tooltip at hand of evil during room zoning to small for high resolutions (2160p)
Everytime I am zoning larger room footprints I have to count the tiles for X and Y, because the tooltip at the hand of evil displaying estimated room size and estimated gold cost is to small. Everything else is scaled properly but only this tooltip texts at the hand of evil is to tiny at 3840x2160.
HUD Scale: 100%
Unit + Defence Shield Scale: 200%
The HUD scale doesn't seem to have any influence and I haven't found any other option that would fit to set the text size at the hand of evil. Every other text (narration text, UI, ...) is displayed properly scaled. Please correct with an upcoming patch because it's unreadable in the mentioned situation with 4K.
Hey Puh,
We will look into this as well again when we start work on the next big update. Again, thanks for the report. It should be a simple fix.