0
Completed - Resolved

Game won’t launch in OSX

Tom Wolfe 4 years ago updated by Jan - Eric Merzel 4 years ago 9

WFTO will not launch in OSX on a high spec macbook pro


(2.5 GHz Intel Core i7,

16 GB 1600 MHz DDR3

Intel Iris Pro 1536 MB


Loading window minimises to the bottom left corner of the screen and then brings up this crash report: (apologies for how long the report is!)


Process: WFTO [6622]
Path: /Users/USER/Library/Application Support/Steam/*/WFTO.app/Contents/MacOS/WFTO
Identifier: unity.Subterranean Games.War For The Overworld
Version: Unity Player version 5.0.4f1 (5.0.4f1)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: WFTO [6622]
User ID: 501

Date/Time: 2016-04-14 19:12:59.433 +0100
OS Version: Mac OS X 10.11.4 (15E65)
Report Version: 11
Anonymous UUID: A4C74D49-7E41-A306-4C79-CBE0024A8C9C

Sleep/Wake UUID: BE92F7D1-6042-4779-A281-58001026F74B

Time Awake Since Boot: 34000 seconds
Time Since Wake: 18000 seconds

System Integrity Protection: enabled

Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_ACCESS (SIGABRT)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY

VM Regions Near 0:
-->
__TEXT 0000000100000000-0000000101291000 [ 18.6M] r-x/rwx SM=COW /Users/USER/Library/Application Support/Steam/*/WFTO.app/Contents/MacOS/WFTO

Application Specific Information:
abort() called

Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff9838cf06 __pthread_kill + 10
1 libsystem_pthread.dylib 0x00007fff966de4ec pthread_kill + 90
2 libsystem_c.dylib 0x00007fff9b3a96e7 abort + 129
3 libmono.0.dylib 0x0000000101e2201e mono_handle_native_sigsegv + 732
4 libmono.0.dylib 0x0000000101e69b5b sigabrt_signal_handler + 100
5 libsystem_platform.dylib 0x00007fff9c83452a _sigtramp + 26
6 ??? 0x00007fff5fbfb8a0 0 + 140734799788192
7 libsystem_c.dylib 0x00007fff9b3a96e7 abort + 129
8 unity.Subterranean Games.War For The Overworld 0x0000000100432f44 HandleSignal(int, __siginfo*, void*) + 36
9 libmono.0.dylib 0x0000000101e69766 mono_chain_signal + 71
10 libmono.0.dylib 0x0000000101db6c43 mono_sigsegv_signal_handler + 213
11 libsystem_platform.dylib 0x00007fff9c83452a _sigtramp + 26
12 ??? 0x0000000103382000 0 + 4348977152
13 unity.Subterranean Games.War For The Overworld 0x000000010086d21d ScreenManagerOSX::GetResolutions(int, bool) const + 589
14 unity.Subterranean Games.War For The Overworld 0x000000010085bbe1 ScreenManagerOSXStandalone::GetResolutions(int, bool) const + 49
15 unity.Subterranean Games.War For The Overworld 0x000000010050c986 Screen_Get_Custom_PropResolutions() + 54
16 ??? 0x00000001217c840f 0 + 4856775695
17 ??? 0x00000001217c5cf0 0 + 4856765680
18 ??? 0x000000011142be1f 0 + 4584554015
19 libmono.0.dylib 0x0000000101db88e0 mono_jit_runtime_invoke + 1788
20 libmono.0.dylib 0x0000000101edca7b mono_runtime_invoke + 114
21 unity.Subterranean Games.War For The Overworld 0x000000010043c3c2 ScriptingInvocationNoArgs::Invoke(MonoException**) + 66
22 unity.Subterranean Games.War For The Overworld 0x000000010043c379 ScriptingInvocationNoArgs::Invoke() + 25
23 unity.Subterranean Games.War For The Overworld 0x000000010042d28a MonoBehaviour::CallUpdateMethod(int) + 234
24 unity.Subterranean Games.War For The Overworld 0x00000001002e428d void BaseBehaviourManager::CommonUpdate<BehaviourManager>() + 269
25 unity.Subterranean Games.War For The Overworld 0x00000001003d78e3 PlayerLoop(bool, bool, IHookEvent*) + 1411
26 unity.Subterranean Games.War For The Overworld 0x00000001008599c0 -[PlayerAppDelegate UpdatePlayer] + 240
27 com.apple.Foundation 0x00007fff8a9b0d6c __NSFireTimer + 95
28 com.apple.CoreFoundation 0x00007fff919b5b94 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
29 com.apple.CoreFoundation 0x00007fff919b5823 __CFRunLoopDoTimer + 1075
30 com.apple.CoreFoundation 0x00007fff919b537a __CFRunLoopDoTimers + 298
31 com.apple.CoreFoundation 0x00007fff919ac871 __CFRunLoopRun + 1841
32 com.apple.CoreFoundation 0x00007fff919abed8 CFRunLoopRunSpecific + 296
33 com.apple.HIToolbox 0x00007fff8c0a8935 RunCurrentEventLoopInMode + 235
34 com.apple.HIToolbox 0x00007fff8c0a876f ReceiveNextEventCommon + 432
35 com.apple.HIToolbox 0x00007fff8c0a85af _BlockUntilNextEventMatchingListInModeWithFilter + 71
36 com.apple.AppKit 0x00007fff9b421efa _DPSNextEvent + 1067
37 com.apple.AppKit 0x00007fff9b42132a -[NSApplication _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 454
38 com.apple.AppKit 0x00007fff9b415e84 -[NSApplication run] + 682
39 com.apple.AppKit 0x00007fff9b3df46c NSApplicationMain + 1176
40 unity.Subterranean Games.War For The Overworld 0x0000000100859582 PlayerMain(int, char const**) + 738
41 unity.Subterranean Games.War For The Overworld 0x00000001000016f4 start + 52

