possession mode bugs

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  • Views 7.862
  • opdateret
  • Completed - Resolved

While possessing a unit you can't perform a lot of attacks unless you target an enemy.


When you possess a hero unit with unique name, you can see a random name that every unit gets.


Behemoth vision shader has blinking effect, as if he's healing damage every second even when he is at max HP.


Possessed units that can see their heads when moving forward: Aetna Magnanimous, Temple guard , Cultist, arcanist, screecher, Bafu .


Behemoth and babymoth possession camera is too low.


Mandalf possession camera is too high, you can see his head if you look down.


Almost every possessed unit can clip their head through unfortified dirt wall. 


While possessing a unit you can usually see its head if you move and look up.

Game Version:
Steam Public
Platform:
Windows
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Lee "Noontide" Moon Designer & Community Manager
  • Under Review

We'll review these in 2018. Normally we don't accept multiple issues in 1 ticket but we'll come back to them later. I suspect a few of these issues will not be fixed as some are particular limitations with how possession is done. Others should be fixable directly by Cian though.

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Biervampir [AUT]

Oculus

when you see up, you can see the oculusses eyes

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anonymous
  • Accepted

While possessing a unit you can't perform a lot of attacks unless you target an enemy. Intentional


Behemoth and babymoth possession camera is too low. Intentional unless it clips through the floor


Almost every possessed unit can clip their head through unfortified dirt wall. The possession system has no good way to prevent this, unfortunately we will not be fixing this


While possessing a unit you can usually see its head if you move and look up. Possessed units that can see their heads when moving forward: Aetna Magnanimous, Temple guard , Cultist, arcanist, screecher, Bafu . Again we dont really have a good way to fix this without causing more issues




We will break the remaining issues into individual internal tickets and try to feedback our progress.

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anonymous

Remaining issues:


When you possess a hero unit with unique name, you can see a random name that every unit gets.


Behemoth vision shader has blinking effect, as if he's healing damage every second even when he is at max HP.


Mandalf possession camera is too high, you can see his head if you look down.


Avatar
anonymous

Remaining issues:


When you possess a hero unit with unique name, you can see a random name that every unit gets.


Behemoth vision shader has blinking effect, as if he's healing damage every second even when he is at max HP.

Avatar
qqqbbb
Quote from anonymous

While possessing a unit you can't perform a lot of attacks unless you target an enemy. Intentional


Behemoth and babymoth possession camera is too low. Intentional unless it clips through the floor


Almost every possessed unit can clip their head through unfortified dirt wall. The possession system has no good way to prevent this, unfortunately we will not be fixing this


While possessing a unit you can usually see its head if you move and look up. Possessed units that can see their heads when moving forward: Aetna Magnanimous, Temple guard , Cultist, arcanist, screecher, Bafu . Again we dont really have a good way to fix this without causing more issues




We will break the remaining issues into individual internal tickets and try to feedback our progress.

Behemoth and babymoth possession camera is too low. Intentional unless it clips through the floor

You can see their heads if you look up

Avatar
qqqbbb
Quote from anonymous

While possessing a unit you can't perform a lot of attacks unless you target an enemy. Intentional


Behemoth and babymoth possession camera is too low. Intentional unless it clips through the floor


Almost every possessed unit can clip their head through unfortified dirt wall. The possession system has no good way to prevent this, unfortunately we will not be fixing this


While possessing a unit you can usually see its head if you move and look up. Possessed units that can see their heads when moving forward: Aetna Magnanimous, Temple guard , Cultist, arcanist, screecher, Bafu . Again we dont really have a good way to fix this without causing more issues




We will break the remaining issues into individual internal tickets and try to feedback our progress.

At least fix Bafu. His head completely blocks the view when you possess him.

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anonymous

We will fix instances where the view is obstructed, such as the Bafu

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anonymous

When you possess a hero unit with unique name, you can see a random name that every unit gets. Cannot replicate

Avatar
anonymous

Remaining issues:


Behemoth vision shader has blinking effect, as if he's healing damage every second even when he is at max HP.