DllNotFoundException: /Plugins/GalaxyCSharpGlue.dll
Hello,
I am one of the bakers of WFTO, but I didn't play the game, yet. Two days ago I installed the game on my computer:
- OS: Windows 10 Professional 64 bit
- 64/32bit
- 12 GB Ram
- Intel Core i7 CPU - 3.07GHz
- Video: NVIDIA GeForce GTX 960
Game version is v1.6.2f1
The application starts, but when I try to begin a campaign or "My Pet Dungeon" mode; it freezes upon loading, when the load bar is almost complete. The sounds start to be repetitive, and text info at the bottom of the page still changes, but loading never completes.
The output log file grew to 20MB in few minutes; with this single exception message, repeated on and on:
DllNotFoundException: E:/Games/Steam/steamapps/common/War For The Overworld/WFTOGame_Data/Plugins/GalaxyCSharpGlue.dll
at (wrapper managed-to-native) Galaxy.Api.GalaxyInstancePINVOKE/SWIGExceptionHelper:SWIGRegisterExceptionCallbacks_GalaxyInstance (Galaxy.Api.GalaxyInstancePINVOKE/SWIGExceptionHelper/ExceptionDelegate,Galaxy.Api.GalaxyInstancePINVOKE/SWIGExceptionHelper/ExceptionDelegate,Galaxy.Api.GalaxyInstancePINVOKE/SWIGExceptionHelper/ExceptionDelegate,Galaxy.Api.GalaxyInstancePINVOKE/SWIGExceptionHelper/ExceptionDelegate,Galaxy.Api.GalaxyInstancePINVOKE/SWIGExceptionHelper/ExceptionDelegate,Galaxy.Api.GalaxyInstancePINVOKE/SWIGExceptionHelper/ExceptionDelegate,Galaxy.Api.GalaxyInstancePINVOKE/SWIGExceptionHelper/ExceptionDelegate,Galaxy.Api.GalaxyInstancePINVOKE/SWIGExceptionHelper/ExceptionDelegate,Galaxy.Api.GalaxyInstancePINVOKE/SWIGExceptionHelper/ExceptionDelegate,Galaxy.Api.GalaxyInstancePINVOKE/SWIGExceptionHelper/ExceptionDelegate,Galaxy.Api.GalaxyInstancePINVOKE/SWIGExceptionHelper/ExceptionDelegate)
at Galaxy.Api.GalaxyInstancePINVOKE+SWIGExceptionHelper..cctor () [0x00000] in <filename unknown>:0
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for SWIGExceptionHelper
at Galaxy.Api.GalaxyInstancePINVOKE..cctor () [0x00000] in <filename unknown>:0
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for Galaxy.Api.GalaxyInstancePINVOKE
at Galaxy.Api.GalaxyID..cctor () [0x00000] in <filename unknown>:0
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for Galaxy.Api.GalaxyID
at NetworkServer.Update () [0x00000] in <filename unknown>:0
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I used "Verify Integrity of Game Files" feature of Steam client, and it reported "All files successfully validated".
Please help me fix this, because I would really like to finally play (I was a big fun of DK2 and I backed the Kickstarter campaign).
Kind Regards,
Roberto Prevato
Thanks for sharing your finding !
I will indeed investigate if we are now requiring VC++ 2010 or 2013.
I'm glad that it now works for you =)