Thread 1:
0 libsystem_kernel.dylib 0x00007fff9838d5e2 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff966db578 _pthread_wqthread + 1283
2 libsystem_pthread.dylib 0x00007fff966d9341 start_wqthread + 13

Thread 2:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff9838defa kevent_qos + 10
1 libdispatch.dylib 0x00007fff8d4f0165 _dispatch_mgr_invoke + 216
2 libdispatch.dylib 0x00007fff8d4efdcd _dispatch_mgr_thread + 52

Thread 3:
0 libsystem_kernel.dylib 0x00007fff9838d5e2 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff966db578 _pthread_wqthread + 1283
2 libsystem_pthread.dylib 0x00007fff966d9341 start_wqthread + 13

Thread 4:
0 libsystem_kernel.dylib 0x00007fff9838d5e2 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff966db578 _pthread_wqthread + 1283
2 libsystem_pthread.dylib 0x00007fff966d9341 start_wqthread + 13

Thread 5:
0 libsystem_kernel.dylib 0x00007fff9838d5e2 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff966db578 _pthread_wqthread + 1283
2 libsystem_pthread.dylib 0x00007fff966d9341 start_wqthread + 13

Thread 6:
0 libsystem_kernel.dylib 0x00007fff9838d5e2 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff966db578 _pthread_wqthread + 1283
2 libsystem_pthread.dylib 0x00007fff966d9341 start_wqthread + 13

Thread 7:
0 libsystem_kernel.dylib 0x00007fff9838d5e2 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff966db578 _pthread_wqthread + 1283
2 libsystem_pthread.dylib 0x00007fff966d9341 start_wqthread + 13

Thread 8:
0 libsystem_kernel.dylib 0x00007fff9838d5e2 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff966db578 _pthread_wqthread + 1283
2 libsystem_pthread.dylib 0x00007fff966d9341 start_wqthread + 13

Thread 9:
0 libsystem_kernel.dylib 0x00007fff9838d5e2 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff966db578 _pthread_wqthread + 1283
2 libsystem_pthread.dylib 0x00007fff966d9341 start_wqthread + 13

Thread 10:
0 libsystem_kernel.dylib 0x00007fff9838d5e2 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff966db578 _pthread_wqthread + 1283
2 libsystem_pthread.dylib 0x00007fff966d9341 start_wqthread + 13

