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woudo

This is clearly an intended mechanic to encourage fighting over turtling and allow losing players a chance at coming back. By attacking each other, they effectively cancel each other out, forcing both players to continue fighting for hills rather than waiting out the clock.

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Quote from woudo

This is clearly an intended mechanic to encourage fighting over turtling and allow losing players a chance at coming back. By attacking each other, they effectively cancel each other out, forcing both players to continue fighting for hills rather than waiting out the clock.

It is pointless. They can not hurt each other. It looks ridiculous. The sense of capturing someone else's underhill is still there in the one who captured later.

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This is part of the stalemate mechanic. You need to own more Underhills than your opponent to deal damage, equal amounts cancel each other out.

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Lee "Noontide" Moon
  • Not a Bug

As described above this is part of the stalemate mechanic. It's a visual demonstration that they are not able to harm the other player as they are busy attacking other Underhills.

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Quote from Lee "Noontide" Moon

As described above this is part of the stalemate mechanic. It's a visual demonstration that they are not able to harm the other player as they are busy attacking other Underhills.

Ok