Gargoyle trigger range bugs out and become shorter - BUILD v2.0.7f1
Windows 7 64 bits
Ram: 8GB
CPU: Intel i3-4170 3.70GHz 2 Cores, 4 Logical Processors
GPU: NVIDIA GeForce GTX 970
BUILD v2.0.7f1
Hollow (sandbox)
God Mode Enabled
https://www.youtube.com/watch?v=h0H5KPO2oeQ
After the corpses of your enemies start to accumulate, eventually they seem to hinder the Gargoyle ability to detect enemies within its range until they are close or past the corpses.
Havent tested it with unconscious enemies.
hollow sandbox_20190611003749.meta
hollow sandbox_20190611003749
Game Version:
Steam Public
Platform:
Windows
Hey DiogenesCynicalDogo,
We aren't currently working on War for the Overworld, we have marked this for review during our next War for the Overworld bugs pass