Creatures are having problem with cancelling their tasks if the subject of interest gone - which makes them annoyed.

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I was trying to find out why the most annoyed creature is always a Beastmaster, Necromancer and Witcher, even if I own relatively small dungeon, every need can be fulfilled easily, abundance is everywhere. I just took a fight with opponent with my beasts and than noticed a Beastmaster comming to a place where the battle was taking place, but not anymore, none of my beasts were there for a 20 seconds (no beast rally flag anymore too), so he just went into the enemy territory and died because an opponent still had it's minions there.


I also noticed a strange behaviour where Gnarlings after being knocked out by traps, than being taken to lair and than having life points refreshed to a minimal amount - instantly went to that trap again that was KOed them before (no rally flag). Maybe there's something related between case with Gnarlings - in both cases an action to stop chasing for something like supporting Beast / destroying a trap (also Necromancer that want to rise a Revenant) do not cancel out.


It looks a bit like in case of Workers that can take artifacts or corpse of fallen enemy from any unclaimed, but revealed territory - if there is something that worker or creature can do with on revealed (it doesn't need to be owned) territory it will go and take an action with that, even if a subject of interest is not there anymore.


A Witcher seems also want to buff any creature close by no matter how far will that creature go, so it easily become annoyed because it's trying to pursue the target. I guess it's related to all healing/supporitng creatures, but haven't checked that issue with all of them.


Is there anyone else who had similiar experience with that?


What if there could be a range of things thart a creature could do - like Beastmaster that could help beasts only if there are in his "range"? Even now workers are trying to deliver a part to a trap that has been built already, by me throwing there some parts from the Forge.


Spec: Win 10, Radeon 7800HD, minimal graphic setting set.

Game Version:
Steam Public
Platform:
Windows
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Sebt

Have you figured out maybe what's the cause of this? :)

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Lee "Noontide" Moon Designer & Community Manager
  • Marked for Review

Hi Sebt,


Thanks for the report and apologies for the delay in our response. I'll be passing this into our review queue for our QA Analyst to review in the coming weeks to work out exactly what is happening here and what our way forward is.


Cheers,


Lee

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Ryan Cosford

I think i have a similar issue - FOW not revealed - so its black not the grey stuff you can still see through i mean BLACK as in unexplored area of the map, right.

Ok so lets say i dig 5 spaces into this blackness, i say dig but i mean get an imp to head into it for a few spaces.

Next thing i know, my worker is running off on his own and gets an artifact which you don't even know is there but somehow he did (or she).  I mean don't get me wrong, its nice that they're that dedicated to working for you.