Completed - Resolved
Map Editor: Maps set to legacy after 2.0; then when changing to the proper format, they report an error when trying to test
journeywithin 5 years ago • updated by Lee "Noontide" Moon (Designer & Community Manager) 5 years ago • 9
Not sure if this effects all maps but I experienced it with a MPD map I have been making. The map was set to MPD about a week ago when I first created. Today (Saturday, May 5), when I went to test it, it told me mightyscript wasn't allowed. I verified the map settings and the map was set to Legacy. So I changed it to MPD. When I tried to test it, it said that key features were missing (ie. heart, toybox, etc). I deleted the toybox switch/gateway and player1's heart, then replaced these items. When I went to test again, it said mightyscript isn't allowed... and the game mode was reset to Legacy.
Customer support service by UserEcho
Could you please upload your map files and your output_log.txt from a session where you tried this
How to: Locate your save files
Posting Output Logs
my pet dungeon shadow realm_edit_76561197993291628
Loaded the map; went to map settings; it is set to legacy; clicked that and changed to MPD; says there are errors/missing objects; I delete the toybox/gateway and resize the toybox to 5x5, then put toybox/gateway back in; I delete player1 heart and put back in; I delete some other empire props and put back in; export/test = "errors in map"; save+quit; load map again; it is set back to legacy.
I'm sorry but we're missing the associated .meta file , could you add it as well please please ?
my pet dungeon shadow realm_edit_76561197993291628.meta
I'm assigning this back to review so we can look at it now we have the Meta. :)