Thread 11:
0 libsystem_kernel.dylib 0x00007fff98386fae semaphore_wait_trap + 10
1 libmono.0.dylib 0x0000000101f402b1 mono_sem_wait + 37
2 libmono.0.dylib 0x0000000101e95d6c finalizer_thread + 133
3 libmono.0.dylib 0x0000000101f07bd0 start_wrapper + 454
4 libmono.0.dylib 0x0000000101f36d31 thread_start_routine + 211
5 libmono.0.dylib 0x0000000101f5ce50 GC_start_routine + 99
6 libsystem_pthread.dylib 0x00007fff966db99d _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
8 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 12:: BatchDeleteObjects
0 libsystem_kernel.dylib 0x00007fff98386fae semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff8d4f5cb2 _dispatch_semaphore_wait_slow + 224
2 unity.Subterranean Games.War For The Overworld 0x00000001004a98e1 ThreadedStreamBuffer::HandleReadOverflow(unsigned int&, unsigned int&) + 273
3 unity.Subterranean Games.War For The Overworld 0x00000001003cf9c0 BatchDeleteStep2Threaded(void*) + 80
4 unity.Subterranean Games.War For The Overworld 0x00000001004a867a Thread::RunThreadWrapper(void*) + 58
5 libsystem_pthread.dylib 0x00007fff966db99d _pthread_body + 131
6 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
7 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 13:: AsyncReadManager
0 libsystem_kernel.dylib 0x00007fff98386fae semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff8d4f5cb2 _dispatch_semaphore_wait_slow + 224
2 unity.Subterranean Games.War For The Overworld 0x00000001004d17a9 AsyncReadManagerThreaded::ThreadEntry() + 137
3 unity.Subterranean Games.War For The Overworld 0x00000001004d1519 AsyncReadManagerThreaded::StaticThreadEntry(void*) + 9
4 unity.Subterranean Games.War For The Overworld 0x00000001004a867a Thread::RunThreadWrapper(void*) + 58
5 libsystem_pthread.dylib 0x00007fff966db99d _pthread_body + 131
6 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
7 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 14:: UnityLookForNewInputDevices
0 libsystem_kernel.dylib 0x00007fff98386f72 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff983863b3 mach_msg + 55
2 com.apple.CoreFoundation 0x00007fff919ad1c4 __CFRunLoopServiceMachPort + 212
3 com.apple.CoreFoundation 0x00007fff919ac68c __CFRunLoopRun + 1356
4 com.apple.CoreFoundation 0x00007fff919abed8 CFRunLoopRunSpecific + 296
5 com.apple.CoreFoundation 0x00007fff919ed9b1 CFRunLoopRun + 97
6 unity.Subterranean Games.War For The Overworld 0x00000001008664c1 LookForNewDevices(void*) + 401
7 unity.Subterranean Games.War For The Overworld 0x00000001004a867a Thread::RunThreadWrapper(void*) + 58
8 libsystem_pthread.dylib 0x00007fff966db99d _pthread_body + 131
9 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
10 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 15:: UnityGfxDeviceWorker
0 libsystem_kernel.dylib 0x00007fff98386fae semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff8d4f5cb2 _dispatch_semaphore_wait_slow + 224
2 unity.Subterranean Games.War For The Overworld 0x00000001004a98e1 ThreadedStreamBuffer::HandleReadOverflow(unsigned int&, unsigned int&) + 273
3 unity.Subterranean Games.War For The Overworld 0x00000001008ded81 GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) + 81
4 unity.Subterranean Games.War For The Overworld 0x00000001008e400f GfxDeviceWorker::Run() + 31
5 unity.Subterranean Games.War For The Overworld 0x00000001008dec2c GfxDeviceWorker::RunGfxDeviceWorker(void*) + 60
6 unity.Subterranean Games.War For The Overworld 0x00000001004a867a Thread::RunThreadWrapper(void*) + 58
7 libsystem_pthread.dylib 0x00007fff966db99d _pthread_body + 131
8 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
9 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 16:: UnityWorker
0 libsystem_kernel.dylib 0x00007fff98386fae semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff8d4f5cb2 _dispatch_semaphore_wait_slow + 224
2 unity.Subterranean Games.War For The Overworld 0x00000001004a4c29 JobQueue::WorkLoop(void*) + 105
3 unity.Subterranean Games.War For The Overworld 0x00000001004a867a Thread::RunThreadWrapper(void*) + 58
4 libsystem_pthread.dylib 0x00007fff966db99d _pthread_body + 131
5 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
6 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 17:: UnityWorker
0 libsystem_kernel.dylib 0x00007fff98386fae semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff8d4f5cb2 _dispatch_semaphore_wait_slow + 224
2 unity.Subterranean Games.War For The Overworld 0x00000001004a4c29 JobQueue::WorkLoop(void*) + 105
3 unity.Subterranean Games.War For The Overworld 0x00000001004a867a Thread::RunThreadWrapper(void*) + 58
4 libsystem_pthread.dylib 0x00007fff966db99d _pthread_body + 131
5 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
6 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 18:: UnityWorker
0 libsystem_kernel.dylib 0x00007fff98386fae semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff8d4f5cb2 _dispatch_semaphore_wait_slow + 224
2 unity.Subterranean Games.War For The Overworld 0x00000001004a4c29 JobQueue::WorkLoop(void*) + 105
3 unity.Subterranean Games.War For The Overworld 0x00000001004a867a Thread::RunThreadWrapper(void*) + 58
4 libsystem_pthread.dylib 0x00007fff966db99d _pthread_body + 131
5 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
6 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 19:
0 libsystem_kernel.dylib 0x00007fff98386fae semaphore_wait_trap + 10
1 unity.Subterranean Games.War For The Overworld 0x0000000100059a60 algThreadJobQueueThreadFunc + 32
2 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
3 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 20:
0 libsystem_kernel.dylib 0x00007fff98386fae semaphore_wait_trap + 10
1 unity.Subterranean Games.War For The Overworld 0x0000000100059a60 algThreadJobQueueThreadFunc + 32
2 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
3 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 21:
