Roof model doesn't update properly while in Possession
While mining out tiles in Possession, roof above freshly mined out tiles shows visual glitches as it appears to not remove the old connection to a wall that is no longer there. Exiting possession or claiming the tiles fixes any bugged tiles.
Steps for reproduction:
- Turn up the gamma a bit, to make this easier to see
- Start a new sandbox
- Place a worker impass against one wall (to prevent other workers from claiming behind you)
- Possess a worker
- Mine out a new room without claiming the floor. The issue is most obvious at 3x3 or larger
- Look up
Game Version:
Steam Public
Platform:
Windows
I should probably also mention I'm running Windows 7 Professional 64-bit and WFTO v1.5.0f15.
I have a Intel Core i7-3770K with 24GB of RAM. My graphics Card is a NVIDIA GeForce GTX 980 Ti and I'm running the latest 276.33 drivers.
I first noticed it in Kasita's Home Realm, but have also tested it in Lagoon (Sandbox) as Oberon. It probably happens for all terrain types, although I only tested sand and dirt.