Initial position of possessed creature's FOV
Initial position of possessed creature's FOV is not correct. To see it, possess a creature and move around without moving the mouse.
Game Version:
Steam Public
Platform:
Windows
Ahha I see the issue now. Sorry I didn't understand from the initial report and I must have got lucky on the first time. It's based on the angle the camera zooms in at relative to the unit's position. So if you're already lined up it will appear normal.
I'll pass this through again it's very minor but well worth being aware of and we'll see if there's any chance we can fit a quick fix in. :)