Cannot Select Tiles

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  • updated
  • Completed - Resolved

load into the game begin listening to the narrorator
spawns in 5 workers explainging what they are used for
told to click and drag highlighted area
click and drag.....nothing happens
right click and drag......nothing happens
take control of a worker can then dig out said blocks
area stays highlighted
get told to dig out the gateway
click and drag.....nothing happens
manually dig it out get told to build a barracks
click the barracks button symbol appears with price next to cursor
click and drag.....nothing happens
unable to play game

note its all in the 3rd person view when i go to the first person and start swinging on the blocks i can destroy them and all my workers jump to action

Game Version:
Steam Public
Platform:
Windows
Pinned replies
Avatar
Scott Richmond Programmer & Producer
  • PINNED
  • Válaszolj

Hey guys,


Would you mind testing a theory for us?


Please follow the instructions found here on how to set a launch option and force the game to run in DirectX 9 mode (-force-d3d9).

Avatar
Ironscale

Windows 10 Home
64 bit
Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz 2.40 GHz
RAM: 8.00
Intel(R) HD Graphics 520

Avatar
Ironscale
Quote from Robert Hayden

I cannot reproduce this Riva. I can't read that giant wall o text so.

@Ironscale: What basic troubleshooting have you tried? (I.e restarting, reinstalling, verifying cache)

I have verified my cache and that has come back clean and problem still exists with the relaunch/restart I just finished reinstalling and unfortunately I'm having the same issues

Avatar
Scott Richmond Programmer & Producer
  • Under Review
Thanks for the log. Can you tell us more about the PC (Or laptop?) you're running the game from?
  • PC or laptop?
  • What graphics card do you have?
Avatar
Robert Hayden

I cannot reproduce this Riva. I can't read that giant wall o text so.

@Ironscale: What basic troubleshooting have you tried? (I.e restarting, reinstalling, verifying cache)

Avatar
Ironscale
Initialize engine version: 5.3.5f1 (960ebf59018a)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel(R) HD Graphics 520 (ID=0x1916)
Vendor: Intel
VRAM: 2134 MB
Default GameObject BitMask: UI already registered

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Begin MonoManager ReloadAssembly
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Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless)
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Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
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Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll into Unity Child Domain
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Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.044480 ms
WFTO Version: 'v1.4.0f4'

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[Coherent Browser] (Error) Accessing inactive internal renderer

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[Coherent Browser] (Warning) PID: 8356 | 2144 21:46:14.649751 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 17 reported FAIL

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[Coherent Browser] (Warning) PID: 8356 | 7016 21:46:14.663788 Could not recognize the mime type of coui://uiresources/wftoUI/common/fonts/narkism.ttf

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Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
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Steam host name Darth Giggity

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Steamworks initialized.

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Received stats and achievements from Steam


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1360x768(59Hz)

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current resolution: 1360 768

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Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found
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C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame.exe;

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Regular launch

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No receivers for PlayVFX(greencore_beat) at Mesh

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Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless)
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WLevel start

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WantedSceneLoaded

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LoadPersistantData

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Loading game save file

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System.Collections.Generic.List`1[UnityEngine.Object]
Newtonsoft.Json.JsonSerializationException: Error converting value "WUnitTemplate&Worker" to type 'UnityEngine.Object'. Path 'Prefab[0]'. ---> System.ArgumentException: Could not cast or convert from System.String to UnityEngine.Object.
at Newtonsoft.Json.Utilities.ConvertUtils.EnsureTypeAssignable (System.Object value, System.Type initialType, System.Type targetType) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Utilities.ConvertUtils.ConvertOrCast (System.Object initialValue, System.Globalization.CultureInfo culture, System.Type targetType) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType (Newtonsoft.Json.JsonReader reader, System.Object value, System.Globalization.CultureInfo culture, Newtonsoft.Json.Serialization.JsonContract contract, System.Type targetType) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType (Newtonsoft.Json.JsonReader reader, System.Object value, System.Globalization.CultureInfo culture, Newtonsoft.Json.Serialization.JsonContract contract, System.Type targetType) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList (IList list, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonArrayContract contract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, System.String id) [0x00000] in <filename unknown>:0
False
0
System.Collections.Generic.List`1[UnityEngine.Object]
Prefab[0]

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LoadServerDAO

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Level started ! Time to load

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

EntryLoader.loadLevel(Level (WLevel), False).

