Invulnerable wizard summons.

  • updated
  • Cannot Replicate

Windows7 64bit.

Game version  2.0.7f1.  Pet dungeons.

Drop lvl 6 wizard and his elementals from toybox into midst of owned creatures. Wizard KO and taken to prison. Wizard's summons (emberlings, thunderlings, frostlings) become immortal and do not dissappear.

Game Version:
Steam Public
Lee "Noontide" Moon
  • Cannot Replicate

Hi Daniil,

Thanks for the report and apologies for the delay in our response. It's very busy times at Brightrock and in cadence with certain milestones and sometimes it can take a little longer to get around to responding to reports here.

I wanted to let you know that I jumped into My Pet Dungeon today to run this through a test a few times on a few different MPD levels and I couldn't replicate the behaviour you described. Each time a wizard with elementals was dropped their elementals would correctly become vulnerable as the Wizard does.

Unfortunately without being able to replicate the issue I won't be able to push it into our backlog. If you know of any additional steps required please let me know.