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Completed

The Under Games - Thunderlings locking 0 mana, banshees not spawning from shrines

Mateusz Saczka 12 months ago • updated by Lee "Noontide" Moon (Community Manager) 10 months ago 3

Hello

I've encountered some bugs in The Under Games.

- Banshee shrine bug doesn't seem to be level-related, shrines stopped spawning them in 7th mission as well (save below, first output_log), it seems these start spawning banshees back when one of their shrines changes owner,

- after saving game and loading it few days later I've noticed that Thunderlings lock 0 mana (as I mentioned before, their description is probably incorrect because it says each locks 200 mana while each locks 250 mana when spawned, the same save file, second output_log)


7 grand final meat maker_20180507221135

7 grand final meat maker_20180507221135.meta

1st log output_log.txt

2nd log output_log.txt


There seems to be exploit regarding these constructs that boost workers - probably effect shouldn't stack from multiple constructs (I suspect your'e aware about that).

I've seen last Thursday (May 10th https://www.twitch.tv/videos/259829607?t=15m08s ) Memoriesin8bit steam on gogcom channel on Twitch, he had a bug in level where the "Empire fortress" is, he loaded a save from earlier stream (I suppose, I didn't watch whole stream) and game didn't trigger victory for him once he destroyed both shards, he had to play level from very beginning, he played as Kasita on Normal difficulty.


I have played as Shale, Normal difficulty

Game version 2.0f9

Windows 7 64bit

AMD Ryzen 3 1200 @3,1GHz

8GB RAM DDR4-2400 (single channel)

Nvidia GeForce GTX 1050 Ti 4GB GDDR5 (MSI GeForce GTX 1050 Ti 4GT OC 4GB GDDR5)

motherboard ASRock AB350 Pro4

Game Version:
GOG Galaxy
Platform:
Windows
Marked for Review

Thanks for these reports. I'll pass these through for our QA Analyst for review.


It''s entirely possible a few of these are already resolved internally! :)

Completed - Next Patch

All of these issues seem fixed on the internal version