Non-fuctioning 3x3 room
You can place non-fuctioning 3x3 rooms.
You can place non-fuctioning 3x3 rooms.
Just to check have you tried exporting and testing with this bug? It is possible that it corrects itself outside of the editor though I agree it doesn't look ideal. I'd check it myself but I'm currently only with a little laptop that isn't very friendly to WFTO :(
It's not only in the map editor, you see the same thing in the game.
Thanks for the confirmation I'll pass this through. :)
This is one of the variants of this bug:
I mentioned it to Nano a couple of months ago and he said it was fixed, but I have been able to replicate it since. I am not sure if it is fixed internally or not.
You explain many different replication scenario. I believe I fixed one way, I can't really remember which. Can you split your ticket into different ticket with a single way to replicate ?
You explain many different replication scenario. I believe I fixed one way, I can't really remember which. Can you split your ticket into different ticket with a single way to replicate ?
@Nano:
Replication steps for this ticket (Not for Webbernever's) confirmed today on public live.
@Webbernever1:
Can you check the replication steps in your ticket to see if any other steps continue to lead to the replication of this issue?
I believe that all the prop bugs were fixed internally except for the multiplayer prop bug. Just tested both of these the internal build and both have been fixed:
1: This bug fixes itself in the internal build, a prop appears.
2: This bug fixes itself because the prop disappears.
I cannot test the multiplayer bug but I reckon that it is still at large (this one):
I believe that all the prop bugs were fixed internally except for the multiplayer prop bug. Just tested both of these the internal build and both have been fixed:
1: This bug fixes itself in the internal build, a prop appears.
2: This bug fixes itself because the prop disappears.
I cannot test the multiplayer bug but I reckon that it is still at large (this one):
@Webernever1 Can you confirm if that's still at large on internal if you guys have a match at any point. Thanks for your input I'm going to mark this as completed next patch for now.
Awesome bug D: