Campaign mission 9

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Got stuck on mission 9. Cleared everything, killed all enemies, claimed everything that could be claimed but the victory trigger never fired.


Here is my thread on steam: http://steamcommunity.com/app/230190/discussions/0/357287304425715824/?tscn=1464529222


Not sure if it helps or not but on my first attempt I was assaulting the outpost and clashed with one of the waves. Both I and the enemies retreated for a good while before I again assaulted the outpost. Maybe it is possible that because I pushed back some of the units that a subsequent wave did not spawn?


Note: I might be wrong and those units were just native to the outpost anyway.



9 belmorne's pass_20160528014901.meta 9 belmorne's pass_20160528014901

Game Version:
Steam Public
Platform:
Windows
Duplicates 1
Level 9) Belmorne's Pass:Empire Glitch

I didn't have an issue playing the level and countering the empire, and I didn't get intricate with traps like most people apparently do for this level. Actually, i didn't start using them until after I encountered what seems to be a glitch. I killed every wave thrown at me and imprisoned some of the enemies, turned them to gold, tortured them, etc. I finally gathered enough strength to breach the walls on the East side and then capture the gateway. Unfortunately, even after capturing the damn thing it constantly spawns 2 level 1 dwarves, as soon as they die another 2 will spawn. I tried finding anyone else having this same issue but most of the post on reddit or steam are people complaining about not being able to beat the level because they get killed. I did find a few post complaining about the empire units getting stuck in walls or the prison and the game not ending because of that. I sold my prisons and dug out the walls while dealing with the constant annoying spawn. Still no victory. What the hell is going on? Have I completely missed the objectives?

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Nick

Seriously, hundreds of dead dwarf bodies. Although, it was an enlightening experience because I never realized the workers wouldn't take the dead bodies of Heroes to the crypt until after this event. My crypts will now be much smaller in the future because of this realization. I mean, if all they do is drag dead minions back to the crypt and if I'm unwilling to let my pets die... no purpose for me having the room beyond getting a necromancer right?

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Nick

I'll clarify one thing. I have no idea how many waves are supposed to spawn. It seriously felt like it wasn't going to stop and so I took the battle to the enemy and off of my walls. The Empires monsters were level 5 initially and level 6 by the time I invaded them. So perhaps I captured the gateway when they were still supposed to be spawning and inadvertently made it impossible to win.

Still this identified two issues. 1st being I shouldn't have been allowed to capture that gateway and 2nd being the continuous spawn of 2 dwarves on my newly captured gateway.

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Nick

Correct.

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Fireeye

The fact that you actually can claim the portal to the east is a developer oversight - it is meant to be indestructable and unclaimable by your forces. That being said, the sapper dwarves should only spawn between the actual waves, yet from my understanding, they still were spawned after all three attack waves had been repelled - is that correct?