unidentified artifact
Hello,
trying to create a map with random artifact spawning in regular intervals,
but they remain unidentified even after all the process in the archive.
In the god mode, if I put unidentified artifact in the game, it gets identified as normal.
Hope this can get resolved
Jiri Simek
Hi Jiri,
In the Map Editor there are two versions of Unidentified Artefacts. One which is used as a script trigger and one which is a regular unidentified and randomly weighted artefact.
Can you confirm for me that you are spawning the right version of the artefact? Try spawning both versions and seeing if there is a difference between their behaviours.
Otherwise can you please provide screenshots for your script so I can see how to replicate the behaviour.
Cheers,
Lee