0 libsystem_kernel.dylib 0x00007fff98386fae semaphore_wait_trap + 10
1 unity.Subterranean Games.War For The Overworld 0x0000000100059a60 algThreadJobQueueThreadFunc + 32
2 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
3 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 22:: UnitySubstanceThread
0 libsystem_kernel.dylib 0x00007fff98386fae semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff8d4f5cb2 _dispatch_semaphore_wait_slow + 224
2 unity.Subterranean Games.War For The Overworld 0x00000001003677f8 SubstanceSystem::ThreadMain(void*) + 56
3 unity.Subterranean Games.War For The Overworld 0x00000001004a867a Thread::RunThreadWrapper(void*) + 58
4 libsystem_pthread.dylib 0x00007fff966db99d _pthread_body + 131
5 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
6 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 23:
0 libsystem_kernel.dylib 0x00007fff98386fc6 semaphore_timedwait_trap + 10
1 libdispatch.dylib 0x00007fff8d4f5c67 _dispatch_semaphore_wait_slow + 149
2 libdispatch.dylib 0x00007fff8d4efd1b _dispatch_worker_thread + 148
3 libsystem_pthread.dylib 0x00007fff966db99d _pthread_body + 131
4 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
5 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 24:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x00007fff98386f72 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff983863b3 mach_msg + 55
2 com.apple.audio.CoreAudio 0x00007fff91f105ee HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 98
3 com.apple.audio.CoreAudio 0x00007fff91f1057c HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 42
4 com.apple.audio.CoreAudio 0x00007fff91f0e939 HALC_ProxyIOContext::IOWorkLoop() + 1149
5 com.apple.audio.CoreAudio 0x00007fff91f0e3ee HALC_ProxyIOContext::IOThreadEntry(void*) + 88
6 com.apple.audio.CoreAudio 0x00007fff91f0e2c3 HALB_IOThread::Entry(void*) + 75
7 libsystem_pthread.dylib 0x00007fff966db99d _pthread_body + 131
8 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
9 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 25:
0 libsystem_kernel.dylib 0x00007fff9838d10a __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff9b3cad17 nanosleep + 199
2 libsystem_c.dylib 0x00007fff9b3cac0a usleep + 54
3 unity.Subterranean Games.War For The Overworld 0x0000000100ef2a6f FMOD_OS_Time_Sleep(unsigned int) + 15
4 unity.Subterranean Games.War For The Overworld 0x0000000100ed84d5 FMOD::Thread::callback(void*) + 37
5 libsystem_pthread.dylib 0x00007fff966db99d _pthread_body + 131
6 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
7 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 26:: UnityPreload
0 libsystem_kernel.dylib 0x00007fff98386fae semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff8d4f5cb2 _dispatch_semaphore_wait_slow + 224
2 unity.Subterranean Games.War For The Overworld 0x00000001003d9a83 PreloadManager::Run() + 179
3 unity.Subterranean Games.War For The Overworld 0x00000001003d99c9 PreloadManager::Run(void*) + 9
4 unity.Subterranean Games.War For The Overworld 0x00000001004a867a Thread::RunThreadWrapper(void*) + 58
5 libsystem_pthread.dylib 0x00007fff966db99d _pthread_body + 131
6 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
7 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 27:: com.apple.NSEventThread
0 libsystem_kernel.dylib 0x00007fff98386f72 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff983863b3 mach_msg + 55
2 com.apple.CoreFoundation 0x00007fff919ad1c4 __CFRunLoopServiceMachPort + 212
3 com.apple.CoreFoundation 0x00007fff919ac68c __CFRunLoopRun + 1356
4 com.apple.CoreFoundation 0x00007fff919abed8 CFRunLoopRunSpecific + 296
5 com.apple.AppKit 0x00007fff9b577e99 _NSEventThread + 149
6 libsystem_pthread.dylib 0x00007fff966db99d _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
8 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 28:: IOPollingHelperThread
0 libsystem_kernel.dylib 0x00007fff9838deca kevent + 10
1 steamclient.dylib 0x000000013267a33b OSXHelpers::CIOPollingHelper::RealRun() + 225
2 libtier0_s.dylib 0x000000011d5d2a73 CatchAndWriteContext_t::Invoke() + 111
3 libtier0_s.dylib 0x000000011d5d24bf CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 209
4 libtier0_s.dylib 0x000000011d5d2590 CatchAndWriteMiniDumpExForVoidPtrFn + 78
5 steamclient.dylib 0x000000013267a24b OSXHelpers::CIOPollingHelper::Run() + 27
6 libtier0_s.dylib 0x000000011d5d666d SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 15
7 libtier0_s.dylib 0x000000011d5d2a73 CatchAndWriteContext_t::Invoke() + 111
8 libtier0_s.dylib 0x000000011d5d24bf CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 209
9 libtier0_s.dylib 0x000000011d5d2590 CatchAndWriteMiniDumpExForVoidPtrFn + 78
10 libtier0_s.dylib 0x000000011d5d65e3 SteamThreadTools::CThread::ThreadProc(void*) + 205
11 libsystem_pthread.dylib 0x00007fff966db99d _pthread_body + 131
12 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
13 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 29:
0 libsystem_kernel.dylib 0x00007fff9838cdb6 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff966dc75e _pthread_cond_wait + 821
2 libtier0_s.dylib 0x000000011d5d41d4 SteamThreadTools::CThreadSyncObject::Wait(unsigned int) + 198
3 steamclient.dylib 0x0000000131d13a9d COSXChromeIPCWakeThread::Run() + 61
4 libtier0_s.dylib 0x000000011d5d666d SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 15
5 libtier0_s.dylib 0x000000011d5d2a73 CatchAndWriteContext_t::Invoke() + 111
6 libtier0_s.dylib 0x000000011d5d24bf CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 209
7 libtier0_s.dylib 0x000000011d5d2590 CatchAndWriteMiniDumpExForVoidPtrFn + 78
8 libtier0_s.dylib 0x000000011d5d65e3 SteamThreadTools::CThread::ThreadProc(void*) + 205
9 libsystem_pthread.dylib 0x00007fff966db99d _pthread_body + 131
10 libsystem_pthread.dylib 0x00007fff966db91a _pthread_start + 168
11 libsystem_pthread.dylib 0x00007fff966d9351 thread_start + 13

Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000000 rbx: 0x0000000000000006 rcx: 0x00007fff5fbfaa98 rdx: 0x0000000000000000
rdi: 0x000000000000160b rsi: 0x0000000000000006 rbp: 0x00007fff5fbfaac0 rsp: 0x00007fff5fbfaa98
r8: 0x0000000000000040 r9: 0x00007fff7ae611e0 r10: 0x0000000008000000 r11: 0x0000000000000206
r12: 0x0000000103aed120 r13: 0x00007fff7ae61bd0 r14: 0x00007fff7a284000 r15: 0x0000000103aed000
rip: 0x00007fff9838cf06 rfl: 0x0000000000000206 cr2: 0x00007fff7a287118
Logical CPU: 0
Error Code: 0x02000148
Trap Number: 133


Binary Images:
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External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 1
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 17536
thread_create: 0
thread_set_state: 0

VM Region Summary:
ReadOnly portion of Libraries: Total=320.5M resident=0K(0%) swapped_out_or_unallocated=320.5M(100%)
Writable regions: Total=567.0M written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=567.0M(100%)
VIRTUAL REGION
REGION TYPE SIZE COUNT (non-coalesced)
=========== ======= =======
Accelerate.framework 128K 2
Activity Tracing 2048K 2
CG backing stores 664K 3
CG image 36K 5
CG shared images 272K 8
CoreAnimation 8K 3
CoreUI image data 236K 3
CoreUI image file 320K 5
Dispatch continuations 16.0M 2
Kernel Alloc Once 8K 3
MALLOC 430.9M 102
MALLOC guard page 32K 7
Memory Tag 242 12K 2
OpenCL 8K 2
OpenGL GLSL 256K 4
Process Corpse Info 2048K 2
STACK GUARD 56.1M 31
Stack 24.0M 31
VM_ALLOCATE 55.3M 120
VM_ALLOCATE (reserved) 40K 3 reserved VM address space (unallocated)
__DATA 24.5M 270
__GLSLBUILTINS 2588K 2
__IMAGE 528K 2
__LINKEDIT 119.8M 30
__TEXT 200.7M 264
__UNICODE 552K 2
mapped file 53.7M 16
shared memory 34.1M 11
=========== ======= =======
TOTAL 1.0G 909
TOTAL, minus reserved VM space 1.0G 909