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

-load factions

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

-load blocks

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

-load units

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

-load defences

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Threat map created

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

After terrain available

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CameraSetup

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Fog of War setting: Regular

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

WaitEveryoneLoaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

WaitEveryoneLoaded done

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

ServerNetworkPreload done

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setup Faction Gold

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Load COMPLETE

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setup AI Players

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Start Level Play

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 431 unused Assets to reduce memory usage. Loaded Objects now: 100797.
Total: 131.639465 ms (FindLiveObjects: 19.846827 ms CreateObjectMapping: 12.113493 ms MarkObjects: 99.293442 ms DeleteObjects: 0.384853 ms)

[Coherent Browser] (Info) PID: 8356 | 2144 21:47:33.339579 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Initialize Alerts

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Minimap first tick

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

[Coherent Browser] (Info) PID: 8356 | 6516 21:48:03.602352 [8356:6516:INFO:CookieStore.cpp(325)] Flushing 248 worth of cookies

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Uninitialize Alerts

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Stop Server

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Stop Server

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

[Coherent Browser] (Info) PID: 8356 | 2144 21:48:45.751447 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 93 unused Assets to reduce memory usage. Loaded Objects now: 92024.
Total: 155.777710 ms (FindLiveObjects: 18.183680 ms CreateObjectMapping: 14.040746 ms MarkObjects: 120.674133 ms DeleteObjects: 2.878293 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 92024.
Total: 121.466881 ms (FindLiveObjects: 5.605973 ms CreateObjectMapping: 12.115200 ms MarkObjects: 102.985817 ms DeleteObjects: 0.758613 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 20.868265 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 111395.
Total: 119.163307 ms (FindLiveObjects: 9.325226 ms CreateObjectMapping: 14.852694 ms MarkObjects: 94.789978 ms DeleteObjects: 0.193706 ms)

No receivers for PlayVFX(greencore_beat) at Mesh

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options.ini Saved

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

[Coherent Browser] (Info) PID: 8356 | 2144 21:49:24.294722 Navigating view 0 to coui://uiresources/wftoUI/Empty.html

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 18.205866 ms

Unloading 1803 unused Assets to reduce memory usage. Loaded Objects now: 90986.
Total: 112.669861 ms (FindLiveObjects: 4.392960 ms CreateObjectMapping: 11.278080 ms MarkObjects: 90.576218 ms DeleteObjects: 6.421760 ms)

[Coherent Browser] (Info) PID: 8356 | 2144 21:49:28.963934 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

[Coherent Browser] (Warning) PID: 8356 | 2144 21:49:29.144109 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 252 reported FAIL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

[Coherent Browser] (Warning) PID: 8356 | 2144 21:49:29.144109 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 253 reported FAIL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Initialize Network

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

LoadBufferScene

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Switch level to BufferScene

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 9.101226 ms

Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 90974.
Total: 121.794136 ms (FindLiveObjects: 5.003946 ms CreateObjectMapping: 11.194880 ms MarkObjects: 105.362350 ms DeleteObjects: 0.231680 ms)

UnloadUnusedAssets

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 90982.
Total: 114.750298 ms (FindLiveObjects: 10.338560 ms CreateObjectMapping: 15.944533 ms MarkObjects: 88.279465 ms DeleteObjects: 0.184320 ms)

Switch level to Campaign 01 - Awakening

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 21.940907 ms
WLevel start

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 95895.
Total: 127.801178 ms (FindLiveObjects: 11.115520 ms CreateObjectMapping: 10.960640 ms MarkObjects: 105.512527 ms DeleteObjects: 0.211626 ms)

WantedSceneLoaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

LoadPersistantData

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

LoadServerDAO

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Level started ! Time to load

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

EntryLoader.loadLevel(Level (WLevel), False).

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

-load factions

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

-load blocks

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

-load units

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

-load defences

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Threat map created

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

After terrain available

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CameraSetup

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Fog of War setting: Regular

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

WaitEveryoneLoaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

WaitEveryoneLoaded done

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

ServerNetworkPreload done

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setup Faction Gold

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Load COMPLETE

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setup AI Players

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Start Level Play

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 101639.
Total: 153.545807 ms (FindLiveObjects: 14.212266 ms CreateObjectMapping: 15.962025 ms MarkObjects: 123.151360 ms DeleteObjects: 0.218453 ms)

[Coherent Browser] (Info) PID: 8356 | 2144 21:49:33.153748 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Initialize Alerts

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Minimap first tick

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

[Coherent Browser] (Info) PID: 8356 | 6516 21:49:47.111177 [8356:6516:INFO:CookieStore.cpp(325)] Flushing 248 worth of cookies

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)