Minion model stuck when cursor in on top of the UI elements
Description/How to reproduce:
When a minion (e.g. a worker) is picked up and held, and the cursor/hand is then dragged on top of an UI element (e.g. the top bar) and then moved within said UI element, the minion's model is stuck, hovering at the point of first contact with the UI element. Also while this is happening scrolling the view, with WASD keys causes said minion's model to move and eventually clip out of view.
Hide picked up/held minions when cursor is on top of an UI element.
Customer support service by UserEcho
Unfortunately after reviewing this issue with the Code Team today this issue is not going to see a fix within the remaining development of WFTO. There's a number of reasons for this but primarily it's simply a matter of resources spent vs value of fix, we're not entirely sure as to the cause of this issue but one thing is sure; the issue is deeply ingrained and to resolve it would require considerable resources that unfortunately will not be available to us moving forwards compared to spending our resources on other higher priority issues or new features.
We didn't want to leave this in limbo so as such we're now going to close this ticket as not fixable.
We know it's not desirable for issues like these to remain in game and we want to always endeavor to ensure that player experience is the best it can be. But realistically there are some issues which we won't be able to address so we want to ensure that expectations from our community align with that.
Thanks for the report and I apologize that we will not be fixing this issue. Please feel free to get in touch if you have questions.