Minor XP exploits, from Tavern and Garrison
Hello, found two minor manual XP exploits.
First is from redropping a minion in the Tavern over and over, gives somewhere between 200-400xp per feeding. This has the added bonus of getting back all the gold you paid, and if I understand right even multiply it given bonuses from prop.
Suggested fix: 30-60 second cooldown for "force-feeding".
The second is from dropping an Augre/Juggernaut on an unlit/below 60% Garrison tower on the charging side(east), waiting 0.5-1 second then pick back up. Wait 1-3 seconds, then drop on the next tower(Not directly next to the first tower on east or west side, this for some reason does not work, north or south is fine). This way the tower is not lit so you can keep cycling the minion, and each time earns somewhere between 250-400xp.
This trick can also be used to instantly ignite a contested tower. Instead of waiting 1-3 seconds after picking the Augre/Juggernaut up, quickly re-drop on the tower you want to ignite to have it instantly receive charge.
Suggested fix: Apply XP at the same time as charge, or slightly after..
Hi Rudolph,
Thanks for bringing these to our attention. The Tavern issue sounds like an oversight as units are awarded EXP for working, which the tavern counts as. It probably shouldn't be awarding the experience in this case given what the units are actually doing there.
The Garrison one is interesting indeed and has quite a few hoops to jump through. I'm amazed you identified these and we truly appreciate it.
I can't say what the scope is for fixing these issues as they're incredibly minor and tied to extensive systems. We'll have a look into them but we may choose not to pursue a fix due to scoping.
Cheers,
Lee