Model: MacBookPro11,5, BootROM MBP114.0172.B09, 4 processors, Intel Core i7, 2.5 GHz, 16 GB, SMC 2.30f2
Graphics: AMD Radeon R9 M370X, AMD Radeon R9 M370X, PCIe, 2048 MB
Graphics: Intel Iris Pro, Intel Iris Pro, Built-In
Memory Module: BANK 0/DIMM0, 8 GB, DDR3, 1600 MHz, 0x80AD, 0x484D54343147533642465238412D50422020
Memory Module: BANK 1/DIMM0, 8 GB, DDR3, 1600 MHz, 0x80AD, 0x484D54343147533642465238412D50422020
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x152), Broadcom BCM43xx 1.0 (7.21.95.175.1a6)
Bluetooth: Version 4.4.4f4 17685, 3 services, 27 devices, 1 incoming serial ports
Network Service: Wi-Fi, AirPort, en0
Serial ATA Device: APPLE SSD SM0512G, 500.28 GB
USB Device: USB 3.0 Bus
USB Device: Apple Internal Keyboard / Trackpad
USB Device: Bluetooth USB Host Controller
Thunderbolt Bus: MacBook Pro, Apple Inc., 27.1



Game Version:
Steam Public
Platform:
OS X

Answer

+1
Answer

OSX has its own graphics switching option in the ‘energy saver’ tool in the settings dialogue. Unchecking this allows the game to run. I hope our thread can help other OS X users to play this awesome game!

GOOD, I'M SATISFIED

A timely solution

Satisfaction mark by Tom Wolfe 4 years ago
+1
ill let one of out OSX testers check this

Pending Customer

can you please specify the model number of your GPU?

Intel Iris pro has a lot of models for its type.


looking at its performance it may be that you do not fullfill the minimum requirements of the game (even though you have vastly more RAM than suggested)

it depends a lot on other stats of the GPU and i will check if this is the issue if you can tell me which you actually have.


The thing is it seems that the Iris pro is a integrated Graphics solution not meant for gaming, but before i will give you a Judgement this way i would like to know which it is so i can make sure that it is not something on our end (because that would be way more important for us)


im sorry for the inconvenience, getting a "you dont fullfill the minimum specs" answer is always a Bummer, even more if the Iris pro has vastly more video ram compared to a nvidia geforce 480.


Sorry, for some reason it has displayed it as intel iris but it is actually:

AMD Radeon R9 M370X:

Chipset Model: AMD Radeon R9 M370X

Type: GPU

Bus: PCIe

PCIe Lane Width: x8

VRAM (Total): 2048 MB

Vendor: ATI (0x1002)

Device ID: 0x6821

Revision ID: 0x0083

ROM Revision: 113-C5670E-777

gMux Version: 4.0.20 [3.2.8]

EFI Driver Version: 01.00.777

Can I have an update on this please? Have I provided enough info?

Sorry, for some reason it has displayed it as intel iris but it is actually:


AMD Radeon R9 M370X:

Chipset Model: AMD Radeon R9 M370X

Type: GPU

Bus: PCIe

PCIe Lane Width: x8

VRAM (Total): 2048 MB

Vendor: ATI (0x1002)

Device ID: 0x6821

Revision ID: 0x0083

ROM Revision: 113-C5670E-777

gMux Version: 4.0.20 [3.2.8]

EFI Driver Version: 01.00.777

Under Review

yes that should do it.


well the reason for this issue could be easy.

the reason why the Intel iris was shown was probably due to you having a integrated Graphic card solution. For some user the incorrect GPU is used when they start a Unity game.


please try enabling your dedicated GPU:

http://steamcommunity.com/app/230190/discussions/0/523890681426547342/


issue 2. and come back to me if that does not solve your issue

+1
Answer

OSX has its own graphics switching option in the ‘energy saver’ tool in the settings dialogue. Unchecking this allows the game to run. I hope our thread can help other OS X users to play this awesome game!

Completed - Resolved

thanks for your input on the OSX and i hope you have fun with the game !