Blue on hover selection mark doesn't show up on Linux

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  • updated
  • Completed - Resolved

Blue selection mark around tile doesn't show up on Linux, while hovering on shed for instance gives nice gray border. Also selecting tile works, and changes tile color to blue. This issue doesn't occur on the same computer on Windows both on d3dx9 and d3dx11, unfortunately i can't check it on OpenGL because game doesn't start on my Windows with forced OpenGL rendering.

Computer works on Ubuntu 16.04.1 LTS, it is I5-5200U, 16 GB RAM, Intel 5500.

Occurrence on the screenshot below:

Image 2829

Game Version:
Steam Public
Platform:
Linux

How would you rate the customer service you received?

Satisfaction mark by rbudzynowski 7 years ago

Extremely quick and professional help.

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Stefan Furcht
  • Under Review

Hello and thanks for reporting :)

As far as we know this is related to Intel Iris onboard GPUs (which we do not officially support) and a Unity standard shader that seems incompatible but should work on Linux equipped with a dedicated GPU.

We hoped we fixed this in current release but didn't got the time to test it properly.

Thanks for letting us know that it still doesn't work for you.

We will try to tweak the shader again.

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rbudzynowski
Quote from Stefan Furcht

Hello and thanks for reporting :)

As far as we know this is related to Intel Iris onboard GPUs (which we do not officially support) and a Unity standard shader that seems incompatible but should work on Linux equipped with a dedicated GPU.

We hoped we fixed this in current release but didn't got the time to test it properly.

Thanks for letting us know that it still doesn't work for you.

We will try to tweak the shader again.

Thank you for quick reply. I'll give my feedback when next patch will come up.

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rbudzynowski
Quote from Stefan Furcht

Hello and thanks for reporting :)

As far as we know this is related to Intel Iris onboard GPUs (which we do not officially support) and a Unity standard shader that seems incompatible but should work on Linux equipped with a dedicated GPU.

We hoped we fixed this in current release but didn't got the time to test it properly.

Thanks for letting us know that it still doesn't work for you.

We will try to tweak the shader again.

Problem is solved. It is hard to describe how much am i surprised by your service. ;) Thank you very much!

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Scott Richmond Programmer & Producer
  • Started
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Scott Richmond Programmer & Producer
  • Completed - Next Patch
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Scott Richmond Programmer & Producer
  • Completed - Resolved
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Scott Richmond Programmer & Producer

No worries. Have fun. :)