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Pending Customer

WftO startet nicht

Fadren 1 month ago updated by Lee "Noontide" Moon (Designer & Community Manager) 1 week ago 6

Leider kann ich nicht viel dazu sagen, außer das ich Windows 10 benutze und ich glaube, dass nach der Aktualisierung das Game nicht mehr startet. Ich habe bereits Änderungen im Kompatibilitätsmodus vorgenommen. Danach funktionierte es auch nicht. 

Danke schon mal für die Hilfe :-)

Game Version:
Steam Public
Platform:
Windows

Open.NAT - Information > Start Discovery

Physical Memory: 3917

Virtual Memory: 3940

Open.NAT - Information > Searching for: UpnpSearcher

Open.NAT - Information > UPnP Response: Router advertised a 'urn:schemas-upnp-org:service:WANIPConnection:2' service!!!

Open.NAT - Information > Found device at: http://192.168.178.1:49000/igd2desc.xml

Open.NAT - Information > 192.168.178.1:49000: Fetching service list

Open.NAT - Information > Found device at: http://192.168.178.1:49000/igd2desc.xml

hasIntelGPU: True

hasNVidiaGPU: False

hasAMDGPU: False

isIntelGPUActive: True

Open.NAT - Information > 192.168.178.1:49000: Parsed services list

Open.NAT - Information > 192.168.178.1:49000: Found service: urn:schemas-upnp-org:service:WANIPConnection:2

Open.NAT - Information > 192.168.178.1:49000: Found upnp service at: /igd2upnp/control/WANIPConn1

Open.NAT - Information > 192.168.178.1:49000: Handshake Complete

Open.NAT - Information > Stop Discovery

Open.NAT - Information > CreatePortMapAsync - Creating port mapping Udp 27015 --> 192.168.178.35:27015 (War for the Overworld)

Open.NAT - Verbose > SOAPACTION: **AddPortMapping** url:http://192.168.178.1:49000/igd2upnp/control/WANIPConn1

Open.NAT - Verbose > WebException status: ProtocolError

Open.NAT - Warning > Server failed with error: 403 - Not available Action

Open.NAT - Information > CreatePortMapAsync - Creating port mapping Udp 27016 --> 192.168.178.35:27016 (War for the Overworld)

Open.NAT - Verbose > SOAPACTION: **AddPortMapping** url:http://192.168.178.1:49000/igd2upnp/control/WANIPConn1

Open.NAT - Verbose > WebException status: ProtocolError

Open.NAT - Warning > Server failed with error: 403 - Not available Action

Das habe ich gerade "gefunden". So viel verstehe ich jetzt leider nicht davon. Was genau kann ich machen?

Pending Customer

Hello Fadren,

It's difficult to know exactly what to suggest without knowing the exact nature of how WFTO is not working. Can you confirm for me what happens when you try to boot the game.

In addition could you please upload the output_log (Not the launcher.log) and a DXDiag file to help us identify your system specs. 

How to: Submit a Bug Ticket 

How To: Generate a DXDiag Report.

Thanks,


Lee


Hallo Fadren,
.
Es ist schwierig, genau zu wissen, was vorgeschlagen werden soll, ohne genau zu wissen, wie WFTO nicht funktioniert. Können Sie mir bestätigen, was passiert, wenn Sie versuchen, das Spiel zu starten?
.
Könnten Sie außerdem das output_log (nicht das launcher.log) und eine DXDiag-Datei hochladen, damit wir Ihre Systemspezifikationen identifizieren können.

How to: Submit a Bug Ticket

How To: Generate a DXDiag Report.


Danke,

Lee

Initialize engine version: 5.4.6f3 (7c5210d1343f)

Forcing GfxDevice: Direct3D 9

GfxDevice: creating device client; threaded=1

Direct3D:

Version: Direct3D 9.0c [igdumdim64.dll 26.20.100.6860]

Renderer: Intel(R) UHD Graphics 605

Vendor: Intel

VRAM: 1107 MB (via DXGI)

Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1

Default GameObject BitMask: UI already registered

(Filename: Line: 98)

Begin MonoManager ReloadAssembly

Platform assembly: F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless)

Loading F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain

Platform assembly: F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)

Loading F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain

Platform assembly: F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless)

Loading F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain

Platform assembly: F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless)

Loading F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain

Platform assembly: F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless)

Loading F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain

Platform assembly: F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless)

Loading F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain

Platform assembly: F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)

Loading F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain

Platform assembly: F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll (this message is harmless)

Loading F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll into Unity Child Domain

Platform assembly: F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll (this message is harmless)

Loading F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll into Unity Child Domain

Platform assembly: F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless)

Loading F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain

Platform assembly: F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)

Loading F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain

Platform assembly: F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless)

Loading F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain

Platform assembly: F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless)

Loading F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain

Platform assembly: F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll (this message is harmless)

Loading F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll into Unity Child Domain

- Completed reload, in 4.869 seconds

Platform assembly: F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless)

Platform assembly: F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless)

Platform assembly: F:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless)

Initializing input.

Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0

Initialized touch support.

UnloadTime: 182.108704 msAR

Hello Fadren,

I'm sorry to report that your system falls well, well below the minimum specs required to run WFTO. See: System Requirements.

Can you describe what happens when you launch the game? Are there any error messages?

There might be something I can point to which could help.

Cheers,

Lee


Hallo Fadren,
.
Es tut mir leid, Ihnen mitteilen zu müssen, dass Ihr System deutlich unter den für die Ausführung von WFTO erforderlichen Mindestanforderungen liegt. Siehe: Systemanforderungen.
.
Kannst du beschreiben, was passiert, wenn du das Spiel startest? Gibt es Fehlermeldungen?
.
Es könnte etwas geben, auf das ich hinweisen kann, das helfen könnte.
.
Prost,
.
Lee