Roof model doesn't update properly while in Possession

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  • updated
  • Completed - Resolved

While mining out tiles in Possession, roof above freshly mined out tiles shows visual glitches as it appears to not remove the old connection to a wall that is no longer there. Exiting possession or claiming the tiles fixes any bugged tiles.

Steps for reproduction:

  1. Turn up the gamma a bit, to make this easier to see
  2. Start a new sandbox
  3. Place a worker impass against one wall (to prevent other workers from claiming behind you)
  4. Possess a worker
  5. Mine out a new room without claiming the floor. The issue is most obvious at 3x3 or larger
  6. Look up

Image 2329

Game Version:
Steam Public
Ross Horsman

I should probably also mention I'm running Windows 7 Professional 64-bit and WFTO v1.5.0f15.

I have a Intel Core i7-3770K with 24GB of RAM. My graphics Card is a NVIDIA GeForce GTX 980 Ti and I'm running the latest 276.33 drivers.

I first noticed it in Kasita's Home Realm, but have also tested it in Lagoon (Sandbox) as Oberon. It probably happens for all terrain types, although I only tested sand and dirt.

Lee "Noontide" Moon Designer & Community Manager
  • Accepted
[Dev] Nanorock
  • Started
  • Completed - Next Patch
  • Completed - Resolved