
0
Completed - Resolved
Map Editor: Maps set to legacy after 2.0; then when changing to the proper format, they report an error when trying to test
journeywithin 5 years ago
•
updated by Lee "Noontide" Moon (Designer & Community Manager) 5 years ago •
9
Not sure if this effects all maps but I experienced it with a MPD map I have been making. The map was set to MPD about a week ago when I first created. Today (Saturday, May 5), when I went to test it, it told me mightyscript wasn't allowed. I verified the map settings and the map was set to Legacy. So I changed it to MPD. When I tried to test it, it said that key features were missing (ie. heart, toybox, etc). I deleted the toybox switch/gateway and player1's heart, then replaced these items. When I went to test again, it said mightyscript isn't allowed... and the game mode was reset to Legacy.
Game Version:
Steam Public
Platform:
Windows
Customer support service by UserEcho
Could you please upload your map files and your output_log.txt from a session where you tried this
How to: Locate your save files
Posting Output Logs
output_log.txt
my pet dungeon shadow realm_edit_76561197993291628
Loaded the map; went to map settings; it is set to legacy; clicked that and changed to MPD; says there are errors/missing objects; I delete the toybox/gateway and resize the toybox to 5x5, then put toybox/gateway back in; I delete player1 heart and put back in; I delete some other empire props and put back in; export/test = "errors in map"; save+quit; load map again; it is set back to legacy.
I'm sorry but we're missing the associated .meta file , could you add it as well please please ?
my pet dungeon shadow realm_edit_76561197993291628.meta
I'm assigning this back to review so we can look at it now we have the Meta. :)