0
Marked for Review

Gargoyle trigger range bugs out and become shorter - BUILD v2.0.7f1

DiogenesCynicalDogo 2 weeks ago • updated by Cian Noonan (Development Support Engineer) 2 weeks ago 1

Windows 7 64 bits

Ram: 8GB

CPU: Intel i3-4170 3.70GHz 2 Cores, 4 Logical Processors

GPU: NVIDIA GeForce GTX 970

BUILD v2.0.7f1

Hollow (sandbox)

God Mode Enabled

https://www.youtube.com/watch?v=h0H5KPO2oeQ

After the corpses of your enemies start to accumulate, eventually they seem to hinder the Gargoyle ability to detect enemies within its range until they are close or past the corpses.

Havent tested it with unconscious enemies.
hollow sandbox_20190611003749.meta
hollow sandbox_20190611003749

Game Version:
Steam Public
Platform:
Windows
Marked for Review

Hey DiogenesCynicalDogo,

We aren't currently working on War for the Overworld, we have marked this for review during our next War for the Overworld bugs pass