGlue.dll:GalaxyCSharpGlue.dll (00007FFAA9E20000), size: 1503232 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\GalaxyCSharpGlue.dll', fileVersion: 1.121.2.0
C:\WINDOWS\system32\napinsp.dll:napinsp.dll (00007FFADB3A0000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\napinsp.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\system32\pnrpnsp.dll:pnrpnsp.dll (00007FFADB2F0000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\pnrpnsp.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\System32\winrnr.dll:winrnr.dll (00007FFAE2F50000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\winrnr.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\system32\NLAapi.dll:NLAapi.dll (00007FFAE7D10000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\NLAapi.dll', fileVersion: 10.0.18362.387
C:\WINDOWS\system32\wshbth.dll:wshbth.dll (00007FFAD2D90000), size: 86016 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wshbth.dll', fileVersion: 10.0.18362.1
D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\GameLogic.dll:GameLogic.dll (00007FFAA9C10000), size: 2125824 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\GameLogic.dll'
C:\WINDOWS\SYSTEM32\iertutil.dll:iertutil.dll (00007FFAE3300000), size: 2777088 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\iertutil.dll', fileVersion: 11.0.18362.449
C:\Users\Dracus\AppData\Roaming\discord\0.0.305\modules\discord_hook\3f95d87a95\DiscordHook64.dll:DiscordHook64.dll (00007FFACC670000), size: 3235840 (result: 0), SymType: '-exported-', PDB: 'C:\Users\Dracus\AppData\Roaming\discord\0.0.305\modules\discord_hook\3f95d87a95\DiscordHook64.dll'
C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll:D3DCompiler_47.dll (00007FFAE8430000), size: 4530176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll', fileVersion: 10.0.18362.1
C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFAD8030000), size: 2048000 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.18362.1

========== OUTPUTING STACK TRACE ==================

  ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF72CB8AFC0)
0x00007FF72CB8AFC0 (WFTOGame) 
  ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF72C58CC67)
0x00007FF72C58CC67 (WFTOGame) 
  ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF72C5A2884)
0x00007FF72C5A2884 (WFTOGame) 
  ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF72C5681D5)
0x00007FF72C5681D5 (WFTOGame) 
  ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF72C6976F4)
0x00007FF72C6976F4 (WFTOGame) 
  ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF72C691301)
0x00007FF72C691301 (WFTOGame) 
  ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF72C665072)
0x00007FF72C665072 (WFTOGame) 
  ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF72C663FFF)
0x00007FF72C663FFF (WFTOGame) 
  ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF72C664099)
0x00007FF72C664099 (WFTOGame) 
  ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF72C6BBAF8)
0x00007FF72C6BBAF8 (WFTOGame) 
0x00007FFAECC87BD4 (KERNEL32) BaseThreadInitThunk

========== END OF STACKTRACE ===========

**** Crash! ****
