Pre-placed Workers are White
- OS & Version: Windows 10 Home
- 64bit
- RAM: 8 GB
- CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz, 3201 Mhz, 4 Core(s), 4 Logical Processor(s)
- GPU: NVIDIA GeForce GTX 1060 3GB
- Build: v1.6f12
Workers placed in the map editor gain white skin regardless of the player's color once the map is actually played. This has put a small caveat into my Theme Dressing Realm series.
http://steamcommunity.com/sharedfiles/filedetails/?id=910444878
Game Version:
Steam Public
Platform:
Windows
Hey Terrarkul,
You seem to love the team colour discrepancies, we'll have a look at this along with the other team colour issues