Debug console should be unlocked when testing a map
Having to enter the debug console password to use the console when testing a map is annoying. Can you make it so the debug console commands are available when export/testing maps in the map editor?
Hi Journeywithin,
We generally do not provide access to the debug console outside of our development team as it is intended to be a developers tool though some tools in it are provided for use even without the console being unlocked. The concern is that the debug commands allow players to do things outside of expected parameters and make supporting users difficult if they make use of such tools.
We're always happy to take feedback however so please let me know what use you're looking to make out of the debug console and what commands you are using. I'd be happy to take any feedback so we can make a decision of what we want to do with the console moving forwards.
Cheers,
Lee