The occupied territories can not replace the room.

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  • updated
  • Completed - Resolved

Windows 8.1 64 bit, 8 Gm RAM, Intel(R) Core(TM) I7-4500 CPU1.80 GHz 2.40GHz GPU: AMD Radeon R7 M265, Intel(R) HD Graphics Family. Version game 1.40f15



Youtube video

The occupied territories can not replace the room. Watch the video. In the map editor in the occupied territories can not replace the room.


War for the Overworld Launcher Log.txt

output_log.txt


Game Version:
Steam Public
Platform:
Windows

How would you rate the customer service you received?

Satisfaction mark by Галиев Рустем 7 years ago

Checked, it works.

Add a comment about quality of support you received (optional):

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Lee "Noontide" Moon
  • Accepted
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[Dev] Nanorock

Hello Галиев Рустем = ) Can you please upload your map ? (http://brightrockgames.userecho.com/topics/1095-how-to-locate-your-save-files/)

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Quote from [Dev] Nanorock

Hello Галиев Рустем = ) Can you please upload your map ? (http://brightrockgames.userecho.com/topics/1095-how-to-locate-your-save-files/)

Perhaps you did not understand that the bug is not in the game. The bug happens when you edit the map in the map editor. So what "save" do you want to? What good is to load a saved game, if bug in the MAP EDITOR?


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Quote from [Dev] Nanorock

Hello Галиев Рустем = ) Can you please upload your map ? (http://brightrockgames.userecho.com/topics/1095-how-to-locate-your-save-files/)

The link - a way to save the game. No map - the game.


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Quote from [Dev] Nanorock

Hello Галиев Рустем = ) Can you please upload your map ? (http://brightrockgames.userecho.com/topics/1095-how-to-locate-your-save-files/)

Just open the map editor. Build any room. And try to replace it with occupied land (same owner). Fail. This is a bug. The video even made, how else to explain?


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[Dev] Nanorock

I finally got it, but it was confusing. When placing "claimed tiles" on top of room, it doesn't clear the rooms.

I just fixed it. Thanks for your report

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[Dev] Nanorock
  • Completed - Next Patch
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Lee "Noontide" Moon
  • Completed - Resolved