Game losing track of minion location/"teleporting" across the map
I have experienced infrequent instances where when setting a "rally all" flag that involves a large number of minions, sometimes a (seemingly) random minion will be moved to a far-off location that always ends up in enemy territory, so the first time I notice anything amiss is a "minion lost" message out of nowhere.
Awaiting response, will reopen if response received