Pre-placed Workers are White

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  • updated
  • Completed - Resolved

  • OS & Version: Windows 10 Home
  • 64bit
    • RAM: 8 GB
    • CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz, 3201 Mhz, 4 Core(s), 4 Logical Processor(s)
    • GPU: NVIDIA GeForce GTX 1060 3GB
  • Build: v1.6f12

Workers placed in the map editor gain white skin regardless of the player's color once the map is actually played. This has put a small caveat into my Theme Dressing Realm series.

http://steamcommunity.com/sharedfiles/filedetails/?id=910444878

Game Version:
Steam Public
Platform:
Windows
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anonymous
  • Accepted

Hey Terrarkul,


You seem to love the team colour discrepancies, we'll have a look at this along with the other team colour issues

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Biervampir [AUT]

FFS you are good

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[Dev] Nanorock
  • Started
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anonymous
  • Completed - Next Patch
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anonymous
  • Completed - Resolved