Beast walk/fly in front of a corner of the Arena and never leave - BUILD v2.0.7f1

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Windows 7 64 bits

Ram: 8GB

CPU: Intel i3-4170 3.70GHz 2 Cores, 4 Logical Processors

GPU: NVIDIA GeForce GTX 970

BUILD v2.0.7f1

Hollow (sandbox)

God Mode Enabled

On an unattended Arena which i made for Beastmasters to do their normal jobs, 2 Bafus are stuck trying to fly in front of a corner, with really low hp and lack of sleep, they ignore each other and are unable to escape.  (first image)

On N°2 we see the winner of another round who just acts normal and just moves around the arena instead of of attacking them, but he cant leave either.

On N°3 we see an Oculous who IMMEDIATELY flew to that corner with the bafus after winning all fights.

On N°4 we see that despite no fights happening at all, there are still spectators watching so i guess the game think they are still fighting despite no interaction between the Bafus?

It is actually very hard to replicate and was unable to capture a case like N°3 with an oculous. Maybe if i let him wander enough it will eventually move to the corner? But then again not sure what made that one go there as soon as it finished as opposed to do what N°2 did.

hollow sandbox_20190611005612.meta
hollow sandbox_20190611005612

Beast stucks on the Arena corner.jpg
Beast stucks on the Arena corner 4.jpg
Beast stucks on the Arena corner 3.jpg
Beast stucks on the Arena corner 2.jpg


Game Version:
Steam Public
Platform:
Windows
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anonymous
  • Marked for Review

Hey DiogenesCynicalDogo,

We aren't currently working on War for the Overworld, we have marked this for review during our next War for the Overworld bugs pass