Last Mission of campaign unplayable due to lag

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  • Views 14,310
  • updated
  • Completed - Resolved

Running WFTO on a laptop with a I7 920xm clocked to nearly 4ghz and a GTX 980M and the last mission is totally unplayable after my dungeon gets big.


The game doesnt play smooth at all and becomes a slideshow. The laptop does not feature switchable graphics while the 980M is equivalent to a GTX 970 desktop gpu. 920xm at 3.6ghz is equivalent to desktop i7 920 at 3.6ghz and I have 16GB of ram.


Why is this happening? Other far more demanding games do not cause this lag. I cannot finish the game

Game Version:
Steam Public
Platform:
Windows
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Jan - Eric Merzel
  • Completed - Resolved

im sorry to hear that but it is your right to do.

please be assured that the coders tried to find the issue you had

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Michael Aldersey

I shared the saved game and I guess the coders couldn't be bothered to check it. You lose a customer.

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Michael Aldersey

Patch installed. Not fixed. Game uninstalled. Won't get Heart of Gold.


What a shame I am such a fan of the DK series and this was the only game that came close to that experience all that time ago...

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The (free) patch will be released alongside heart of gold, but you won't need to purchase Heart of Gold to download the patch (hopefully that made sense..) They're 2 separate things being released at the same time.


Hope that helps :)

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Michael Aldersey

Hi Scott. When will this patch release? With Heart of Gold or without?


Looking forward to finishing the game! If it gets fixed I will probably purchases the next installment :)

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Scott Richmond Programmer & Producer

Hi Michael,

I'm sorry to hear you continue to have issues with the last level. We will be releasing v1.4 this month with some major improvements and changes. That is when I expect to see this issue resolved.

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Jan - Eric Merzel
Quote from Michael Aldersey

Can I have an update on this? Would be great to be able to finish the game.


Cheers.

Hello Michael Aldersey.


I just read your update request, i will give you an answer (although i can not say which currently as it has been delegated to the coders) tomorrow ASAP as our coders are off work for today.

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Michael Aldersey

Can I have an update on this? Would be great to be able to finish the game.


Cheers.

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Jan - Eric Merzel
  • Accepted

i will send this thorugh to @scott Richmomd.


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Michael Aldersey

Equilibrium meta file Equilibrium saved game log file


Alienware M15x


Intel i7 920xm

Nvidia GTX 980M w/8GB GDDR5 vram

16GB DDR3 1333 CL8 ram

Samsung 850 500GB SSD

Samsung 2TB HDD

Dual 210W Dell PSU's (420W)


Windows 7 64bit home premium


Symptoms: heavy stuttering during any kind of rendering. Whenever the stutter occurs the gpu clock in forced to 135mhz instead of 1125mhz. This stutter happens very quickly making gameplay choppy and quickly unplayable.


No component overheating. I keep temps always well under control and consider myself a hardware enthusiast (constantly monitoring these things). This issue also starts from the beginning, from cold boot this is definitely ruled out. Other games run perfectly smoothly including very graphically intensive ones.