Broken Load game
Hello.
I took the official map Hollow (Sandbox).
How would you rate the customer service you received?
Satisfaction mark by Александр Петров 7 년 전
Add a comment about quality of support you received (optional):
Hello.
I took the official map Hollow (Sandbox).
How would you rate the customer service you received?
Satisfaction mark by Александр Петров 7 년 전
Add a comment about quality of support you received (optional):
No. I could not do it.. If you simply copy the save file to a folder, it is then not visible in the save list in the game. I think that in addition you write something in some other file.
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I created the game again on the map "Hollow (Sandbox)" and built a giant Vault. Saves the game. When you try to load savegame-file, the game crashed.
Unfortunately we are unable to reproduce the crash in a way that gives us any useful information. The game is crashing because something is the loading sequence is taking too long, this causes Windows to kill the process before it does any damage.
The base issue is that the vault room is too big. Attached is a version of the save file where I have reduced the size of the rooms to something more sensible, I can't guarantee that it will work properly but it should have a better chance of loading. I would recommend you try and keep rooms less than 20x20 in size and have multiple rooms, rather than one large room.
Patch 1.6.1
I'm trying to load a game that saved in 1.6f12.
The game is still crashing.
Patch 1.6f12
Theme - Raskos
Worker - same as Theme
Game crushed when load save with big vault (same construction strategy).
This is not related to Jack O 'Worker
Alright I'm officially rolling the clock back on this thread. The input from Nutter was not invited and not appropriate and I apologize for the comments made previously. We're more than happy to continue looking into this and Cian will be back shortly to provide further input.
We do want to resolve this issue as best we can, though I must set out reasonable expectation that there may not be much we can do for your save files. That said it is not my domain to say that and it will remain up to Cian and the code team to provide a final answer.
I appreciate your experience in this region but all I can say is that our code team are the only ones who truly know the code base of WFTO so please understand that if we truly believe something to be unfixable it will be marked as such.
Now I hope we can progress forward towards some sort of acceptable solution.