Crash when finishing custom map during testing mode
every time I try to complete my custom mission by having a unit (that starts imprisoned) return to base, it crashes when it should finish. This is using the new scripting function, i.e when unit (condition: the imprisoned unit is specified) is near a block next to dungeon core, finish level. And it consistently crashes.
Posted three bug reports, but they're all for the same bug, on the off chance more helps.