Not a Bug
Possession Doors Emit Locking Sound
- OS & Version: Windows 10 Home
- RAM: 8 GB
- CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz, 3201 Mhz, 4 Core(s), 4 Logical Processor(s)
- GPU: NVIDIA GeForce GTX 1060 3GB
- Build: v1.6f12
When the camera moves over a possession door, it emits a locking sound. If you have the camera angle correct- placing the door at the bottom of the screen- and then move away from the door a few tiles and move back, you can make it emit the sound again. This sound will emit as many times as you do this, allowing you to prove it is a bug by 'bouncing' forward and back with the camera, making it trigger the locking click each time.
Customer support service by UserEcho
This is by design, certain objects will replay their VFX and SFX when the camera moves back onto them, this includes the lock on the Possession door.