Mighty Script - Print Random Number with In Game Message shows always "null"
Create a new number (integer).
Create a script that generates a random number on the previous created integer.
Print the integer now to the player's screen (e.g. with a "Show Ingame Message" and as content you select the integer).
Export and Quicktest the map.
Ingame Message shows always "null" - no matter how often you fire the script and generate numbers.
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Puntuación de satisfacción por SeriousToni hace 6 años
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Thank you so much for the detailed information. No need to apologise!
I am sorry for the inconvenience, I feel like I should know this but the current Map Editor Tutorial is lacking this feature. I would love to help making part 2 of the guide but I feel I am not experienced enough to help out make a decent and high quality tutorial. I hope some of the experienced people or even one of you developers could make a Map Editor Tutorial part 2, covering advanced things like this. I wish you good luck on the further things to do and I don't take anything for granted. So thank you very much seriously !!