Give access aspects at the bottom, if the top 2 are blocked by the mutators.
The description in this thread. 2 problems, the main - should not be blocking aspects that are not explicitly blocked by the mutators. And a minor problem (visual) - there should be bars on the aspects that are available to study.
Windows 8.1 64 bit, 8 Gm RAM, Intel(R) Core(TM) I7-4500 CPU1.80 GHz 2.40GHz GPU: AMD Radeon R7 M265, Intel(R) HD Graphics Family. Version game 1.40f15
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Somewhat breaks the way the veins are intended to work though as it could allow players to access the most powerful aspects (Such as Garrison, Foundry+, Assembly, Eternal) much quicker than intended. Requires some design input on this.
If possible perhaps some placeholder for sins could appear in a blocked tier? Which allows you to unlock the next tier at the cost of a sin. Josh Bishop