I am having a great time playing this game however I am running into a significant issue that's causing my game to crash after roughly 2-3 hours of play as well as using roughly 5GB upon starting the game.
The game begins using roughly 12-14GB of RAM after roughly 2-3 hours causing a crash and usually almost crashing my entire PC. This happens on every map (Campaign, My Pet Dungeon, etc.) Screenshots and videos would not do much good as everything runs properly and without warning and the only indication of a problem is when the game begins to stutter before crashing seconds after the stuttering begins.
I have searched for the past couple of days for a solution, usually only finding things that have been posted close to 5 years ago and everything I have found normally doesn't contain a solution only a dead end or an unfinished report from the poster. I have not tried any specific troubleshooting because of this reason and would not know where to begin with troubleshooting and solving this problem with the current information I have found online. The only thing I have changed out of hoping this issue would somehow be fixed is I changed the launch settings in steam so it would force Direct3D 11 but I was having the exact same issue before and after doing this.
I haven't played in a couple of days simply because I struggle to want to play something that could possibly cause an entire PC restart and it becomes very tedious to restart the game every 2 hours to avoid a crash and loss of progress.
I did end up wiping the output_log.txt just now when checking the main menu for the game version if I need to play until a crash for the output_log.txt I can do so.
output_log.txt // This output_log was taken from the WFTOGame_Data folder and was wiped while posting this.
output_log.txt // This output_log was taken from the crash folder labelled 2020-12-01_034354
Game Version: V2.0.7f1
Windows 10 64 bit
Intel Core i7-8700K 3.70 GHz
NVIDIA GeForce GTX 1060 6GB
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