I have created a new map. That map was successfully exported.
However, WFTOGame.exe crashes when loading the map.
Sorry can't reproduce, it loads fine for us.
Whats probably happening is that the thread is timing out as the load is so long. So by clicking on the window, Windows thinks the game has crashed and puts up the crash prompt. I think that if you wait long enough the game will just eventually load. The complexity of the map means that the load time is abnormally long.
Sorry this is just the way that Windows handles long load times
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