Selection Box massive & Creature panel doesnt show creatures.

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  • aktualisiert
  • Completed - Resolved

Been meaning to do this but was hoping maybe fixed in the latest patch but noticed wasnt so thought would create a report.

As you can see in the screenshot, I have got pointer on a researched artifact, however the blue highlight is a big square whereas in previous versions only the artifact would have a blue highlight around it.


In the same screenshot, you can see that I have the creature panel open (showing imp count) however it does not show any creatures on it. You can clearly see that a shadow is at the bottom left of the selection box.

The level the screenshot is taken from is Belmornes Pass so is a campaign issue but also happens in skirmishes.


I also attach the output log this happend on


My Rig is Windows 10 Pro

Intel i7-4790 Quad Core CPU 3.6GHZ

16GB Ram

Geforce GTX 980-TI


Output log


Image 1720

Game Version:
Steam Public
Platform:
Windows

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Zufriedenheit von Ryan Cosford vor 8 Jahren

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Lee "Noontide" Moon Designer & Community Manager
Quote from Ryan Cosford

Is the aspect ratio changed in the games settings or display properties of machine?

Aspect Ratio is a factor of resolution. Example common widescreen resolutions such as 1920x1080 are 16:9 Aspect Ratio while square screen resolutions such as 1024x768 are 4:3 aspect ratio.

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Ryan Cosford

Is the aspect ratio changed in the games settings or display properties of machine?

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Lee "Noontide" Moon Designer & Community Manager
  • Completed - Resolved

Yes I should imagine both will be resolved in due course. I'm not too sure about the overlap on some UI elements as it's a bit difficult to account for the behaviour of scaling on all manner of resolutions, it looks as though you're playing on a 4:3 aspect ratio which is fairly unusual in this day and age :)


I'll highlight it though when we're a little fuirther down the line on a fix.

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Ryan Cosford
Quote from Lee "Noontide" Moon

We're aware of some issues with the highlighting system on objects that have attached VFX. :) There's already an internal report for that.


Also regarding the creature panel, is it the case that you've increased your UI scaling beyond the default, we're aware that on some screen resolutions if the UI scaling is above average then the creature panel can run off screen, when that happens it is completely hidden. We'll be look at fixing this in a future patch because it's a surprisingly complex issue.

Lee, yes I have increased res...also caused sins bar to cover up campaign goals...as also shown in screenshot.

If all these issues have got internal tickets then I'll be happy if you close this case as customer satisfied.....(so long as there will be fixes down the line of patches 😀)

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Lee "Noontide" Moon Designer & Community Manager
  • Pending Customer

We're aware of some issues with the highlighting system on objects that have attached VFX. :) There's already an internal report for that.


Also regarding the creature panel, is it the case that you've increased your UI scaling beyond the default, we're aware that on some screen resolutions if the UI scaling is above average then the creature panel can run off screen, when that happens it is completely hidden. We'll be look at fixing this in a future patch because it's a surprisingly complex issue.