Random terrain spawns upon reload - Build V2.0.6f2
Windows 7 64 bits
Ram: 8GB
CPU: Intel i3-4170 3.70GHz 2 Cores, 4 Logical Processors
GPU: NVIDIA GeForce GTX 970
My Pet Dungeon Hell's Deep
God Mode Enabled
Occasionally, for no reason since i dont interact with those areas/rooms, random types of terrain shows up on a room and a few things tend to happen:
A)The room props are not disturbed by it, meaning that despite a wall is in the middle of the room and it should erase room props like randomly selling a tile, it just doesn't do anything. Holding the cursor over it identifies it as an actual wall/impenetrable rock
B)It appears on top of what was a room prop before and its solid to minions and in possesion mode, but holding the cursor over it doesnt produce a tooltip describing it as an Impenetrable Rock (as the image would suggest), instead the cursor ends up highlighting defense parts behind it, like it is transparent.
C)Areas from defeated Underlords on the Pet Dungeon, where rooms and walls used to be are replaced with normal earth tiles.
This is hard to replicate for me, and i had this problem weeks ago which i God modded to fix since the terrain that usually spawns usually is Impenetrable Rock. This image is from the recent one (B):
Feel free to also look into the underlords areas which are somehow earth right now, except the core, which renders as if it wasnt killed.
output_log.txt
hell's deep_20190420135443
hell's deep_20190420135443.meta
Post it here if you find a way to replicate it, or to update us that it's happened again(even if you don't have replication steps).
Until then we'll leave this ticket as Cannot Replicate but will continue to monitor and respond.