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Declined

Neutral units become massively owned underlord. Being on neutral ground.

Галиев Рустем 4 years ago • updated 4 years ago 6

Windows 8.1 64 bit, 8 Gm RAM, Intel(R) Core(TM) I7-4500 CPU1.80 GHz 2.40 GHz GPU: AMD Radeon R7 M265, Intel(R) HD Graphics Family. Version game fresh, 1.3.2f3


I made a map with neutral rooms and neutral portal, and the portal are interconnected.
If I capture the wall adjacent to the wall in a neutral room instantly ALL neutral creatures on neutral territory, become owned by me.
This is a clear bug, because neutral creatures should change affiliation only in 1 case when entering the territory of underlord or Empire.



This bug prevents to create an interesting multiplayer maps with neutralnym portal ( neutral bathrooms nearby), as, who used to Prokopets to neutral rooms that will receive at once all of the neutral current.



Here is my save before the bug - you can dig 2 squares to the right and the wall to enhance a neutral room, we get the same bug.
Here's a video bug
War for the Overworld Launcher Log.txt
output_log.txt


Game Version:
Steam Public
Platform:
Windows
GOOD, I'M SATISFIED

I am satisfied with the speed and completeness of my answer. But it is not satisfied that the mechanics of the game, which I was told.

Satisfaction mark by Галиев Рустем 4 years ago

The link was lost. Too bad there's no boot options file (just pictures). Added file.
output_log.txt

Working as intended, as far as I know. Neutral units will be captured as soon as they enter the vision radius of the player, so if you capture the walls on the other side of the room, they grant you enough vision to see some of the units, which get converted. Said converted units then convert whatever units they can see, and so forth.


Think of it as with the GAIA units in Age of Empires I / II

Declined

Yup working as intended.

I think this technique transformation of neutral creatures wrong in the map with a neutral ground (and neutral portal in it) between the players win on who will dig now before it.

That is, win the one who was less lag when loading the game. It's just disgusting. So just killed the ability to create maps with the active influence of neutral creatures.


And pay attention to the ending of the video (above I provided video) - neutral and neutral animal's lair portal continued to appear neutral creatures, but they are not turned into a mine, although they were within sight of my creatures. My creatures killed them immediately.

+1

If you feel strongly that this should be changed, feel free to make a thread on our suggestion forums where the community can discuss it and see if there is any support/agreement with your opinion.


https://forum.subterraneangames.com/forums/suggestions.10/