RHOAD: Broken summoning stones
Hey so firstly the update is awesome and was so well timed with my random desire to start playing again(literally a few hours before you updated). Your update fixed my game crashing all the time( it crashed once now and the announcer shortly before crashing told me to save regularly) Though I'm still getting random lag spikes every 5 or so seconds for about a second or so and it would affect the game. eg. dragging rooms/digging or placing things which are sometimes misplaced and inhibits my mana use spam during overload.
I've spent hours and hours on each level and about 9.5 + another 1.5 hours on level 2 until upon reloading the game all the summoning stone artifacts are now unidentified and cannot be identified even after unclaiming the room, I can click on them visually and they disappear with nothing happening in-game apart from the artifact disappearing visually onscreen (they stay in the UI). Now forced into restarting the level and having a broken near 10 hour save I was well into the next level with dungeon built nicely and going for the optional undetected approach I accidentally got detected when dropping an imp that I thought was out of site, so I reloaded 13 minutes back and now the save is also broken. Same error where the artifacts are worthless broken annoyances and now need a 3rd new game.
Also I can no longer prequeue the next ritual whilst the one I just cast is being used and also on cooldown. Plus prior to the errors when I was able to prequeue; if I were to cast avarice and whilst the spell is being used go to select the next ritual but misclick and then press X to unselect and reslect it also cancels the current spells process immediately.
Sad to see my AFKable self sustaining human farming dungeon is now utterly uncompletable.
The only thing I've done between that save and playing when it was unbroken was update my GFX drivers; attempting to fix the lag spikes. Could this have been the catalyst for this bugs occurance? Note: I've reverted to my old drivers and the problem persists.
I do really wanna keep playing and not shelf the game for months like I did when it used to randomly lose the UI and crash.
I linked some screenshots of me before and after clicking them, pretty much straight away after and nothing happening whatsoever.
1st game v
2nd game v
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Satisfaction mark by Azeo 8 years ago
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This looks to be a save/load issue, with the state of identified artefacts not being saved correctly.
Whilst you're waiting on a fix, I believe if the artefact has been identified and used, before saving (or all remaining artefacts or either unidentified or used/activated) it should save and reload ok, it's only the actual saved state of the artefacts which doesn't have correctly.
Hope that helps you get through it, thanks for the report.