Freezing at logo/patch War for the Overworld

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Okay, so my game is crashing or not loading or something. It'll load the logo, but then just set there. After ending the program, I uninstalled, and reinstalled, ran as admin, and started it from within the actual file location and troubleshooted. If I start it within the file location, it will actually show the patch loader for a moment then it will close. I am assuming maybe my computer is incompatible. Here is my processor and other info on this.

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OS Name Microsoft Windows 10 Home
Version 10.0.10586 Build 10586
Other OS Description Not Available
OS Manufacturer Microsoft Corporation
System Name ASH
System Manufacturer Acer
System Model Aspire M5-581T
System Type x64-based PC
System SKU Aspire M5-581T_071A_V2.08
Processor Intel(R) Core(TM) i5-3337U CPU @ 1.80GHz, 1796 Mhz, 1 Core(s), 1 Logical Processor(s)
BIOS Version/Date Insyde Corp. V2.08, 12/26/2012
SMBIOS Version 2.7
Embedded Controller Version 0.00
BIOS Mode UEFI
BaseBoard Manufacturer Acer
BaseBoard Model Not Available
BaseBoard Name Base Board
Platform Role Mobile
Secure Boot State On
PCR7 Configuration Binding Not Possible
Windows Directory C:\WINDOWS
System Directory C:\WINDOWS\system32
Boot Device \Device\HarddiskVolume2
Locale United States
Hardware Abstraction Layer Version = "10.0.10586.0"
User Name Ash\Tonya
Time Zone Central Daylight Time
Installed Physical Memory (RAM) 6.00 GB
Total Physical Memory 4.58 GB
Available Physical Memory 1.34 GB
Total Virtual Memory 6.70 GB
Available Virtual Memory 2.80 GB
Page File Space 2.13 GB
Page File C:\pagefile.sys
Hyper-V - VM Monitor Mode Extensions Yes
Hyper-V - Second Level Address Translation Extensions Yes
Hyper-V - Virtualization Enabled in Firmware Yes
Hyper-V - Data Execution Protection Yes




Initialize engine version: 5.0.4f1 (1d75c08f1c9c)
GfxDevice: creating device client; threaded=0
Direct3D:
Version: Direct3D 9.0c [igdumdim64.dll 10.18.10.4276]
Renderer: Intel(R) HD Graphics 4000
Vendor: Intel
VRAM: 944 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0
Default GameObject BitMask: UI already registered

(Filename: Line: 93)

Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll into Unity Child Domain
- Completed reload, in 0.172 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless)
The referenced script on this Behaviour is missing!

(Filename: Line: 1713)

WARNING: Shader Unsupported: 'Hidden/NFAA' - Setting to default shader.
The referenced script on this Behaviour is missing!

(Filename: Line: 1713)

The referenced script on this Behaviour is missing!

(Filename: Line: 1713)

The referenced script on this Behaviour is missing!

(Filename: Line: 1713)

WFTO Version: 'WFTO v1.3.2f3'

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Settings Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) Initializing Coherent UI ver. 2.5.9.0

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Coherent UI system initialized..

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) PID: 9036 | 8900 01:34:01.288170 Staring Coherent UI Host ver. 2.5.9.0

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) PID: 9036 | 8900 01:34:01.288170 Detected OS: Windows NT 6.2

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) PID: 9036 | 8900 01:34:01.592374 [9036:8900:INFO:UIContentClient.cpp(74)] GPU info collected in host process:

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) PID: 9036 | 8900 01:34:01.592374 [9036:8900:INFO:UIContentClient.cpp(79)] Main GPU vendor 32902 device 358

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) PID: 9036 | 8900 01:34:01.592374 [9036:8900:INFO:UIContentClient.cpp(99)] GPU driver Intel Corporation 10.18.10.4276 from 8-17-2015

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) Coherent UI context initialized successfully

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Warning) PID: 9036 | 8900 01:34:01.701447 Requesting resource read for file:///C:/Users/Tonya/AppData/LocalLow/Subterranean Games/War For The Overworld/cookies.dat with internal id 0 reported FAIL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) View created successfully with id 0

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) PID: 9036 | 8900 01:34:01.731967 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) PID: 9036 | 8980 01:34:01.831033 [8844:8976:INFO:renderer_main.cc(215)] Running without renderer sandbox

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) PID: 9036 | 8900 01:34:01.982134 [9036:8900:INFO:(0)] GPU info collected in gpu-process process:

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) PID: 9036 | 8900 01:34:01.982134 [9036:8900:INFO:(0)] Main GPU vendor 32902 device 358

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) PID: 9036 | 8900 01:34:01.982134 [9036:8900:INFO:(0)] GPU driver Intel Corporation 10.18.10.4276 from

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Warning) PID: 9036 | 8900 01:34:02.148745 Requesting resource read for coui://uiresources/wftoUI/loading/images/loading-background.jpg with internal id 12 reported FAIL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Warning) PID: 9036 | 8900 01:34:02.152248 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 14 reported FAIL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Warning) PID: 9036 | 8980 01:34:02.343875 Could not recognize the mime type of coui://uiresources/wftoUI/common/fonts/narkism.ttf

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Coherent finished loading

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

InitializeGame 0 - start async loading

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) PID: 9036 | 8900 01:34:03.074363 [9036:8900:INFO:(0)] Selected DirectX device in GPUproc info:

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) PID: 9036 | 8900 01:34:03.074363 [9036:8900:INFO:(0)] Device name {\\.\DISPLAY1}, DeviceId {358}

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) PID: 9036 | 8900 01:34:03.074363 [9036:8900:INFO:(0)] VendorId {32902}, Driver ver. {2814827077177524}

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

InitializeGame 1

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

InitializeGame 2

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

InitializeGame 3

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

InitializeGame 4

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

InitializeGame 5

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Steamworks initialized.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Stop Server

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) Removing view 0

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) Uninitializing Coherent UI Session

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) Coherent UI Session uninitialized successfully

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Info) Uninitializing Coherent UI

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Stop Server

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

NullReferenceException: Object reference not set to an instance of an object
at DRMSteam.OnDestroy () [0x00000] in <filename unknown>:0

(Filename: Line: -1)





Open.NAT - Information > Start Discovery

Physical Memory: 4689
Virtual Memory: 2176
hasIntelGPU: True
hasNVidiaGPU: False
hasAMDGPU: False
isIntelGPUActive: False
Open.NAT - Information > Searching for: UpnpSearcher

Open.NAT - Information > UPnP Response: Router advertised a 'urn:schemas-upnp-org:service:WANIPConnection:2' service!!!

Open.NAT - Information > Found device at: http://192.168.0.1:5000/rootDesc.xml

Open.NAT - Information > 192.168.0.1:5000: Fetching service list

Open.NAT - Information > Found device at: http://192.168.0.1:5000/rootDesc.xml

Game Version:
Steam Public
Platform:
Windows
Avatar
Jan - Eric Merzel
  • Pending Customer

Hello Ash,


could you please check if one solution in this topic does solve your issue?

http://steamcommunity.com/app/230190/discussions/0/523890681426547342/


thanks for your report

Avatar
Jan - Eric Merzel
  • Declined

no further answer from the user, declined due to inactivity