No locally saved maps to import

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  • Views 9,336
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  • Completed - Resolved

Windows 10 64 bit, 8 Gm RAM, Intel(R) Core(TM) I7-4500 CPU1.80 GHz 2.40GHz GPU: AMD Radeon R7 M265, Intel(R) HD Graphics Family. Version game 1.5.2

After this bug, I made 3 cards that are kept locally (2 of 3 also published in Steam).

I want to import one of the locally stored maps. But they are not, in the section "Import map ---> Local Maps"!

Youtube video


Before that, I checked integrity of game cache, didn't help.


War for the Overworld Launcher Log.txt

output_log.txt






Game Version:
Steam Public
Platform:
Windows
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-1
anonymous
  • Pending Customer

Hey Ontos,


Can you send the map files for the two maps that don't show up in the import map screen?


In the mean time you should just be able to load the map from the in progress screen.


Alternatively you can look at the finished map screen and click the wrench icon(🔧)

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Quote from anonymous

Hey Ontos,


Can you send the map files for the two maps that don't show up in the import map screen?


In the mean time you should just be able to load the map from the in progress screen.


Alternatively you can look at the finished map screen and click the wrench icon(🔧)

Please, write clearly, what you are suggesting. I can't download maps from the section "Import map ---> Local Maps" - it's obvious from the video, it is enough to have eyes.

"Map files", where can I find those files?


And I don't see a wrench, give a screenshot.




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Quote from anonymous

Hey Ontos,


Can you send the map files for the two maps that don't show up in the import map screen?


In the mean time you should just be able to load the map from the in progress screen.


Alternatively you can look at the finished map screen and click the wrench icon(🔧)

Look carefully the video from 1 post. The problem is in the import maps. In the import I can't import the map, preserved only locally.


Later, I published locally another card, and it is available for import. But the old 3 is still not available (the only way is to publish on steam and import of the section "maps workshop").

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anonymous


Either loading the map from the "Load Map -> In-Progress" or by using the button that I have highlighted should be sufficient

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Quote from anonymous


Either loading the map from the "Load Map -> In-Progress" or by using the button that I have highlighted should be sufficient

I suggest to pay attention to the word "IMPORT" in the topic title. The problem in this case is not to edit an existing map. The problem is that on the basis of one map to make another. I.e. the result should be 2 maps, original and imported.


But the last locally-stored maps that are already available to import. Because, the topic can be closed (until the bug not appear again).

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anonymous

Would you like me to close this ticket?


I'm sorry Ontos I'm not fully understanding what your exact issue is.

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Quote from anonymous

Would you like me to close this ticket?


I'm sorry Ontos I'm not fully understanding what your exact issue is.

Yes, you can close, because the cards I posted on steam and can import from there, and the bug with new maps not playable.
P.S. I wonder, what are the pros and cons of Steam Cloud? Can I disable it? But, for example, when you reinstall windows, will I lose the cards and save?
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anonymous
  • Completed - Resolved

If you disable steam cloud and reinstall windows you will lose all data that isn't uploaded to the Workshop.




Pros:

  • Backup of all saves and maps.
  • Able to use all saves and maps on any computer you sign on to.
  • Automatically keeps up to date.

Cons:

  • Only 1GB of storage across all games.
  • Can desync if you have a temperamental internet connection causing unexpected results.