Crash in linux (post 2.0.1 update)

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  • Completed - Resolved

Hey,
I bought the whole package in the summer sale, and started to enjoy it. But it keeps crashing after ~5-10min. Always. It is the current version, and I thought a lot of fixes where issued with that. Also, after the crash (and even after I stopped the steam process), a process called "WFTOGame.x86_64" runs with about 4GB of memory in use. If start the game again, another process with the same name appears. What can I do to make this game run smoothly without crashing all the time. My stats are:


OS: Manjaro Linux x86_64 
Kernel: 4.17.0-2-MANJARO 
DE: KDE 
WM: KWin 
CPU: Intel i5-6600K (4) @ 4.100GHz 
GPU: NVIDIA GeForce GTX 950 
Memory: 15984MiB 


What I tried so far:

Changing the resolution to the lowest and deactivated anti aliasing and the other option to recommended to deactivate. A crash log was not created, but a Player.log


Thanks for the help!


audiophiel


Game Version:
Steam Public
Platform:
Linux
Duplicates 3
Crash under Ubuntu 18.04
Avatar YS1

Since upgrading my computer from Ubuntu 16.04 to 18.04, WFTO crashes after some time playing a map. This happened both times I tried : once with a custom map (campaign from DK1) ; once in the HOG campaign.

Player.log

Game is crashing after some minutes

I have a new problem since todays patch 2.0.1

WftO is crashing every few minutes (10 minutes) randomly


I uploded my player.log

Player.log

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Battyman

Just to let you know, I have the same issue. Since the update, it will let me load in the game. The mouse seems quite laggy. I move around the menus no problem. As soon as I try to click the play button, it just crashes straight out to Desktop. Using Linux Mint 17.3. Have turned off the steam overlay, still crashing. I am just downloading the last Linux Stable to see if that works. Will update to let you know.

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Battyman

Now running the LinuxStable 2.0f10. This seems to be working as normal. Click to play a game and it loads, no issue. Hopefully this is a Middle ware issue that they can fix. Still annoys that these companies forget that the Linux community is not going away, in fact I would say that it keeps growing.

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anonymous

We will keep this thread up to date with any info we receive from our Linux middleware provider

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anonymous

We are now releasing a version of the linux build to the default branch that should work around the issue. Please try and download 2.0.3f1

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colla

This version is not starting

at least on my pc


i have just the made with unity logo

and then a black screen with mouse and a trial version writing

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anonymous

A failure in our build process has broken the linux build. This will be fixed in the next update in the next hour

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colla

Tried the new version

but sadly it crashed again

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Lee "Noontide" Moon Designer & Community Manager
  • Marked for Review

Marking for review as the crash is not resolved in the latest version.

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aszlig

Ah, this is exactly the same issue I've noticed, but I didn't dig further so far. It doesn't happen if you strace the program so I'd assume that it happens because of a race condition.


Quickly looking through the disassembly, it seems that the crash is happening during object allocation (new operator). However the whole blurb is inlined, so without debugging symbols it will take a while to dissect.


Here is the core dump (894MiB, XZ-compressed, 6.7 GiB uncompressed) of the crash in version 2.0.3f1 from GOG, which should help in pinpointing the problem.

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anonymous
  • Pending Customer

Hey aszlig,


Could we get your Player.log?


Posting Output Logs