Stuck creatures
From this topic: http://steamcommunity.com/app/230190/discussions/0/276237094323112746/
First i'll start with the stuck units issue as I don't have an output file for the cursor/potion stuck bug yet, while the other happeneed to me again two days ago. The next time that happens i'll save the needed files for that too.
Output + Dxdiag: https://dl.dropboxusercontent.com/u/12627841/WFTO%20Output%20%2B%20dxdiag.zip
Specify your platform: see Dx diag file
Specify the build you are using: see output file (game was updated today now it has another version in the main menu)
Include as much information as possible (what map you were on, screenshots, videos, etc): Ashefell, but when it happens it can happen in any map. Some units just come out from the portal stuck, no matter what you do or where you place them, they will stand still at lvl1 doing nothing. Screenshot wouldn't help much you'd see a creature looking at you and nothing else.
I can upload it anyway if really needed the next time I encounter this behaviour.
Include an output log, crash report or launcher log as required (see below for info): output file client and host attached
Specify any troubleshooting steps you've already undertaken: recycling stuck units thru portal sometimes gives unstuck units, sometimes not and they still stuck.
Search the Bug Tracker for any similar or identical open reports, if one exists comment there instead of opening a new ticket: I've searched around but didn't find anything like this, sorry if it's a doubled bug report. Let me know if you need something else. Thanks!
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Ah I was the client, bug happens always to me and I'm always client as it seems we have connection troubles when I host after a while, no idea why, I'm green at port checking tool.
I will make new bug reports for other bugs as required by guidelines.