Map Editor: If you change map type from deathmatch to my pet dungeon, it doesn't allow mightyscript

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  • updated
  • Completed - Resolved

Edit: It appears the problem is not deathmatch, but when you load a mpd map that has a mightyscript script in it, then when you try to run it, it says something like "this mode can't have a script".  However the mpd game type says mightyscript is allowed.


Original: If you create a new map and set it to deathmatch (default setting), then later, via the mightyscript icon, change it to my pet dungeon, then it appears that the game gets confused and it won't allow you to use mightyscript (off for deathmatch, on for mpd).

Game Version:
Steam Public
Platform:
Windows
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anonymous
  • Accepted
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[Dev] Nanorock

Hello journeywithin ,

Could you provide me with the save file of the _edit version of the map you're having issue with please ?

As described here

Thank you :)

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[Dev] Nanorock
  • Started
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[Dev] Nanorock

I found the issue. It was saving a MPD map without a Toybox room. The save file would discard the MPD mode as it is in an invalid state. I removed the fact that a non valid MPD would remove itself from the current game mode. It should be fixed on next build

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anonymous
  • Completed - Next Patch
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Lee "Noontide" Moon Designer & Community Manager
  • Completed - Resolved