multiplayer game creation, map choosing
How to reproduce:
1) Open multiplayer lobby
2) Choose a map
3) Friend joins - she sees the default 2 player map
3.1) Now if I start the game it crashes for her as probably her client is trying to apply the first map on the 2-player maps list
3.2) If I switch the map AFTER she joins - it refreshes on her side and everything is ok
Is it a workshop map or an official map?
If it's a Workshop map, she has to download it first (image will change when it's downloaded). If it's a official map, that would be very odd.
We would need your output_log and if possible the output_log of your friend as well (please give it a different name).
The important thing is, the output_log refreshes every time when you load something, so please upload your output log right after that happens.
Further to you Specs would be usefull?
How you could work around is:
If it's a workshop map, wait before you start the game until WFTO has downloaded it automaticly for her OR
She should subscribe to it in the workshop.
When it's downloades and the Map Image still doesn't change, she should rejoin.