The Under Games - Thunderlings locking 0 mana, banshees not spawning from shrines
I've encountered some bugs in The Under Games.
- Banshee shrine bug doesn't seem to be level-related, shrines stopped spawning them in 7th mission as well (save below, first output_log), it seems these start spawning banshees back when one of their shrines changes owner,
- after saving game and loading it few days later I've noticed that Thunderlings lock 0 mana (as I mentioned before, their description is probably incorrect because it says each locks 200 mana while each locks 250 mana when spawned, the same save file, second output_log)
7 grand final meat maker_20180507221135
7 grand final meat maker_20180507221135.meta
1st log output_log.txt
2nd log output_log.txt
There seems to be exploit regarding these constructs that boost workers - probably effect shouldn't stack from multiple constructs (I suspect your'e aware about that).
I've seen last Thursday (May 10th https://www.twitch.tv/videos/259829607?t=15m08s ) Memoriesin8bit steam on gogcom channel on Twitch, he had a bug in level where the "Empire fortress" is, he loaded a save from earlier stream (I suppose, I didn't watch whole stream) and game didn't trigger victory for him once he destroyed both shards, he had to play level from very beginning, he played as Kasita on Normal difficulty.
I have played as Shale, Normal difficulty
Game version 2.0f9
Windows 7 64bit
AMD Ryzen 3 1200 @3,1GHz
8GB RAM DDR4-2400 (single channel)
Nvidia GeForce GTX 1050 Ti 4GB GDDR5 (MSI GeForce GTX 1050 Ti 4GT OC 4GB GDDR5)
motherboard ASRock AB350 Pro4
Customer support service by UserEcho
Thanks for these reports. I'll pass these through for our QA Analyst for review.
It''s entirely possible a few of these are already resolved internally! :)
All of these issues seem fixed on the internal version