"Create a dig path" action is very buggy on my end. Sometimes it's working sometimes not.
I tried laying all my desired dig paths for the Empire AI triggered On Start but they just stop and go idle after the first one.
So I seperated all dig paths and have them triggered by the former path terrain being changed.
Second one is triggered but it stops at third again.
I tried changing the trigger event to different things like "gold count" etc from terrain change but it still isn't triggered.
I''m attaching my edit files below. I have multiple other scripting problems with this level so I'm gathering them all in a forum post I will post the link below.
Customer support service by UserEcho